[Intel-gfx] [PATCH 1/2] intel: Add accessor to get HW context ID from a drm_intel_context

Ben Widawsky ben at bwidawsk.net
Wed Nov 13 08:08:17 CET 2013


On Mon, Nov 11, 2013 at 11:58:59AM -0800, Eric Anholt wrote:
> Ian Romanick <idr at freedesktop.org> writes:
> 
> > From: Ian Romanick <ian.d.romanick at intel.com>
> >
> > The drm_intel_context structure is, wisely, opaque.  However, libdrm
> > users may want to know the hardware context ID associated with the
> > structure.
> 
> We've had a bunch of our other structures be partially transparent.  The
> context id to be passed to the kernel could easily be public just like
> the gem handle in a BO is public.  I would lean slightly toward that.
> 
> But I don't feel strongly either way, so these two are:
> 
> Reviewed-by: Eric Anholt <eric at anholt.net>

I think my preference would be to add a "context" argument to a libdrm
get_hangstats function, but if you feel this way is better, it is fine
with me.

My only [slight, unjustified] concern is that once you make the id
transparent, we can't play any games. Since the DDX doesn't use libdrm
however, I think it is fairly moot.

Acked-by: Ben Widawsky <ben at bwidawsk.net>

-- 
Ben Widawsky, Intel Open Source Technology Center



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