[Intel-gfx] [PATCH] sna: avoid negative timeouts
chris at chris-wilson.co.uk
Thu Oct 3 18:31:15 CEST 2013
On Thu, Oct 03, 2013 at 11:19:56AM -0500, Felipe Contreras wrote:
> On Thu, Oct 3, 2013 at 11:01 AM, Chris Wilson <chris at chris-wilson.co.uk> wrote:
> > Oh, TearFree. That explains it. I plan to fix that up very soon.
> Cool. Any idea why this happens only in this game, and only in that
> exact loading screen?
No. Just a perfect storm I would guess.
Chris Wilson, Intel Open Source Technology Centre
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