[Intel-gfx] [PATCH 4/6] drm/i915: Add bind/unbind object functions to VM

Daniel Vetter daniel at ffwll.ch
Tue Sep 17 00:20:15 CEST 2013


On Tue, Sep 17, 2013 at 12:18 AM, Chris Wilson <chris at chris-wilson.co.uk> wrote:
>> Ben's right afaik, we need this kludge to keep snb happy. And we need
>> ppgtt to make kernel cs scanning possible, which we seem to need for
>> geomtry shaders or some other gl3.2/3 feature. So not much choice I'd say
>> ...
>
> It shouldn't be a kludge here, but in execbuffer where we detect the SNB
> w/a and so should pass the flag down to the bind and make sure we have any
> other fixup required (see the extra details required for full-ppgtt).

Yeah, I've written my response without actually reading the code
really, only the discussion, and gotten all confused. So I'll hide in
shame a bit and let you two duke this out ;-)
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch



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