[Intel-gfx] [PATCH 20/90] assembler: Import brw_defines.h from Mesa
Damien Lespiau
damien.lespiau at intel.com
Mon Feb 4 16:27:15 CET 2013
Almost identical files now, the diff is:
-#include "intel_chipset.h"
+#define EX_DESC_SFID_MASK 0xF
+#define EX_DESC_EOT_MASK 0x20
Signed-off-by: Damien Lespiau <damien.lespiau at intel.com>
---
assembler/brw_defines.h | 1223 +++++++++++++++++++++++++++++++++++++---------
1 files changed, 983 insertions(+), 240 deletions(-)
diff --git a/assembler/brw_defines.h b/assembler/brw_defines.h
index c4ffe9b..f0b358e 100644
--- a/assembler/brw_defines.h
+++ b/assembler/brw_defines.h
@@ -1,121 +1,43 @@
- /**************************************************************************
- *
- * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith at tungstengraphics.com>
+ */
+
+#define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low))
+#define SET_FIELD(value, field) (((value) << field ## _SHIFT) & field ## _MASK)
+#define GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT)
#ifndef BRW_DEFINES_H
#define BRW_DEFINES_H
-/*
- */
-#define MI_NOOP 0x00
-#define MI_USER_INTERRUPT 0x02
-#define MI_WAIT_FOR_EVENT 0x03
-#define MI_FLUSH 0x04
-#define MI_REPORT_HEAD 0x07
-#define MI_ARB_ON_OFF 0x08
-#define MI_BATCH_BUFFER_END 0x0A
-#define MI_OVERLAY_FLIP 0x11
-#define MI_LOAD_SCAN_LINES_INCL 0x12
-#define MI_LOAD_SCAN_LINES_EXCL 0x13
-#define MI_DISPLAY_BUFFER_INFO 0x14
-#define MI_SET_CONTEXT 0x18
-#define MI_STORE_DATA_IMM 0x20
-#define MI_STORE_DATA_INDEX 0x21
-#define MI_LOAD_REGISTER_IMM 0x22
-#define MI_STORE_REGISTER_MEM 0x24
-#define MI_BATCH_BUFFER_START 0x31
-
-#define MI_SYNCHRONOUS_FLIP 0x0
-#define MI_ASYNCHRONOUS_FLIP 0x1
-
-#define MI_BUFFER_SECURE 0x0
-#define MI_BUFFER_NONSECURE 0x1
-
-#define MI_ARBITRATE_AT_CHAIN_POINTS 0x0
-#define MI_ARBITRATE_BETWEEN_INSTS 0x1
-#define MI_NO_ARBITRATION 0x3
-
-#define MI_CONDITION_CODE_WAIT_DISABLED 0x0
-#define MI_CONDITION_CODE_WAIT_0 0x1
-#define MI_CONDITION_CODE_WAIT_1 0x2
-#define MI_CONDITION_CODE_WAIT_2 0x3
-#define MI_CONDITION_CODE_WAIT_3 0x4
-#define MI_CONDITION_CODE_WAIT_4 0x5
-
-#define MI_DISPLAY_PIPE_A 0x0
-#define MI_DISPLAY_PIPE_B 0x1
-
-#define MI_DISPLAY_PLANE_A 0x0
-#define MI_DISPLAY_PLANE_B 0x1
-#define MI_DISPLAY_PLANE_C 0x2
-
-#define MI_STANDARD_FLIP 0x0
-#define MI_ENQUEUE_FLIP_PERFORM_BASE_FRAME_NUMBER_LOAD 0x1
-#define MI_ENQUEUE_FLIP_TARGET_FRAME_NUMBER_RELATIVE 0x2
-#define MI_ENQUEUE_FLIP_ABSOLUTE_TARGET_FRAME_NUMBER 0x3
-
-#define MI_PHYSICAL_ADDRESS 0x0
-#define MI_VIRTUAL_ADDRESS 0x1
-
-#define MI_BUFFER_MEMORY_MAIN 0x0
-#define MI_BUFFER_MEMORY_GTT 0x2
-#define MI_BUFFER_MEMORY_PER_PROCESS_GTT 0x3
-
-#define MI_FLIP_CONTINUE 0x0
-#define MI_FLIP_ON 0x1
-#define MI_FLIP_OFF 0x2
-
-#define MI_UNTRUSTED_REGISTER_SPACE 0x0
-#define MI_TRUSTED_REGISTER_SPACE 0x1
-
/* 3D state:
*/
-#define _3DOP_3DSTATE_PIPELINED 0x0
-#define _3DOP_3DSTATE_NONPIPELINED 0x1
-#define _3DOP_3DCONTROL 0x2
-#define _3DOP_3DPRIMITIVE 0x3
-
-#define _3DSTATE_PIPELINED_POINTERS 0x00
-#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
-#define _3DSTATE_VERTEX_BUFFERS 0x08
-#define _3DSTATE_VERTEX_ELEMENTS 0x09
-#define _3DSTATE_INDEX_BUFFER 0x0A
-#define _3DSTATE_VF_STATISTICS 0x0B
-#define _3DSTATE_DRAWING_RECTANGLE 0x00
-#define _3DSTATE_CONSTANT_COLOR 0x01
-#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
-#define _3DSTATE_CHROMA_KEY 0x04
-#define _3DSTATE_DEPTH_BUFFER 0x05
-#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
-#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
-#define _3DSTATE_LINE_STIPPLE 0x08
-#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
-#define _3DCONTROL 0x00
-#define _3DPRIMITIVE 0x00
-
#define PIPE_CONTROL_NOWRITE 0x00
#define PIPE_CONTROL_WRITEIMMEDIATE 0x01
#define PIPE_CONTROL_WRITEDEPTH 0x02
@@ -124,6 +46,15 @@
#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01
+#define CMD_3D_PRIM 0x7b00 /* 3DPRIMITIVE */
+/* DW0 */
+# define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT 10
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 15)
+/* DW1 */
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
+
#define _3DPRIM_POINTLIST 0x01
#define _3DPRIM_LINELIST 0x02
#define _3DPRIM_LINESTRIP 0x03
@@ -146,9 +77,6 @@
#define _3DPRIM_LINESTRIP_CONT_BF 0x14
#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
-#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
-#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
-
#define BRW_ANISORATIO_2 0
#define BRW_ANISORATIO_4 1
#define BRW_ANISORATIO_6 2
@@ -198,6 +126,7 @@
#define BRW_CLIPMODE_CLIP_NON_REJECTED 2
#define BRW_CLIPMODE_REJECT_ALL 3
#define BRW_CLIPMODE_ACCEPT_ALL 4
+#define BRW_CLIPMODE_KERNEL_CLIP 5
#define BRW_CLIP_NDCSPACE 0
#define BRW_CLIP_SCREENSPACE 1
@@ -227,6 +156,7 @@
#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
#define BRW_DEPTHFORMAT_D32_FLOAT 1
#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2
+#define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT 3 /* GEN5 */
#define BRW_DEPTHFORMAT_D16_UNORM 5
#define BRW_FLOATING_POINT_IEEE_754 0
@@ -235,6 +165,10 @@
#define BRW_FRONTWINDING_CW 0
#define BRW_FRONTWINDING_CCW 1
+#define BRW_SPRITE_POINT_ENABLE 16
+
+#define BRW_CUT_INDEX_ENABLE (1 << 10)
+
#define BRW_INDEX_BYTE 0
#define BRW_INDEX_WORD 1
#define BRW_INDEX_DWORD 2
@@ -264,6 +198,13 @@
#define BRW_MIPFILTER_NEAREST 1
#define BRW_MIPFILTER_LINEAR 3
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG 0x20
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN 0x10
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG 0x08
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN 0x04
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG 0x02
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN 0x01
+
#define BRW_POLYGON_FRONT_FACING 0
#define BRW_POLYGON_BACK_FACING 1
@@ -282,6 +223,24 @@
#define BRW_RASTRULE_UPPER_LEFT 0
#define BRW_RASTRULE_UPPER_RIGHT 1
+/* These are listed as "Reserved, but not seen as useful"
+ * in Intel documentation (page 212, "Point Rasterization Rule",
+ * section 7.4 "SF Pipeline State Summary", of document
+ * "IntelĀ® 965 Express Chipset Family and IntelĀ® G35 Express
+ * Chipset Graphics Controller Programmer's Reference Manual,
+ * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
+ * available at
+ * http://intellinuxgraphics.org/documentation.html
+ * at the time of this writing).
+ *
+ * These appear to be supported on at least some
+ * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
+ * is useful when using OpenGL to render to a FBO
+ * (which has the pixel coordinate Y orientation inverted
+ * with respect to the normal OpenGL pixel coordinate system).
+ */
+#define BRW_RASTRULE_LOWER_LEFT 2
+#define BRW_RASTRULE_LOWER_RIGHT 3
#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0
#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1
@@ -296,8 +255,17 @@
#define BRW_STENCILOP_DECR 6
#define BRW_STENCILOP_INVERT 7
+/* Surface state DW0 */
+#define BRW_SURFACE_RC_READ_WRITE (1 << 8)
+#define BRW_SURFACE_MIPLAYOUT_SHIFT 10
#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
+#define BRW_SURFACE_CUBEFACE_ENABLES 0x3f
+#define BRW_SURFACE_BLEND_ENABLED (1 << 13)
+#define BRW_SURFACE_WRITEDISABLE_B_SHIFT 14
+#define BRW_SURFACE_WRITEDISABLE_G_SHIFT 15
+#define BRW_SURFACE_WRITEDISABLE_R_SHIFT 16
+#define BRW_SURFACE_WRITEDISABLE_A_SHIFT 17
#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
@@ -308,6 +276,7 @@
#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
+#define BRW_SURFACEFORMAT_R32G32B32A32_SFIXED 0x020
#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
@@ -315,6 +284,7 @@
#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044
#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045
#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046
+#define BRW_SURFACEFORMAT_R32G32B32_SFIXED 0x050
#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082
@@ -338,6 +308,7 @@
#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
+#define BRW_SURFACEFORMAT_R32G32_SFIXED 0x0A0
#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
@@ -406,9 +377,10 @@
#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114
#define BRW_SURFACEFORMAT_I16_FLOAT 0x115
#define BRW_SURFACEFORMAT_L16_FLOAT 0x116
-#define BRW_SURFACEFORMAT_A16_FLOAT 0x117
-#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
-#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
+#define BRW_SURFACEFORMAT_A16_FLOAT 0x117
+#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118
+#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C
#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
@@ -425,6 +397,8 @@
#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
+#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
#define BRW_SURFACEFORMAT_R1_UINT 0x181
#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
@@ -453,10 +427,24 @@
#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+#define BRW_SURFACEFORMAT_R32_SFIXED 0x1B2
+#define BRW_SURFACEFORMAT_R10G10B10A2_SNORM 0x1B3
+#define BRW_SURFACEFORMAT_R10G10B10A2_USCALED 0x1B4
+#define BRW_SURFACEFORMAT_R10G10B10A2_SSCALED 0x1B5
+#define BRW_SURFACEFORMAT_R10G10B10A2_SINT 0x1B6
+#define BRW_SURFACEFORMAT_B10G10R10A2_SNORM 0x1B7
+#define BRW_SURFACEFORMAT_B10G10R10A2_USCALED 0x1B8
+#define BRW_SURFACEFORMAT_B10G10R10A2_SSCALED 0x1B9
+#define BRW_SURFACEFORMAT_B10G10R10A2_UINT 0x1BA
+#define BRW_SURFACEFORMAT_B10G10R10A2_SINT 0x1BB
+#define BRW_SURFACE_FORMAT_SHIFT 18
+#define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
#define BRW_SURFACERETURNFORMAT_FLOAT32 0
#define BRW_SURFACERETURNFORMAT_S1 1
+#define BRW_SURFACE_TYPE_SHIFT 29
+#define BRW_SURFACE_TYPE_MASK INTEL_MASK(31, 29)
#define BRW_SURFACE_1D 0
#define BRW_SURFACE_2D 1
#define BRW_SURFACE_3D 2
@@ -464,6 +452,80 @@
#define BRW_SURFACE_BUFFER 4
#define BRW_SURFACE_NULL 7
+#define GEN7_SURFACE_IS_ARRAY (1 << 28)
+#define GEN7_SURFACE_VALIGN_2 (0 << 16)
+#define GEN7_SURFACE_VALIGN_4 (1 << 16)
+#define GEN7_SURFACE_HALIGN_4 (0 << 15)
+#define GEN7_SURFACE_HALIGN_8 (1 << 15)
+#define GEN7_SURFACE_TILING_NONE (0 << 13)
+#define GEN7_SURFACE_TILING_X (2 << 13)
+#define GEN7_SURFACE_TILING_Y (3 << 13)
+#define GEN7_SURFACE_ARYSPC_FULL (0 << 10)
+#define GEN7_SURFACE_ARYSPC_LOD0 (1 << 10)
+
+/* Surface state DW2 */
+#define BRW_SURFACE_HEIGHT_SHIFT 19
+#define BRW_SURFACE_HEIGHT_MASK INTEL_MASK(31, 19)
+#define BRW_SURFACE_WIDTH_SHIFT 6
+#define BRW_SURFACE_WIDTH_MASK INTEL_MASK(18, 6)
+#define BRW_SURFACE_LOD_SHIFT 2
+#define BRW_SURFACE_LOD_MASK INTEL_MASK(5, 2)
+#define GEN7_SURFACE_HEIGHT_SHIFT 16
+#define GEN7_SURFACE_HEIGHT_MASK INTEL_MASK(29, 16)
+#define GEN7_SURFACE_WIDTH_SHIFT 0
+#define GEN7_SURFACE_WIDTH_MASK INTEL_MASK(13, 0)
+
+/* Surface state DW3 */
+#define BRW_SURFACE_DEPTH_SHIFT 21
+#define BRW_SURFACE_DEPTH_MASK INTEL_MASK(31, 21)
+#define BRW_SURFACE_PITCH_SHIFT 3
+#define BRW_SURFACE_PITCH_MASK INTEL_MASK(19, 3)
+#define BRW_SURFACE_TILED (1 << 1)
+#define BRW_SURFACE_TILED_Y (1 << 0)
+
+/* Surface state DW4 */
+#define BRW_SURFACE_MIN_LOD_SHIFT 28
+#define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28)
+#define BRW_SURFACE_MULTISAMPLECOUNT_1 (0 << 4)
+#define BRW_SURFACE_MULTISAMPLECOUNT_4 (2 << 4)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_1 (0 << 3)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_4 (2 << 3)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3)
+#define GEN7_SURFACE_MSFMT_MSS (0 << 6)
+#define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6)
+
+/* Surface state DW5 */
+#define BRW_SURFACE_X_OFFSET_SHIFT 25
+#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
+#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24)
+#define BRW_SURFACE_Y_OFFSET_SHIFT 20
+#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
+#define GEN7_SURFACE_MIN_LOD_SHIFT 4
+#define GEN7_SURFACE_MIN_LOD_MASK INTEL_MASK(7, 4)
+
+/* Surface state DW6 */
+#define GEN7_SURFACE_MCS_ENABLE (1 << 0)
+#define GEN7_SURFACE_MCS_PITCH_SHIFT 3
+#define GEN7_SURFACE_MCS_PITCH_MASK INTEL_MASK(11, 3)
+
+/* Surface state DW7 */
+#define GEN7_SURFACE_SCS_R_SHIFT 25
+#define GEN7_SURFACE_SCS_R_MASK INTEL_MASK(27, 25)
+#define GEN7_SURFACE_SCS_G_SHIFT 22
+#define GEN7_SURFACE_SCS_G_MASK INTEL_MASK(24, 22)
+#define GEN7_SURFACE_SCS_B_SHIFT 19
+#define GEN7_SURFACE_SCS_B_MASK INTEL_MASK(21, 19)
+#define GEN7_SURFACE_SCS_A_SHIFT 16
+#define GEN7_SURFACE_SCS_A_MASK INTEL_MASK(18, 16)
+
+/* The actual swizzle values/what channel to use */
+#define HSW_SCS_ZERO 0
+#define HSW_SCS_ONE 1
+#define HSW_SCS_RED 4
+#define HSW_SCS_GREEN 5
+#define HSW_SCS_BLUE 6
+#define HSW_SCS_ALPHA 7
+
#define BRW_TEXCOORDMODE_WRAP 0
#define BRW_TEXCOORDMODE_MIRROR 1
#define BRW_TEXCOORDMODE_CLAMP 2
@@ -480,20 +542,6 @@
#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0
#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1
-#define BRW_VERTEXBUFFER_ACCESS_VERTEXDATA 0
-#define BRW_VERTEXBUFFER_ACCESS_INSTANCEDATA 1
-
-#define BRW_VFCOMPONENT_NOSTORE 0
-#define BRW_VFCOMPONENT_STORE_SRC 1
-#define BRW_VFCOMPONENT_STORE_0 2
-#define BRW_VFCOMPONENT_STORE_1_FLT 3
-#define BRW_VFCOMPONENT_STORE_1_INT 4
-#define BRW_VFCOMPONENT_STORE_VID 5
-#define BRW_VFCOMPONENT_STORE_IID 6
-#define BRW_VFCOMPONENT_STORE_PID 7
-
-
-
/* Execution Unit (EU) defines
*/
@@ -508,9 +556,18 @@
#define BRW_CHANNEL_Z 2
#define BRW_CHANNEL_W 3
-#define BRW_COMPRESSION_NONE 0
-#define BRW_COMPRESSION_2NDHALF 1
-#define BRW_COMPRESSION_COMPRESSED 2
+enum brw_compression {
+ BRW_COMPRESSION_NONE = 0,
+ BRW_COMPRESSION_2NDHALF = 1,
+ BRW_COMPRESSION_COMPRESSED = 2,
+};
+
+#define GEN6_COMPRESSION_1Q 0
+#define GEN6_COMPRESSION_2Q 1
+#define GEN6_COMPRESSION_3Q 2
+#define GEN6_COMPRESSION_4Q 3
+#define GEN6_COMPRESSION_1H 0
+#define GEN6_COMPRESSION_2H 2
#define BRW_CONDITIONAL_NONE 0
#define BRW_CONDITIONAL_Z 1
@@ -521,10 +578,9 @@
#define BRW_CONDITIONAL_GE 4
#define BRW_CONDITIONAL_L 5
#define BRW_CONDITIONAL_LE 6
-#define BRW_CONDITIONAL_C 7
-#define BRW_CONDITIONAL_R 7 /* round increment */
-#define BRW_CONDITIONAL_O 8 /* overflow */
-#define BRW_CONDITIONAL_U 9 /* unordered */
+#define BRW_CONDITIONAL_R 7
+#define BRW_CONDITIONAL_O 8
+#define BRW_CONDITIONAL_U 9
#define BRW_DEBUG_NONE 0
#define BRW_DEBUG_BREAKPOINT 1
@@ -555,78 +611,147 @@
#define BRW_ACCUMULATOR_WRITE_DISABLE 0
#define BRW_ACCUMULATOR_WRITE_ENABLE 1
-#define BRW_OPCODE_MOV 1
-#define BRW_OPCODE_SEL 2
-#define BRW_OPCODE_NOT 4
-#define BRW_OPCODE_AND 5
-#define BRW_OPCODE_OR 6
-#define BRW_OPCODE_XOR 7
-#define BRW_OPCODE_SHR 8
-#define BRW_OPCODE_SHL 9
-#define BRW_OPCODE_RSR 10
-#define BRW_OPCODE_RSL 11
-#define BRW_OPCODE_ASR 12
-#define BRW_OPCODE_CMP 16
-#define BRW_OPCODE_CMPN 17
-#define BRW_OPCODE_F32TO16 19
-#define BRW_OPCODE_F16TO32 20
-#define BRW_OPCODE_BFREV 23
-#define BRW_OPCODE_BFE 24
-#define BRW_OPCODE_BFI1 25
-#define BRW_OPCODE_BFI2 26
-#define BRW_OPCODE_JMPI 32
-#define BRW_OPCODE_BRD 33
-#define BRW_OPCODE_IF 34
-#define BRW_OPCODE_BRC 35
-#define BRW_OPCODE_IFF 35
-#define BRW_OPCODE_ELSE 36
-#define BRW_OPCODE_ENDIF 37
-#define BRW_OPCODE_DO 38
-#define BRW_OPCODE_WHILE 39
-#define BRW_OPCODE_BREAK 40
-#define BRW_OPCODE_CONTINUE 41
-#define BRW_OPCODE_HALT 42
-#define BRW_OPCODE_MSAVE 44
-#define BRW_OPCODE_CALL 44
-#define BRW_OPCODE_MRESTORE 45
-#define BRW_OPCODE_RET 45
-#define BRW_OPCODE_PUSH 46
-#define BRW_OPCODE_POP 47
-#define BRW_OPCODE_WAIT 48
-#define BRW_OPCODE_SEND 49
-#define BRW_OPCODE_SENDC 50
-#define BRW_OPCODE_MATH 56
-#define BRW_OPCODE_ADD 64
-#define BRW_OPCODE_MUL 65
-#define BRW_OPCODE_AVG 66
-#define BRW_OPCODE_FRC 67
-#define BRW_OPCODE_RNDU 68
-#define BRW_OPCODE_RNDD 69
-#define BRW_OPCODE_RNDE 70
-#define BRW_OPCODE_RNDZ 71
-#define BRW_OPCODE_MAC 72
-#define BRW_OPCODE_MACH 73
-#define BRW_OPCODE_LZD 74
-#define BRW_OPCODE_FBH 75
-#define BRW_OPCODE_FBL 76
-#define BRW_OPCODE_CBIT 77
-#define BRW_OPCODE_ADDC 78
-#define BRW_OPCODE_SUBB 79
-#define BRW_OPCODE_SAD2 80
-#define BRW_OPCODE_SADA2 81
-#define BRW_OPCODE_DP4 84
-#define BRW_OPCODE_DPH 85
-#define BRW_OPCODE_DP3 86
-#define BRW_OPCODE_DP2 87
-#define BRW_OPCODE_DPA2 88
-#define BRW_OPCODE_LINE 89
-#define BRW_OPCODE_PLN 90
-#define BRW_OPCODE_MAD 91
-#define BRW_OPCODE_LRP 92
-#define BRW_OPCODE_NOP 126
-
-#define BRW_PREDICATE_NONE 0
-#define BRW_PREDICATE_NORMAL 1
+/** @{
+ *
+ * Gen6 has replaced "mask enable/disable" with WECtrl, which is
+ * effectively the same but much simpler to think about. Now, there
+ * are two contributors ANDed together to whether channels are
+ * executed: The predication on the instruction, and the channel write
+ * enable.
+ */
+/**
+ * This is the default value. It means that a channel's write enable is set
+ * if the per-channel IP is pointing at this instruction.
+ */
+#define BRW_WE_NORMAL 0
+/**
+ * This is used like BRW_MASK_DISABLE, and causes all channels to have
+ * their write enable set. Note that predication still contributes to
+ * whether the channel actually gets written.
+ */
+#define BRW_WE_ALL 1
+/** @} */
+
+enum opcode {
+ /* These are the actual hardware opcodes. */
+ BRW_OPCODE_MOV = 1,
+ BRW_OPCODE_SEL = 2,
+ BRW_OPCODE_NOT = 4,
+ BRW_OPCODE_AND = 5,
+ BRW_OPCODE_OR = 6,
+ BRW_OPCODE_XOR = 7,
+ BRW_OPCODE_SHR = 8,
+ BRW_OPCODE_SHL = 9,
+ BRW_OPCODE_RSR = 10,
+ BRW_OPCODE_RSL = 11,
+ BRW_OPCODE_ASR = 12,
+ BRW_OPCODE_CMP = 16,
+ BRW_OPCODE_CMPN = 17,
+ BRW_OPCODE_F32TO16 = 19,
+ BRW_OPCODE_F16TO32 = 20,
+ BRW_OPCODE_BFREV = 23,
+ BRW_OPCODE_BFE = 24,
+ BRW_OPCODE_BFI1 = 25,
+ BRW_OPCODE_BFI2 = 26,
+ BRW_OPCODE_JMPI = 32,
+ BRW_OPCODE_BRD = 33,
+ BRW_OPCODE_IF = 34,
+ BRW_OPCODE_IFF = 35,
+ BRW_OPCODE_BRC = 35,
+ BRW_OPCODE_ELSE = 36,
+ BRW_OPCODE_ENDIF = 37,
+ BRW_OPCODE_DO = 38,
+ BRW_OPCODE_WHILE = 39,
+ BRW_OPCODE_BREAK = 40,
+ BRW_OPCODE_CONTINUE = 41,
+ BRW_OPCODE_HALT = 42,
+ BRW_OPCODE_MSAVE = 44,
+ BRW_OPCODE_CALL = 44,
+ BRW_OPCODE_MRESTORE = 45,
+ BRW_OPCODE_RET = 45,
+ BRW_OPCODE_PUSH = 46,
+ BRW_OPCODE_POP = 47,
+ BRW_OPCODE_WAIT = 48,
+ BRW_OPCODE_SEND = 49,
+ BRW_OPCODE_SENDC = 50,
+ BRW_OPCODE_MATH = 56,
+ BRW_OPCODE_ADD = 64,
+ BRW_OPCODE_MUL = 65,
+ BRW_OPCODE_AVG = 66,
+ BRW_OPCODE_FRC = 67,
+ BRW_OPCODE_RNDU = 68,
+ BRW_OPCODE_RNDD = 69,
+ BRW_OPCODE_RNDE = 70,
+ BRW_OPCODE_RNDZ = 71,
+ BRW_OPCODE_MAC = 72,
+ BRW_OPCODE_MACH = 73,
+ BRW_OPCODE_LZD = 74,
+ BRW_OPCODE_FBH = 75,
+ BRW_OPCODE_FBL = 76,
+ BRW_OPCODE_CBIT = 77,
+ BRW_OPCODE_ADDC = 78,
+ BRW_OPCODE_SUBB = 79,
+ BRW_OPCODE_SAD2 = 80,
+ BRW_OPCODE_SADA2 = 81,
+ BRW_OPCODE_DP4 = 84,
+ BRW_OPCODE_DPH = 85,
+ BRW_OPCODE_DP3 = 86,
+ BRW_OPCODE_DP2 = 87,
+ BRW_OPCODE_DPA2 = 88,
+ BRW_OPCODE_LINE = 89,
+ BRW_OPCODE_PLN = 90,
+ BRW_OPCODE_MAD = 91,
+ BRW_OPCODE_LRP = 92,
+ BRW_OPCODE_NOP = 126,
+
+ /* These are compiler backend opcodes that get translated into other
+ * instructions.
+ */
+ FS_OPCODE_FB_WRITE = 128,
+ SHADER_OPCODE_RCP,
+ SHADER_OPCODE_RSQ,
+ SHADER_OPCODE_SQRT,
+ SHADER_OPCODE_EXP2,
+ SHADER_OPCODE_LOG2,
+ SHADER_OPCODE_POW,
+ SHADER_OPCODE_INT_QUOTIENT,
+ SHADER_OPCODE_INT_REMAINDER,
+ SHADER_OPCODE_SIN,
+ SHADER_OPCODE_COS,
+
+ SHADER_OPCODE_TEX,
+ SHADER_OPCODE_TXD,
+ SHADER_OPCODE_TXF,
+ SHADER_OPCODE_TXL,
+ SHADER_OPCODE_TXS,
+ FS_OPCODE_TXB,
+
+ SHADER_OPCODE_SHADER_TIME_ADD,
+
+ FS_OPCODE_DDX,
+ FS_OPCODE_DDY,
+ FS_OPCODE_PIXEL_X,
+ FS_OPCODE_PIXEL_Y,
+ FS_OPCODE_CINTERP,
+ FS_OPCODE_LINTERP,
+ FS_OPCODE_SPILL,
+ FS_OPCODE_UNSPILL,
+ FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
+ FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
+ FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
+ FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
+ FS_OPCODE_MOV_DISPATCH_TO_FLAGS,
+ FS_OPCODE_DISCARD_JUMP,
+ FS_OPCODE_SET_GLOBAL_OFFSET,
+
+ VS_OPCODE_URB_WRITE,
+ VS_OPCODE_SCRATCH_READ,
+ VS_OPCODE_SCRATCH_WRITE,
+ VS_OPCODE_PULL_CONSTANT_LOAD,
+};
+
+#define BRW_PREDICATE_NONE 0
+#define BRW_PREDICATE_NORMAL 1
#define BRW_PREDICATE_ALIGN1_ANYV 2
#define BRW_PREDICATE_ALIGN1_ALLV 3
#define BRW_PREDICATE_ALIGN1_ANY2H 4
@@ -671,6 +796,10 @@
#define BRW_ARF_CONTROL 0x80
#define BRW_ARF_NOTIFICATION_COUNT 0x90
#define BRW_ARF_IP 0xA0
+#define BRW_ARF_TDR 0xB0
+#define BRW_ARF_TIMESTAMP 0xC0
+
+#define BRW_MRF_COMPR4 (1 << 7)
#define BRW_AMASK 0
#define BRW_IMASK 1
@@ -717,7 +846,6 @@
#define BRW_POLYGON_FACING_FRONT 0
#define BRW_POLYGON_FACING_BACK 1
-
/**
* Message target: Shared Function ID for where to SEND a message.
*
@@ -762,13 +890,35 @@ enum brw_message_target {
#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE 1
#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
-#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2
#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3
#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
+#define GEN5_SAMPLER_MESSAGE_SAMPLE 0
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS 1
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD 2
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE 3
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS 4
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE 6
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LD 7
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO 10
+#define HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE 20
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS 29
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS 30
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS 31
+
+/* for GEN5 only */
+#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
+#define BRW_SAMPLER_SIMD_MODE_SIMD8 1
+#define BRW_SAMPLER_SIMD_MODE_SIMD16 2
+#define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3
+
#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2
@@ -781,10 +931,24 @@ enum brw_message_target {
#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
+/* This one stays the same across generations. */
#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
+/* GEN4 */
#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
-#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
+#define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2
#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
+/* G45, GEN5 */
+#define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
+#define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
+#define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3
+#define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
+#define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
+/* GEN6 */
+#define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
+#define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0
#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1
@@ -798,12 +962,43 @@ enum brw_message_target {
#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
-#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
+#define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 2
#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
+/* GEN6 */
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE 7
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 8
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 9
+#define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 10
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 11
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 12
+#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE 13
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE 14
+
+/* GEN7 */
+#define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 10
+#define GEN7_DATAPORT_DC_DWORD_SCATTERED_READ 3
+
+/* dataport atomic operations. */
+#define BRW_AOP_AND 1
+#define BRW_AOP_OR 2
+#define BRW_AOP_XOR 3
+#define BRW_AOP_MOV 4
+#define BRW_AOP_INC 5
+#define BRW_AOP_DEC 6
+#define BRW_AOP_ADD 7
+#define BRW_AOP_SUB 8
+#define BRW_AOP_REVSUB 9
+#define BRW_AOP_IMAX 10
+#define BRW_AOP_IMIN 11
+#define BRW_AOP_UMAX 12
+#define BRW_AOP_UMIN 13
+#define BRW_AOP_CMPWR 14
+#define BRW_AOP_PREDEC 15
+
#define BRW_MATH_FUNCTION_INV 1
#define BRW_MATH_FUNCTION_LOG 2
#define BRW_MATH_FUNCTION_EXP 3
@@ -812,7 +1007,8 @@ enum brw_message_target {
#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */
#define BRW_MATH_FUNCTION_COS 7 /* was 8 */
#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */
-#define BRW_MATH_FUNCTION_TAN 9
+#define BRW_MATH_FUNCTION_TAN 9 /* gen4 */
+#define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */
#define BRW_MATH_FUNCTION_POW 10
#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12
@@ -850,43 +1046,590 @@ enum brw_message_target {
#define BRW_SCRATCH_SPACE_SIZE_2M 11
-
-
#define CMD_URB_FENCE 0x6000
-#define CMD_CONST_BUFFER_STATE 0x6001
+#define CMD_CS_URB_STATE 0x6001
#define CMD_CONST_BUFFER 0x6002
#define CMD_STATE_BASE_ADDRESS 0x6101
-#define CMD_STATE_INSN_POINTER 0x6102
-#define CMD_PIPELINE_SELECT 0x6104
+#define CMD_STATE_SIP 0x6102
+#define CMD_PIPELINE_SELECT_965 0x6104
+#define CMD_PIPELINE_SELECT_GM45 0x6904
+
+#define _3DSTATE_PIPELINED_POINTERS 0x7800
+#define _3DSTATE_BINDING_TABLE_POINTERS 0x7801
+# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8)
+# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
+# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
+
+#define _3DSTATE_BINDING_TABLE_POINTERS_VS 0x7826 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_HS 0x7827 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_DS 0x7828 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_GS 0x7829 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_PS 0x782A /* GEN7+ */
+
+#define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
+# define PS_SAMPLER_STATE_CHANGE (1 << 12)
+# define GS_SAMPLER_STATE_CHANGE (1 << 9)
+# define VS_SAMPLER_STATE_CHANGE (1 << 8)
+/* DW1: VS */
+/* DW2: GS */
+/* DW3: PS */
+
+#define _3DSTATE_SAMPLER_STATE_POINTERS_VS 0x782B /* GEN7+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */
+
+#define _3DSTATE_VERTEX_BUFFERS 0x7808
+# define BRW_VB0_INDEX_SHIFT 27
+# define GEN6_VB0_INDEX_SHIFT 26
+# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
+# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
+# define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20)
+# define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20)
+# define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
+# define BRW_VB0_PITCH_SHIFT 0
+
+#define _3DSTATE_VERTEX_ELEMENTS 0x7809
+# define BRW_VE0_INDEX_SHIFT 27
+# define GEN6_VE0_INDEX_SHIFT 26
+# define BRW_VE0_FORMAT_SHIFT 16
+# define BRW_VE0_VALID (1 << 26)
+# define GEN6_VE0_VALID (1 << 25)
+# define GEN6_VE0_EDGE_FLAG_ENABLE (1 << 15)
+# define BRW_VE0_SRC_OFFSET_SHIFT 0
+# define BRW_VE1_COMPONENT_NOSTORE 0
+# define BRW_VE1_COMPONENT_STORE_SRC 1
+# define BRW_VE1_COMPONENT_STORE_0 2
+# define BRW_VE1_COMPONENT_STORE_1_FLT 3
+# define BRW_VE1_COMPONENT_STORE_1_INT 4
+# define BRW_VE1_COMPONENT_STORE_VID 5
+# define BRW_VE1_COMPONENT_STORE_IID 6
+# define BRW_VE1_COMPONENT_STORE_PID 7
+# define BRW_VE1_COMPONENT_0_SHIFT 28
+# define BRW_VE1_COMPONENT_1_SHIFT 24
+# define BRW_VE1_COMPONENT_2_SHIFT 20
+# define BRW_VE1_COMPONENT_3_SHIFT 16
+# define BRW_VE1_DST_OFFSET_SHIFT 0
-#define CMD_PIPELINED_STATE_POINTERS 0x7800
-#define CMD_BINDING_TABLE_PTRS 0x7801
-#define CMD_VERTEX_BUFFER 0x7808
-#define CMD_VERTEX_ELEMENT 0x7809
#define CMD_INDEX_BUFFER 0x780a
-#define CMD_VF_STATISTICS 0x780b
-
-#define CMD_DRAW_RECT 0x7900
-#define CMD_BLEND_CONSTANT_COLOR 0x7901
-#define CMD_CHROMA_KEY 0x7904
-#define CMD_DEPTH_BUFFER 0x7905
-#define CMD_POLY_STIPPLE_OFFSET 0x7906
-#define CMD_POLY_STIPPLE_PATTERN 0x7907
-#define CMD_LINE_STIPPLE_PATTERN 0x7908
-#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7908
+#define GEN4_3DSTATE_VF_STATISTICS 0x780b
+#define GM45_3DSTATE_VF_STATISTICS 0x680b
+#define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
+#define _3DSTATE_BLEND_STATE_POINTERS 0x7824 /* GEN7+ */
+#define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x7825 /* GEN7+ */
+
+#define _3DSTATE_URB 0x7805 /* GEN6 */
+# define GEN6_URB_VS_SIZE_SHIFT 16
+# define GEN6_URB_VS_ENTRIES_SHIFT 0
+# define GEN6_URB_GS_ENTRIES_SHIFT 8
+# define GEN6_URB_GS_SIZE_SHIFT 0
+
+#define _3DSTATE_VF 0x780c /* GEN7.5+ */
+#define HSW_CUT_INDEX_ENABLE (1 << 8)
+
+#define _3DSTATE_URB_VS 0x7830 /* GEN7+ */
+#define _3DSTATE_URB_HS 0x7831 /* GEN7+ */
+#define _3DSTATE_URB_DS 0x7832 /* GEN7+ */
+#define _3DSTATE_URB_GS 0x7833 /* GEN7+ */
+# define GEN7_URB_ENTRY_SIZE_SHIFT 16
+# define GEN7_URB_STARTING_ADDRESS_SHIFT 25
+
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x7912 /* GEN7+ */
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x7916 /* GEN7+ */
+# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
+
+#define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
+# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
+# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
+# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
+
+#define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x7823 /* GEN7+ */
+#define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL 0x7821 /* GEN7+ */
+
+#define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
+
+#define _3DSTATE_VS 0x7810 /* GEN6+ */
+/* DW2 */
+# define GEN6_VS_SPF_MODE (1 << 31)
+# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
+# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW4 */
+# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
+# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
+# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW5 */
+# define GEN6_VS_MAX_THREADS_SHIFT 25
+# define HSW_VS_MAX_THREADS_SHIFT 23
+# define GEN6_VS_STATISTICS_ENABLE (1 << 10)
+# define GEN6_VS_CACHE_DISABLE (1 << 1)
+# define GEN6_VS_ENABLE (1 << 0)
+
+#define _3DSTATE_GS 0x7811 /* GEN6+ */
+/* DW2 */
+# define GEN6_GS_SPF_MODE (1 << 31)
+# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_GS_SAMPLER_COUNT_SHIFT 27
+# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW4 */
+# define GEN6_GS_URB_READ_LENGTH_SHIFT 11
+# define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
+# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4
+# define GEN6_GS_DISPATCH_START_GRF_SHIFT 0
+/* DW5 */
+# define GEN6_GS_MAX_THREADS_SHIFT 25
+# define GEN6_GS_STATISTICS_ENABLE (1 << 10)
+# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
+# define GEN6_GS_RENDERING_ENABLE (1 << 8)
+# define GEN7_GS_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_GS_REORDER (1 << 30)
+# define GEN6_GS_DISCARD_ADJACENCY (1 << 29)
+# define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28)
+# define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27)
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16)
+# define GEN6_GS_ENABLE (1 << 15)
+
+# define BRW_GS_EDGE_INDICATOR_0 (1 << 8)
+# define BRW_GS_EDGE_INDICATOR_1 (1 << 9)
+
+#define _3DSTATE_HS 0x781B /* GEN7+ */
+#define _3DSTATE_TE 0x781C /* GEN7+ */
+#define _3DSTATE_DS 0x781D /* GEN7+ */
+
+#define _3DSTATE_CLIP 0x7812 /* GEN6+ */
+/* DW1 */
+# define GEN7_CLIP_WINDING_CW (0 << 20)
+# define GEN7_CLIP_WINDING_CCW (1 << 20)
+# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8 (0 << 19)
+# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4 (1 << 19)
+# define GEN7_CLIP_EARLY_CULL (1 << 18)
+# define GEN7_CLIP_CULLMODE_BOTH (0 << 16)
+# define GEN7_CLIP_CULLMODE_NONE (1 << 16)
+# define GEN7_CLIP_CULLMODE_FRONT (2 << 16)
+# define GEN7_CLIP_CULLMODE_BACK (3 << 16)
+# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
+/**
+ * Just does cheap culling based on the clip distance. Bits must be
+ * disjoint with USER_CLIP_CLIP_DISTANCE bits.
+ */
+# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
+/* DW2 */
+# define GEN6_CLIP_ENABLE (1 << 31)
+# define GEN6_CLIP_API_OGL (0 << 30)
+# define GEN6_CLIP_API_D3D (1 << 30)
+# define GEN6_CLIP_XY_TEST (1 << 28)
+# define GEN6_CLIP_Z_TEST (1 << 27)
+# define GEN6_CLIP_GB_TEST (1 << 26)
+/** 8-bit field of which user clip distances to clip aganist. */
+# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
+# define GEN6_CLIP_MODE_NORMAL (0 << 13)
+# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
+# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
+# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9)
+# define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE (1 << 8)
+# define GEN6_CLIP_TRI_PROVOKE_SHIFT 4
+# define GEN6_CLIP_LINE_PROVOKE_SHIFT 2
+# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0
+/* DW3 */
+# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17
+# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
+# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
+
+#define _3DSTATE_SF 0x7813 /* GEN6+ */
+/* DW1 (for gen6) */
+# define GEN6_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
+# define GEN6_SF_POINT_SPRITE_UPPERLEFT (0 << 20)
+# define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20)
+# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11)
+# define GEN6_SF_STATISTICS_ENABLE (1 << 10)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7)
+# define GEN6_SF_FRONT_SOLID (0 << 5)
+# define GEN6_SF_FRONT_WIREFRAME (1 << 5)
+# define GEN6_SF_FRONT_POINT (2 << 5)
+# define GEN6_SF_BACK_SOLID (0 << 3)
+# define GEN6_SF_BACK_WIREFRAME (1 << 3)
+# define GEN6_SF_BACK_POINT (2 << 3)
+# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1)
+# define GEN6_SF_WINDING_CCW (1 << 0)
+/* DW3 */
+# define GEN6_SF_LINE_AA_ENABLE (1 << 31)
+# define GEN6_SF_CULL_BOTH (0 << 29)
+# define GEN6_SF_CULL_NONE (1 << 29)
+# define GEN6_SF_CULL_FRONT (2 << 29)
+# define GEN6_SF_CULL_BACK (3 << 29)
+# define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */
+# define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16)
+# define GEN6_SF_SCISSOR_ENABLE (1 << 11)
+# define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8)
+# define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8)
+# define GEN6_SF_MSRAST_ON_PIXEL (2 << 8)
+# define GEN6_SF_MSRAST_ON_PATTERN (3 << 8)
+/* DW4 */
+# define GEN6_SF_TRI_PROVOKE_SHIFT 29
+# define GEN6_SF_LINE_PROVOKE_SHIFT 27
+# define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25
+# define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14)
+# define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14)
+# define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12)
+# define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12)
+# define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11)
+# define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */
+/* DW5: depth offset constant */
+/* DW6: depth offset scale */
+/* DW7: depth offset clamp */
+/* DW8 */
+# define ATTRIBUTE_1_OVERRIDE_W (1 << 31)
+# define ATTRIBUTE_1_OVERRIDE_Z (1 << 30)
+# define ATTRIBUTE_1_OVERRIDE_Y (1 << 29)
+# define ATTRIBUTE_1_OVERRIDE_X (1 << 28)
+# define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25
+# define ATTRIBUTE_1_SWIZZLE_SHIFT 22
+# define ATTRIBUTE_1_SOURCE_SHIFT 16
+# define ATTRIBUTE_0_OVERRIDE_W (1 << 15)
+# define ATTRIBUTE_0_OVERRIDE_Z (1 << 14)
+# define ATTRIBUTE_0_OVERRIDE_Y (1 << 13)
+# define ATTRIBUTE_0_OVERRIDE_X (1 << 12)
+# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
+# define ATTRIBUTE_0_SWIZZLE_SHIFT 6
+# define ATTRIBUTE_0_SOURCE_SHIFT 0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR 0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
+# define ATTRIBUTE_SWIZZLE_SHIFT 6
+
+/* DW16: Point sprite texture coordinate enables */
+/* DW17: Constant interpolation enables */
+/* DW18: attr 0-7 wrap shortest enables */
+/* DW19: attr 8-16 wrap shortest enables */
+
+/* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
+ * 3DSTATE_SBE. The remaining fields live in different DWords, but retain
+ * the same bit-offset. The only new field:
+ */
+/* GEN7/DW1: */
+# define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12
+/* GEN7/DW2: */
+# define HSW_SF_LINE_STIPPLE_ENABLE 14
+
+#define _3DSTATE_SBE 0x781F /* GEN7+ */
+/* DW1 */
+# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
+# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
+# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
+# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
+# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
+/* DW10: Point sprite texture coordinate enables */
+/* DW11: Constant interpolation enables */
+/* DW12: attr 0-7 wrap shortest enables */
+/* DW13: attr 8-16 wrap shortest enables */
+
+enum brw_wm_barycentric_interp_mode {
+ BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
+ BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,
+ BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC = 2,
+ BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC = 3,
+ BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC = 4,
+ BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC = 5,
+ BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT = 6
+};
+#define BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS \
+ ((1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC) | \
+ (1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC) | \
+ (1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC))
+
+#define _3DSTATE_WM 0x7814 /* GEN6+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN6_WM_SPF_MODE (1 << 31)
+# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
+# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
+# define GEN6_WM_DEPTH_CLEAR (1 << 30)
+# define GEN6_WM_DEPTH_RESOLVE (1 << 28)
+# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0
+/* DW5 */
+# define GEN6_WM_MAX_THREADS_SHIFT 25
+# define GEN6_WM_KILL_ENABLE (1 << 22)
+# define GEN6_WM_COMPUTED_DEPTH (1 << 21)
+# define GEN6_WM_USES_SOURCE_DEPTH (1 << 20)
+# define GEN6_WM_DISPATCH_ENABLE (1 << 19)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16)
+# define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14)
+# define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13)
+# define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11)
+# define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9)
+# define GEN6_WM_USES_SOURCE_W (1 << 8)
+# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
+# define GEN6_WM_32_DISPATCH_ENABLE (1 << 2)
+# define GEN6_WM_16_DISPATCH_ENABLE (1 << 1)
+# define GEN6_WM_8_DISPATCH_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20
+# define GEN6_WM_POSOFFSET_NONE (0 << 18)
+# define GEN6_WM_POSOFFSET_CENTROID (2 << 18)
+# define GEN6_WM_POSOFFSET_SAMPLE (3 << 18)
+# define GEN6_WM_POSITION_ZW_PIXEL (0 << 16)
+# define GEN6_WM_POSITION_ZW_CENTROID (2 << 16)
+# define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16)
+# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
+# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
+# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
+# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
+# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
+# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+# define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 10
+# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9)
+# define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1)
+# define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1)
+# define GEN6_WM_MSRAST_ON_PIXEL (2 << 1)
+# define GEN6_WM_MSRAST_ON_PATTERN (3 << 1)
+# define GEN6_WM_MSDISPMODE_PERSAMPLE (0 << 0)
+# define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0)
+/* DW7: kernel 1 pointer */
+/* DW8: kernel 2 pointer */
+
+#define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
+#define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
+#define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
+# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
+# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
+# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
+# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
+
+#define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */
+#define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */
+
+#define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
+/* DW1 */
+# define SO_FUNCTION_ENABLE (1 << 31)
+# define SO_RENDERING_DISABLE (1 << 30)
+/* This selects which incoming rendering stream goes down the pipeline. The
+ * rendering stream is 0 if not defined by special cases in the GS state.
+ */
+# define SO_RENDER_STREAM_SELECT_SHIFT 27
+# define SO_RENDER_STREAM_SELECT_MASK INTEL_MASK(28, 27)
+/* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
+ */
+# define SO_REORDER_TRAILING (1 << 26)
+/* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
+# define SO_STATISTICS_ENABLE (1 << 25)
+# define SO_BUFFER_ENABLE(n) (1 << (8 + (n)))
+/* DW2 */
+# define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT 29
+# define SO_STREAM_3_VERTEX_READ_OFFSET_MASK INTEL_MASK(29, 29)
+# define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT 24
+# define SO_STREAM_3_VERTEX_READ_LENGTH_MASK INTEL_MASK(28, 24)
+# define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT 21
+# define SO_STREAM_2_VERTEX_READ_OFFSET_MASK INTEL_MASK(21, 21)
+# define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT 16
+# define SO_STREAM_2_VERTEX_READ_LENGTH_MASK INTEL_MASK(20, 16)
+# define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT 13
+# define SO_STREAM_1_VERTEX_READ_OFFSET_MASK INTEL_MASK(13, 13)
+# define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT 8
+# define SO_STREAM_1_VERTEX_READ_LENGTH_MASK INTEL_MASK(12, 8)
+# define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT 5
+# define SO_STREAM_0_VERTEX_READ_OFFSET_MASK INTEL_MASK(5, 5)
+# define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT 0
+# define SO_STREAM_0_VERTEX_READ_LENGTH_MASK INTEL_MASK(4, 0)
+
+/* 3DSTATE_WM for Gen7 */
+/* DW1 */
+# define GEN7_WM_STATISTICS_ENABLE (1 << 31)
+# define GEN7_WM_DEPTH_CLEAR (1 << 30)
+# define GEN7_WM_DISPATCH_ENABLE (1 << 29)
+# define GEN7_WM_DEPTH_RESOLVE (1 << 28)
+# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
+# define GEN7_WM_KILL_ENABLE (1 << 25)
+# define GEN7_WM_PSCDEPTH_OFF (0 << 23)
+# define GEN7_WM_PSCDEPTH_ON (1 << 23)
+# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
+# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
+# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
+# define GEN7_WM_USES_SOURCE_W (1 << 19)
+# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
+# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
+# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
+# define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 11
+# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
+# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
+# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
+# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
+# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
+# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
+# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
+# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
+# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
+/* DW2 */
+# define GEN7_WM_MSDISPMODE_PERSAMPLE (0 << 31)
+# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
+
+#define _3DSTATE_PS 0x7820 /* GEN7+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN7_PS_SPF_MODE (1 << 31)
+# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN7_PS_SAMPLER_COUNT_SHIFT 27
+# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define IVB_PS_MAX_THREADS_SHIFT 24
+# define HSW_PS_MAX_THREADS_SHIFT 23
+# define HSW_PS_SAMPLE_MASK_SHIFT 12
+# define HSW_PS_SAMPLE_MASK_MASK INTEL_MASK(19, 12)
+# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
+# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
+# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
+# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
+# define GEN7_PS_POSOFFSET_NONE (0 << 3)
+# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
+# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
+# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
+# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
+# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
+/* DW5 */
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
+/* DW6: kernel 1 pointer */
+/* DW7: kernel 2 pointer */
+
+#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
+
+#define _3DSTATE_DRAWING_RECTANGLE 0x7900
+#define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
+#define _3DSTATE_CHROMA_KEY 0x7904
+#define _3DSTATE_DEPTH_BUFFER 0x7905 /* GEN4-6 */
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
+#define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
+#define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
+
+#define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
+/* DW1 */
+# define SVB_INDEX_SHIFT 29
+# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
+/* DW2: SVB index */
+/* DW3: SVB maximum index */
+
+#define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
+/* DW1 */
+# define MS_PIXEL_LOCATION_CENTER (0 << 4)
+# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define MS_NUMSAMPLES_1 (0 << 1)
+# define MS_NUMSAMPLES_4 (2 << 1)
+# define MS_NUMSAMPLES_8 (3 << 1)
+
+#define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
+#define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
+
+#define GEN7_3DSTATE_CLEAR_PARAMS 0x7804
+#define GEN7_3DSTATE_DEPTH_BUFFER 0x7805
+#define GEN7_3DSTATE_STENCIL_BUFFER 0x7806
+# define HSW_STENCIL_ENABLED (1 << 31)
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER 0x7807
+
+#define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK, SNB */
+# define GEN5_DEPTH_CLEAR_VALID (1 << 15)
+/* DW1: depth clear value */
+/* DW2 */
+# define GEN7_DEPTH_CLEAR_VALID (1 << 0)
+
+#define _3DSTATE_SO_DECL_LIST 0x7917 /* GEN7+ */
+/* DW1 */
+# define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT 12
+# define SO_STREAM_TO_BUFFER_SELECTS_3_MASK INTEL_MASK(15, 12)
+# define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT 8
+# define SO_STREAM_TO_BUFFER_SELECTS_2_MASK INTEL_MASK(11, 8)
+# define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT 4
+# define SO_STREAM_TO_BUFFER_SELECTS_1_MASK INTEL_MASK(7, 4)
+# define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT 0
+# define SO_STREAM_TO_BUFFER_SELECTS_0_MASK INTEL_MASK(3, 0)
+/* DW2 */
+# define SO_NUM_ENTRIES_3_SHIFT 24
+# define SO_NUM_ENTRIES_3_MASK INTEL_MASK(31, 24)
+# define SO_NUM_ENTRIES_2_SHIFT 16
+# define SO_NUM_ENTRIES_2_MASK INTEL_MASK(23, 16)
+# define SO_NUM_ENTRIES_1_SHIFT 8
+# define SO_NUM_ENTRIES_1_MASK INTEL_MASK(15, 8)
+# define SO_NUM_ENTRIES_0_SHIFT 0
+# define SO_NUM_ENTRIES_0_MASK INTEL_MASK(7, 0)
+
+/* SO_DECL DW0 */
+# define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT 12
+# define SO_DECL_OUTPUT_BUFFER_SLOT_MASK INTEL_MASK(13, 12)
+# define SO_DECL_HOLE_FLAG (1 << 11)
+# define SO_DECL_REGISTER_INDEX_SHIFT 4
+# define SO_DECL_REGISTER_INDEX_MASK INTEL_MASK(9, 4)
+# define SO_DECL_COMPONENT_MASK_SHIFT 0
+# define SO_DECL_COMPONENT_MASK_MASK INTEL_MASK(3, 0)
+
+#define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */
+/* DW1 */
+# define SO_BUFFER_INDEX_SHIFT 29
+# define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29)
+# define SO_BUFFER_PITCH_SHIFT 0
+# define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0)
+/* DW2: start address */
+/* DW3: end address. */
#define CMD_PIPE_CONTROL 0x7a00
-#define CMD_3D_PRIM 0x7b00
-
#define CMD_MI_FLUSH 0x0200
-/* Various values from the R0 vertex header:
+/* Bitfields for the URB_WRITE message, DW2 of message header: */
+#define URB_WRITE_PRIM_END 0x1
+#define URB_WRITE_PRIM_START 0x2
+#define URB_WRITE_PRIM_TYPE_SHIFT 2
+
+
+/* Maximum number of entries that can be addressed using a binding table
+ * pointer of type SURFTYPE_BUFFER
*/
-#define R02_PRIM_END 0x1
-#define R02_PRIM_START 0x2
+#define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
#define EX_DESC_SFID_MASK 0xF
#define EX_DESC_EOT_MASK 0x20
--
1.7.7.5
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