[Intel-gfx] [PATCH 4/5] drm/i915: detect hang using per ring hangcheck_score

Mika Kuoppala mika.kuoppala at linux.intel.com
Mon May 27 19:42:33 CEST 2013


Ben Widawsky <ben at bwidawsk.net> writes:

> On Mon, May 13, 2013 at 04:32:12PM +0300, Mika Kuoppala wrote:
>> Keep track of ring seqno progress and if there are no
>> progress detected, declare hang. Use actual head (acthd)
>> to distinguish between ring stuck and batchbuffer looping
>> situation. Stuck ring will be kicked to trigger progress.
>> 
>> v2: use atchd to detect stuck ring from loop (Ben Widawsky)
>> 
>> v3: Use acthd to check when ring needs kicking.
>> Declare hang on third time in order to give time for
>> kick_ring to take effect.
>> 
>> Signed-off-by: Mika Kuoppala <mika.kuoppala at intel.com>
>>
>>
>>
>> ---
>>  drivers/gpu/drm/i915/i915_irq.c         |   80 ++++++++++++++++++-------------
>>  drivers/gpu/drm/i915/intel_ringbuffer.h |    2 +
>>  2 files changed, 49 insertions(+), 33 deletions(-)
>> 
>> diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
>> index 6efe3b0..5dde61f 100644
>> --- a/drivers/gpu/drm/i915/i915_irq.c
>> +++ b/drivers/gpu/drm/i915/i915_irq.c
>> @@ -681,7 +681,6 @@ static void notify_ring(struct drm_device *dev,
>>  
>>  	wake_up_all(&ring->irq_queue);
>>  	if (i915_enable_hangcheck) {
>> -		dev_priv->gpu_error.hangcheck_count = 0;
>>  		mod_timer(&dev_priv->gpu_error.hangcheck_timer,
>>  			  round_jiffies_up(jiffies + DRM_I915_HANGCHECK_JIFFIES));
>>  	}
>> @@ -2381,61 +2380,76 @@ static bool i915_hangcheck_hung(struct drm_device *dev)
>>  
>>  /**
>>   * This is called when the chip hasn't reported back with completed
>> - * batchbuffers in a long time. The first time this is called we simply record
>> - * ACTHD. If ACTHD hasn't changed by the time the hangcheck timer elapses
>> - * again, we assume the chip is wedged and try to fix it.
>> + * batchbuffers in a long time. We keep track per ring seqno progress and
>> + * if there are no progress, hangcheck score for that ring is increased.
>> + * Further, acthd is inspected to see if the ring is stuck. On stuck case
>> + * we kick the ring. If we see no progress on three subsequent calls
>> + * we assume chip is wedged and try to fix it by resetting the chip.
>>   */
>>  void i915_hangcheck_elapsed(unsigned long data)
>>  {
>>  	struct drm_device *dev = (struct drm_device *)data;
>>  	drm_i915_private_t *dev_priv = dev->dev_private;
>>  	struct intel_ring_buffer *ring;
>> -	bool err = false, idle;
>>  	int i;
>> -	u32 seqno[I915_NUM_RINGS];
>> -	bool work_done;
>> +	int busy_count = 0, rings_hung = 0;
>> +	bool stuck[I915_NUM_RINGS];
>>  
>>  	if (!i915_enable_hangcheck)
>>  		return;
>>  
>> -	idle = true;
>>  	for_each_ring(ring, dev_priv, i) {
>> -		seqno[i] = ring->get_seqno(ring, false);
>> -		idle &= i915_hangcheck_ring_idle(ring, seqno[i], &err);
>> -	}
>> +		u32 seqno, acthd;
>> +		bool idle, err = false;
>> +
>> +		seqno = ring->get_seqno(ring, false);
>> +		acthd = intel_ring_get_active_head(ring);
>> +		idle = i915_hangcheck_ring_idle(ring, seqno, &err);
>> +		stuck[i] = ring->hangcheck.acthd == acthd;
>> +
>> +		if (idle) {
>> +			if (err)
>> +				ring->hangcheck.score += 2;
>> +			else
>> +				ring->hangcheck.score = 0;
>> +		} else {
>> +			busy_count++;
>>  
>> -	/* If all work is done then ACTHD clearly hasn't advanced. */
>> -	if (idle) {
>> -		if (err) {
>> -			if (i915_hangcheck_hung(dev))
>> -				return;
>> +			if (ring->hangcheck.seqno == seqno) {
>> +				ring->hangcheck.score++;
>>  
>> -			goto repeat;
>> +				/* Kick ring if stuck*/
>> +				if (stuck[i])
>> +					i915_hangcheck_ring_hung(ring);
>> +			} else {
>> +				ring->hangcheck.score = 0;
>> +			}
>>  		}
>>  
>> -		dev_priv->gpu_error.hangcheck_count = 0;
>> -		return;
>> +		ring->hangcheck.seqno = seqno;
>> +		ring->hangcheck.acthd = acthd;
>>  	}
>>  
>> -	work_done = false;
>>  	for_each_ring(ring, dev_priv, i) {
>> -		if (ring->hangcheck.seqno != seqno[i]) {
>> -			work_done = true;
>> -			ring->hangcheck.seqno = seqno[i];
>> +		if (ring->hangcheck.score > 2) {
>> +			rings_hung++;
>> +			DRM_ERROR("%s: %s on %s 0x%x\n", ring->name,
>> +				  stuck[i] ? "stuck" : "no progress",
>> +				  stuck[i] ? "addr" : "seqno",
>> +				  stuck[i] ? ring->hangcheck.acthd & HEAD_ADDR :
>> +				  ring->hangcheck.seqno);
>>  		}
>>  	}
>>  
>> -	if (!work_done) {
>> -		if (i915_hangcheck_hung(dev))
>> -			return;
>> -	} else {
>> -		dev_priv->gpu_error.hangcheck_count = 0;
>> -	}
>> +	if (rings_hung)
>> +		return i915_handle_error(dev, true);
>>  
>> -repeat:
>> -	/* Reset timer case chip hangs without another request being added */
>> -	mod_timer(&dev_priv->gpu_error.hangcheck_timer,
>> -		  round_jiffies_up(jiffies + DRM_I915_HANGCHECK_JIFFIES));
>> +	if (busy_count)
>> +		/* Reset timer case chip hangs without another request
>> +		 * being added */
>> +		mod_timer(&dev_priv->gpu_error.hangcheck_timer,
>> +			  round_jiffies_up(jiffies +
>> +					   DRM_I915_HANGCHECK_JIFFIES));
>>  }
>>  
>>  /* drm_dma.h hooks
>> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
>> index ef374a8..5886667 100644
>> --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
>> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
>> @@ -39,6 +39,8 @@ struct  intel_hw_status_page {
>>  
>>  struct intel_ring_hangcheck {
>>  	u32 seqno;
>> +	u32 acthd;
>> +	int score;
>>  };
>>  
>>  struct  intel_ring_buffer {
>>
>
> Maybe I'm just stating the functional changes of the patch, but in case
> they were unintended here is what I see as potential issues:
>
> 1. If ring B is waiting on ring A via semaphore, and ring A is making
>    progress, albeit slowly - the hangcheck will fire. The check will
>    determine that A is moving, however ring B will appear hung because
>    the ACTHD doesn't move. I honestly can't say if that's actually a
>    realistic problem to hit it probably implies the timeout value is too
>    low.
>
> 2. There's also another corner case on the kick. If the seqno = 2
>    (though not stuck), and on the 3rd hangcheck, the ring is stuck, and
>    we try to kick it... we don't actually try to find out if the kick
>    helped.
>
> #2 doesn't worry me much, just wanted to point it out. The question then
> is, did I make #1 up? If not, what should we do?

#1:
The concern is real. If any single batch takes more than 4.5seconds
to complete, hang will be declared, no matter what is the underlying
reason: loop or hang. This fact should be included in the commit
message. I will update the commit message.

We could do more than error message triaging with acthd, but I wanted
to declare hang on the basis on 'no real progress has been made in
4.5seconds'. Early in the RFC series on these patches, the
hangcheck.score was incremented in different quantities depending on
if it was a wait or nonwait on ring, but it made hang declaration
time non constant and was dropped.

Also related: ring which was waiting will be marked as such and avoid
the investigation when guilty batchbuffer will tracked on postmortem
analysis

#2:
I guess you meant if hangcheck.score == 2. Yes, at first run
we store the seqno if no progress is made, second run we kick it and
third and final run we kick it and declare hang. Extra kick yes, but
second kick should have already resolved situation if it was resolvable.

Thanks,
--Mika



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