[Intel-gfx] [PATCH v3] drm: add support for additional stereo 3D modes
Thomas Wood
thomas.wood at intel.com
Wed Oct 16 16:58:50 CEST 2013
Parse the 3D_Structure_ALL and 3D_MASK fields of the HDMI Vendor
Specific Data Block to expose more stereo 3D modes.
v2: Use (1 << 0) for consistency. (Ville Syrjälä)
Skip adding any modes if 3D_MASK is indicated as being present but
the length only includes 3D_Structure_ALL. (Ville Syrjälä)
Check that the value of HDMI_3D_LEN is large enough to include
3D_Structure_ALL and 3D_MASK, if they are present. (Ville Syrjälä)
v3: Increment offset before the length checks. (Ville Syrjälä)
Signed-off-by: Thomas Wood <thomas.wood at intel.com>
---
drivers/gpu/drm/drm_edid.c | 103 +++++++++++++++++++++++++++++++++++++++++----
1 file changed, 94 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c
index 9e81609..f1764ec 100644
--- a/drivers/gpu/drm/drm_edid.c
+++ b/drivers/gpu/drm/drm_edid.c
@@ -2652,6 +2652,50 @@ static int add_hdmi_mode(struct drm_connector *connector, u8 vic)
return 1;
}
+static int add_3d_struct_modes(struct drm_connector *connector, u16 structure,
+ const u8 *video_db, u8 video_len, u8 video_index)
+{
+ struct drm_device *dev = connector->dev;
+ struct drm_display_mode *newmode;
+ int modes = 0;
+ u8 cea_mode;
+
+ if (video_db == NULL || video_index > video_len)
+ return 0;
+
+ /* CEA modes are numbered 1..127 */
+ cea_mode = (video_db[video_index] & 127) - 1;
+ if (cea_mode >= ARRAY_SIZE(edid_cea_modes))
+ return 0;
+
+ if (structure & (1 << 0)) {
+ newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
+ if (newmode) {
+ newmode->flags |= DRM_MODE_FLAG_3D_FRAME_PACKING;
+ drm_mode_probed_add(connector, newmode);
+ modes++;
+ }
+ }
+ if (structure & (1 << 6)) {
+ newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
+ if (newmode) {
+ newmode->flags |= DRM_MODE_FLAG_3D_TOP_AND_BOTTOM;
+ drm_mode_probed_add(connector, newmode);
+ modes++;
+ }
+ }
+ if (structure & (1 << 8)) {
+ newmode = drm_mode_duplicate(dev, &edid_cea_modes[cea_mode]);
+ if (newmode) {
+ newmode->flags = DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF;
+ drm_mode_probed_add(connector, newmode);
+ modes++;
+ }
+ }
+
+ return modes;
+}
+
/*
* do_hdmi_vsdb_modes - Parse the HDMI Vendor Specific data block
* @connector: connector corresponding to the HDMI sink
@@ -2662,10 +2706,13 @@ static int add_hdmi_mode(struct drm_connector *connector, u8 vic)
* also adds the stereo 3d modes when applicable.
*/
static int
-do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
+do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len,
+ const u8 *video_db, u8 video_len)
{
- int modes = 0, offset = 0, i;
- u8 vic_len;
+ int modes = 0, offset = 0, i, multi_present = 0;
+ u8 vic_len, hdmi_3d_len = 0;
+ u16 mask;
+ u16 structure_all;
if (len < 8)
goto out;
@@ -2689,11 +2736,16 @@ do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
/* 3D_Present */
offset++;
- if (db[8 + offset] & (1 << 7))
+ if (db[8 + offset] & (1 << 7)) {
modes += add_hdmi_mandatory_stereo_modes(connector);
+ /* 3D_Multi_present */
+ multi_present = (db[8 + offset] & 0x60) >> 5;
+ }
+
offset++;
vic_len = db[8 + offset] >> 5;
+ hdmi_3d_len = db[8 + offset] & 0x1f;
for (i = 0; i < vic_len && len >= (9 + offset + i); i++) {
u8 vic;
@@ -2701,6 +2753,35 @@ do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
vic = db[9 + offset + i];
modes += add_hdmi_mode(connector, vic);
}
+ offset += 1 + vic_len;
+
+ if (!(multi_present == 1 || multi_present == 2))
+ goto out;
+
+ if ((multi_present == 1 && len < (9 + offset)) ||
+ (multi_present == 2 && len < (11 + offset)))
+ goto out;
+
+ if ((multi_present == 1 && hdmi_3d_len < 2) ||
+ (multi_present == 2 && hdmi_3d_len < 4))
+ goto out;
+
+ /* 3D_Structure_ALL */
+ structure_all = (db[8 + offset] << 8) | db[9 + offset];
+
+ /* check if 3D_MASK is present */
+ if (multi_present == 2)
+ mask = (db[10 + offset] << 8) | db[11 + offset];
+ else
+ mask = 0xffff;
+
+ for (i = 0; i < 16; i++) {
+ if (mask & (1 << i))
+ modes += add_3d_struct_modes(connector,
+ structure_all,
+ video_db,
+ video_len, i);
+ }
out:
return modes;
@@ -2759,8 +2840,8 @@ static int
add_cea_modes(struct drm_connector *connector, struct edid *edid)
{
const u8 *cea = drm_find_cea_extension(edid);
- const u8 *db, *hdmi = NULL;
- u8 dbl, hdmi_len;
+ const u8 *db, *hdmi = NULL, *video = NULL;
+ u8 dbl, hdmi_len, video_len = 0;
int modes = 0;
if (cea && cea_revision(cea) >= 3) {
@@ -2773,8 +2854,11 @@ add_cea_modes(struct drm_connector *connector, struct edid *edid)
db = &cea[i];
dbl = cea_db_payload_len(db);
- if (cea_db_tag(db) == VIDEO_BLOCK)
- modes += do_cea_modes(connector, db + 1, dbl);
+ if (cea_db_tag(db) == VIDEO_BLOCK) {
+ video = db + 1;
+ video_len = dbl;
+ modes += do_cea_modes(connector, video, dbl);
+ }
else if (cea_db_is_hdmi_vsdb(db)) {
hdmi = db;
hdmi_len = dbl;
@@ -2787,7 +2871,8 @@ add_cea_modes(struct drm_connector *connector, struct edid *edid)
* be patching their flags when the sink supports stereo 3D.
*/
if (hdmi)
- modes += do_hdmi_vsdb_modes(connector, hdmi, hdmi_len);
+ modes += do_hdmi_vsdb_modes(connector, hdmi, hdmi_len, video,
+ video_len);
return modes;
}
--
1.8.3.1
More information about the Intel-gfx
mailing list