[Intel-gfx] [PATCH 30/35] drm/i915: Replace the ILK/SNB/IVB/HSW watermark code
Paulo Zanoni
przanoni at gmail.com
Fri Jul 5 19:46:44 CEST 2013
2013/7/5 Ville Syrjälä <ville.syrjala at linux.intel.com>:
> On Fri, Jul 05, 2013 at 10:37:08AM +0100, Chris Wilson wrote:
>> On Fri, Jul 05, 2013 at 11:57:42AM +0300, ville.syrjala at linux.intel.com wrote:
>> > From: Ville Syrjälä <ville.syrjala at linux.intel.com>
>> >
>> > There is a major problem with the watermark registers; they're not
>> > double buffered. So we need to make sure we update them at the correct
>> > time when messing about with planes. The correct time is the beginning
>> > of vblank.
>> >
>> > So when we determine that the watermarks need to updated hand in hand
>> > with the next vblank, we store the pre-computed watermarks under
>> > intel_crtc, and when the vblank happens, we promote the pending
>> > watermarks to active status.
>> >
>> > on HSW when the watermarks for any pipe change, we must merge the
>> > watermarks from all pipes so that we can determine the correct LP1+
>> > watermark levels. For simplicity we follow the same codepaths for
>> > pre-HSW hardware as well, but there all the LP1+ watermarks will be
>> > disabled when multiple pipes are enabled. Once the watermarks are
>> > merged we check them for validity, disabling any invalid levels.
>> >
>> > Touching the watermark registers causes the hardware to re-evaluate the
>> > watermarks, which expeds some power. So after merging the watermarks
>> > we check which watermark registers actually need to be changed. And
>> > finally we write the watermarks registers in the correct order.
>>
>> Yet you do not justify doing so from interrupt context. A simple way
>> would be to set safe WM (min of current vs next) before the config
>> change, then schedule an update outside of interrupt context after the
>> vblank.
>>
>> I really want an explanation for why doing so in interrupt context is
>> the only sane way. Real power numbers vs complexity please.
>
> One problem is that there might not be a safe set of values that satisfy
> both current and future constraints.
How about: disable all the LP watermarks and set the maximum values to
all non-LP WMs?
> One example could be a "low bpp/no
> primary + sprite -> high bpp primary + no sprite" case. I guess we could
> just reject such changes, but that feels a bit wrong. It would introduce
> a weird restriction that would propably baffle userspace (doing a->c fails
> but doing a->b->wait_for_vbl->c works), or we'd need to block for one frame
> which is a big no-no these days.
>
> Also we would still need to track how the current hardware state
> changes across vblanks, so it would still end up doing some extra
> stuff at irq time.
>
> My hope was that the current approach wouldn't turn out to be too
> expensive. Whether people consider 5 usec excessive, I don't know.
> And maybe we could shave some of that off still.
>
> Not that I'm 100% attached to the current design. We could certainly
> try other ways, if people think that's worthwile.
>
> --
> Ville Syrjälä
> Intel OTC
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--
Paulo Zanoni
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