[Intel-gfx] [PATCH 11/26] drm/i915: fix VLV limits and m/n/p calculations

Jesse Barnes jbarnes at virtuousgeek.org
Thu Mar 7 22:41:37 CET 2013


On Tue, 5 Mar 2013 13:56:31 +0100
Daniel Vetter <daniel at ffwll.ch> wrote:

> On Fri, Mar 1, 2013 at 11:08 PM, Jesse Barnes <jbarnes at virtuousgeek.org> wrote:
> > From: Pallavi G <pallavi.g at intel.com>
> >
> >
> > For high res modes m n p calculation is fixed for VLV platform.
> >
> > Signed-off-by: Vijay Purushothaman <vijay.a.purushothaman at intel.com>
> > Signed-off-by: Pallavi G <pallavi.g at intel.com>
> > Signed-off-by: Yogesh M <yogesh.mohan.marimuthu at intel.com>
> > Signed-off-by: Gajanan Bhat <gajanan.bhat at intel.com>
> 
> I'll throw a few more nits on top:
> - From: should usually also be the first sob line or maybe a quick
> comment about the origins of the patch.
> - This function indents a few too many levels by any standard.
> - I'd prefer if we switch dp to just select the desired m/n/p values
> for a given clock like on all other platforms. See the vlv FIXME in
> https://patchwork.kernel.org/patch/2173841/

Yeah, seems reasonable... lemme see about fixing that up along with
what Ville suggested.

-- 
Jesse Barnes, Intel Open Source Technology Center



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