[Intel-gfx] [i-g-t PATCH] tests/gem_wait_render_timeout: make sure the GPU is idle before exiting

Daniel Vetter daniel at ffwll.ch
Tue May 28 11:31:30 CEST 2013


On Mon, May 27, 2013 at 06:42:42PM +0300, Imre Deak wrote:
> Leaving the GPU running after we exit can mess up timing dependent tests
> we run afterwards.
> 
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64270
> 
> Signed-off-by: Imre Deak <imre.deak at intel.com>

I've flailed around in this area since forever, see gem_quiescent_gpu in
drmtest.c. I wonder whether we shouldn't just install an atexit handler
with this and maybe for full paranoia run it in drm_open_any, too?

One ugly bug with that function is that it doesn't quiescent all rings on
gen6+ though. So I guess that needs fixing.
-Daniel

> ---
>  tests/gem_wait_render_timeout.c | 5 +++++
>  1 file changed, 5 insertions(+)
> 
> diff --git a/tests/gem_wait_render_timeout.c b/tests/gem_wait_render_timeout.c
> index 14482e3..9ec4e49 100644
> --- a/tests/gem_wait_render_timeout.c
> +++ b/tests/gem_wait_render_timeout.c
> @@ -216,6 +216,11 @@ int main(int argc, char **argv)
>  	assert(gem_bo_wait_timeout(fd, dst2->handle, &timeout) == -ETIME);
>  	assert(timeout == 0);
>  
> +	/* Make sure we exit only after the GPU is idle. Apply some fuzz
> +	 * to the timeout since the calibrated iteration count can be
> +	 * twice the amount the GPU can execute in a second. */
> +	timeout = 5 * ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC;
> +	assert(gem_bo_wait_timeout(fd, dst2->handle, &timeout) == 0);
>  
>  	if (do_signals)
>  		drmtest_stop_signal_helper();
> -- 
> 1.8.1.2
> 
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-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch



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