[Intel-gfx] [PATCH] shader-debugger: Use in tree gen4asm
Paulo Zanoni
przanoni at gmail.com
Mon Dec 30 13:57:29 CET 2013
2013/12/21 Ben Widawsky <benjamin.widawsky at intel.com>:
> Reported-by: Patrick McMunn <doctorwhoguy at gmail.com>
> Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
I see this got merged. Now when I run autogen.sh I get:
./configure: line 20866: GEN4ASM: command not found
But the autogen command finishes successfully:
Intel GPU tools
• Tests:
Build tests : yes
Compile prime tests: yes
• Tools:
Assembler : no
Debugger : yes
Python dumper : yes
Overlay : X: yes, Xv: yes
But then when I type "make" I get this at some point:
Making all in system_routine
make[3]: Entering directory
`/home/pzanoni/git/xorg/app/intel-gpu-tools/debugger/system_routine'
gcc -E -x assembler-with-cpp -P -DGEN_ASM -DSANDYBRIDGE -I../../lib
-I. -o sr.asm sr.cpp
../../assembler/intel-gen4asm -g6 -a -b sr.asm -o sr.c
make[3]: ../../assembler/intel-gen4asm: Command not found
make[3]: *** [sr.c] Error 127
And then compilation fails.
> ---
> configure.ac | 21 ++++++++++-----------
> debugger/system_routine/Makefile.am | 1 +
> 2 files changed, 11 insertions(+), 11 deletions(-)
>
> diff --git a/configure.ac b/configure.ac
> index b43f45c..55cc78f 100644
> --- a/configure.ac
> +++ b/configure.ac
> @@ -133,13 +133,20 @@ if test "x$DUMPER" == xyes; then
> fi
> AM_CONDITIONAL(HAVE_DUMPER, [test "x$DUMPER" = xyes])
>
> -# Define a configure option for the shadder debugger
> +# Define a configure option for the shader debugger
> AC_ARG_ENABLE(shader-debugger, AS_HELP_STRING([--enable-shader-debugger],
> [Enable shader debugging support [autodetected]]),
> [BUILD_SHADER_DEBUGGER="$enableval"], [BUILD_SHADER_DEBUGGER=auto])
>
> -# Shadder debugger depends on python3, intel-genasm and objcopy
> +# Shader debugger depends on python3, intel-genasm and objcopy
> if test "x$BUILD_SHADER_DEBUGGER" != xno; then
> + GEN4ASM = assembler/intel-gen4asm
> + # Check that the assembler is built
> + if test "$enable_assembler" = xno; then
> + AC_MSG_ERROR([Shader debugger requested, but assembler not build not found.])
> + BUILD_SHADER_DEBUGGER=no
> + fi
> +
> # Check Python 3 is installed
> if test "$PYTHON" = ":" ; then
> if test "x$BUILD_SHADER_DEBUGGER" = xyes; then
> @@ -148,15 +155,7 @@ if test "x$BUILD_SHADER_DEBUGGER" != xno; then
> BUILD_SHADER_DEBUGGER=no
> fi
> fi
> - # Check for the Intel Chipset assembler compiler
> - AC_PATH_PROGS([GEN4ASM], intel-gen4asm)
> - if test -z "$GEN4ASM" ; then
> - if test "x$BUILD_SHADER_DEBUGGER" = xyes; then
> - AC_MSG_ERROR([Shader debugger requested, but intel-gen4asm not found.])
> - else
> - BUILD_SHADER_DEBUGGER=no
> - fi
> - fi
> +
> # Check for the objcopy GNU binary utiliy command
> AC_PATH_PROGS([OBJCOPY], objcopy)
> if test -z "$OBJCOPY" ; then
> diff --git a/debugger/system_routine/Makefile.am b/debugger/system_routine/Makefile.am
> index 03f0f0f..95d8fb6 100644
> --- a/debugger/system_routine/Makefile.am
> +++ b/debugger/system_routine/Makefile.am
> @@ -3,6 +3,7 @@ noinst_PROGRAMS = eviction_macro sr tiny
> nodist_sr_SOURCES = sr.c
> nodist_tiny_SOURCES = tiny.c
>
> +GEN4ASM = $(top_builddir)/assembler/intel-gen4asm
> GEN4ASM_FLAGS = -g6 -a -b
> ASM_CPPFLAGS = \
> -x assembler-with-cpp \
> --
> 1.8.5.2
>
--
Paulo Zanoni
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