[Intel-gfx] [PATCH V3] drm/i915: Add sprite watermark programming for VLV and CHV

Gajanan Bhat gajanan.bhat at intel.com
Thu Aug 7 13:33:30 CEST 2014


Program DDL register as part of sprite watermark programming for CHV and VLV.

v2: Rename DRAIN_LATENCY_MAX by DRAIN_LATENCY_MASK

v3: Addressed review comments by Ville
    - Changed Sprite DDL definitions to more generic to avoid multiple if-else
    - Changed bit masking to customary form
    - Changed to bitwise shorthand operator for sprite_dl assignment

Signed-off-by: Gajanan Bhat <gajanan.bhat at intel.com>
---
 drivers/gpu/drm/i915/i915_reg.h |    9 +++------
 drivers/gpu/drm/i915/intel_pm.c |   33 +++++++++++++++++++++++++++++++++
 2 files changed, 36 insertions(+), 6 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
index 08916df..f8aaf0b 100644
--- a/drivers/gpu/drm/i915/i915_reg.h
+++ b/drivers/gpu/drm/i915/i915_reg.h
@@ -4000,12 +4000,9 @@ enum punit_power_well {
 #define DDL_CURSOR_PRECISION_64		(1<<31)
 #define DDL_CURSOR_PRECISION_32		(0<<31)
 #define DDL_CURSOR_SHIFT		24
-#define DDL_SPRITE1_PRECISION_64	(1<<23)
-#define DDL_SPRITE1_PRECISION_32	(0<<23)
-#define DDL_SPRITE1_SHIFT		16
-#define DDL_SPRITE0_PRECISION_64	(1<<15)
-#define DDL_SPRITE0_PRECISION_32	(0<<15)
-#define DDL_SPRITE0_SHIFT		8
+#define DDL_SPRITE_PRECISION_64(sprite)	(1<<(15+8*(sprite)))
+#define DDL_SPRITE_PRECISION_32(sprite)	(0<<(15+8*(sprite)))
+#define DDL_SPRITE_SHIFT(sprite)	(8+8*(sprite))
 #define DDL_PLANE_PRECISION_64		(1<<7)
 #define DDL_PLANE_PRECISION_32		(0<<7)
 #define DDL_PLANE_SHIFT			0
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index 86d6048..974aeea 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -1500,6 +1500,37 @@ static void cherryview_update_wm(struct drm_crtc *crtc)
 		intel_set_memory_cxsr(dev_priv, true);
 }
 
+static void valleyview_update_sprite_wm(struct drm_plane *plane,
+					struct drm_crtc *crtc,
+					uint32_t sprite_width,
+					uint32_t sprite_height,
+					int pixel_size,
+					bool enabled, bool scaled)
+{
+	struct drm_device *dev = crtc->dev;
+	struct drm_i915_private *dev_priv = dev->dev_private;
+	int pipe = to_intel_plane(plane)->pipe;
+	int sprite = to_intel_plane(plane)->plane;
+	int drain_latency;
+	int plane_prec;
+	int sprite_dl;
+	int prec_mult;
+
+	sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) |
+		    (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
+
+	if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult,
+						 &drain_latency)) {
+		plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
+					   DDL_SPRITE_PRECISION_64(sprite) :
+					   DDL_SPRITE_PRECISION_32(sprite);
+		sprite_dl |= plane_prec |
+			     (drain_latency << DDL_SPRITE_SHIFT(sprite));
+	}
+
+	I915_WRITE(VLV_DDL(pipe), sprite_dl);
+}
+
 static void g4x_update_wm(struct drm_crtc *crtc)
 {
 	struct drm_device *dev = crtc->dev;
@@ -7231,10 +7262,12 @@ void intel_init_pm(struct drm_device *dev)
 			dev_priv->display.init_clock_gating = gen8_init_clock_gating;
 	} else if (IS_CHERRYVIEW(dev)) {
 		dev_priv->display.update_wm = cherryview_update_wm;
+		dev_priv->display.update_sprite_wm = valleyview_update_sprite_wm;
 		dev_priv->display.init_clock_gating =
 			cherryview_init_clock_gating;
 	} else if (IS_VALLEYVIEW(dev)) {
 		dev_priv->display.update_wm = valleyview_update_wm;
+		dev_priv->display.update_sprite_wm = valleyview_update_sprite_wm;
 		dev_priv->display.init_clock_gating =
 			valleyview_init_clock_gating;
 	} else if (IS_PINEVIEW(dev)) {
-- 
1.7.9.5




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