[Intel-gfx] [PATCH] drm/i915: Wait for vblank between disabling a sprite and unpinning the fb
Jesse Barnes
jbarnes at virtuousgeek.org
Wed Mar 27 17:29:03 CET 2013
On Wed, 27 Mar 2013 17:49:13 +0200
ville.syrjala at linux.intel.com wrote:
> From: Ville Syrjälä <ville.syrjala at linux.intel.com>
>
> When disabling a sprite, wait for the sprite to stop fetching data
> from memory before unpinning the fb.
>
> Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
> ---
> drivers/gpu/drm/i915/intel_sprite.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
> index 414d325..27df5b8 100644
> --- a/drivers/gpu/drm/i915/intel_sprite.c
> +++ b/drivers/gpu/drm/i915/intel_sprite.c
> @@ -582,6 +582,8 @@ intel_disable_plane(struct drm_plane *plane)
> if (!intel_plane->obj)
> goto out;
>
> + intel_wait_for_vblank(dev, intel_plane->pipe);
> +
> mutex_lock(&dev->struct_mutex);
> intel_unpin_fb_obj(intel_plane->obj);
> intel_plane->obj = NULL;
Reviewed-by: Jesse Barnes <jbarnes at virtuousgeek.org>
--
Jesse Barnes, Intel Open Source Technology Center
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