[Intel-gfx] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

Wang, Xingchao xingchao.wang at intel.com
Thu May 2 09:11:01 CEST 2013

Hi Jesse,

> -----Original Message-----
> From: Barnes, Jesse
> Sent: Monday, April 29, 2013 11:02 PM
> To: Daniel Vetter
> Cc: Wang, Xingchao; Takashi Iwai; Li, Jocelyn; Daniel Vetter; Zanoni, Paulo R;
> ville.syrjala at linux.intel.com; Lin, Mengdong; Girdwood, Liam R;
> intel-gfx at lists.freedesktop.org; alsa-devel at alsa-project.org; Wang Xingchao;
> Wysocki, Rafael J; Hindman, Gavin
> Subject: Re: [PATCH] drm/i915: Add private api for power well usage --
> alignment between graphic team and audio team
> On Sat, 27 Apr 2013 13:35:29 +0200
> Daniel Vetter <daniel at ffwll.ch> wrote:
> > On Sat, Apr 27, 2013 at 09:20:39AM +0000, Wang, Xingchao wrote:
> > > Let me throw a basic proposal on Audio driver side,  please give your
> comments freely.
> > >
> > > it contains the power well control usage points:
> > > #1: audio request power well at boot up.
> > > I915 may shut down power well after bootup initialization, as there's no
> monitor connected outside or only eDP on pipe A.
> > > #2: audio request power on resume
> > > After exit from D3 mode, audio driver quest power on. This may happen at
> normal resume or runtime resume.
> > > #3: audio release power well control at suspend Audio driver will
> > > let i915 know it doensot need power well anymore as it's going to suspend.
> This may happened at normal suspend or runtime suspend point.
> > > #4: audio release power well when module unload Audio release power
> > > well at remove callback to let i915 know.
> >
> > I miss the power well grab/dropping at runtime from the audio side. If
> > the audio driver forces the power well to be on the entire time it's
> > loaded, that's not good, since the power well stuff is very much for runtime
> PM.
> > We _must_ be able to switch off the power well whenever possible.
> Xingchao, I'm not an audio developer so I'm probably way off.
> But what we really need is a very small and targeted set of calls into the i915
> driver from say the HDMI driver in HDA.  It looks like the prepare/cleanup pair
> in the pcm_ops structure might be the right place to put things?  If that's too
> fine grained, you could do it at open/close time I guess, but the danger there is
> that some app will keep the device open even while it's not playing.
> If that won't work, maybe calling i915 from hda_power_work in the higher level
> code would be better?
> For detecting whether to call i915 at all, you can filter on the PCI IDs (just look
> for an Intel graphics device and if present, try to get the i915 symbols for the
> power functions).
> --- a/sound/pci/hda/hda_codec.c
> +++ b/sound/pci/hda/hda_codec.c
> @@ -3860,6 +3860,8 @@ static unsigned int hda_call_codec_suspend(struct
> hda_code
>                 codec->patch_ops.suspend(codec);
>         hda_cleanup_all_streams(codec);
>         state = hda_set_power_state(codec, AC_PWRST_D3);
> +       if (i915_shared_power_well)
> +               i915_put_power_well(codec->i915_data);
>         /* Cancel delayed work if we aren't currently running from it. */
>         if (!in_wq)
>                 cancel_delayed_work_sync(&codec->power_work);
> @@ -4807,6 +4809,9 @@ static void __snd_hda_power_up(struct hda_codec
> *codec, bo
>                 return;
>         spin_unlock(&codec->power_lock);
> +       if (i915_shared_power_well)
> +               i915_get_power_well(codec->i915_data);
> +
>         cancel_delayed_work_sync(&codec->power_work);
>         spin_lock(&codec->power_lock);
> With some code at init time to get the i915 symbols you need to call and
> whether or not the shared power well is present...
> Takashi, any other ideas?
> The high level goal here should be for the audio driver to call into
> i915 with get/put power well around the sequences where it needs the power
> to be up (reading/writing registers, playing audio), but not across the whole
> time the driver is loaded, just like you already do with the powersave work
> functions, e.g. hda_call_codec_suspend.

That's the point. I missed the background about power well it's part of runtime power feature.
Audio driver should not always keep power well on even it's not active, I guess you were misunderstood by the power well request point at azx_probe().
azx_probe() is very initial point for power well request, and it will switch to runtime pm soon(please check Mengdong's reply in another email), so the power well
will be release if the codec is inactive, that match the initial idea of power well.


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