[Intel-gfx] [PATCH 1/2] drm/i915/bdw: Apply workarounds using the golden render state
Daniel Vetter
daniel at ffwll.ch
Tue Aug 26 14:53:24 CEST 2014
On Fri, Aug 22, 2014 at 01:10:26PM +0100, Siluvery, Arun wrote:
> On 22/08/2014 12:06, Mika Kuoppala wrote:
> >Ville Syrjälä <ville.syrjala at linux.intel.com> writes:
> >
> >>On Wed, Aug 20, 2014 at 03:19:17PM +0100, Arun Siluvery wrote:
> >>>Workarounds for bdw are currently applied in init_clock_gating() but they
> >>>are lost following a gpu reset. Some of the WA registers are part of register
> >>>state context and they are restored with every context switch so initializing
> >>>them in golden render state ensures that they are applied even when we start
> >>>with an uninitialized context or during hw initlialization followed by a reset.
> >>>
> >>>v2: Add comments corresponding to WAs in golden render state (Chris).
> >>>
> >>>The generation of render state is not a straighforward process, it would
> >>>be ideal to augment WA values from during the setup state as opposed to
> >>>using a tool but that would be a follow up patch.
> >>
> >>I'd still prefer just emitting the LRIs from code rather tha mucking
> >>about with null batch. Less hoops to jump through when adding a new w/a.
> >
> >I agree with this. We should aim to keep null state as per
> >gen. Workaround set is different for gtX inside particular
> >gen so we would need then multiple null states per gen.
> >
> >After brief chat with Ville, I think that the correct
> >spot to init the context specific workarounds is after MI_SET_CONTEXT
> >to default and right before null batch is run. If we do these
> >with emitting LRIs to ring, we should be safe as they are then saved
> >with default ctx.
> >
> >The default ctx is then used as a 'parent' for newly created
> >contexts. Ofcource if registers get globbered, then we inherit
> >crap.
> >
> >If we have the per gen null state and the ring is initializing
> >workarounds for the default context, then in future we can
> >save this state as 'read only golden context'. And use it as the
> >initial state for all newly created contexts.
> >
> >Then the full plan how to init would look like this:
> >
> >#1 reset the gpu (on driver load, on resume or on hang recovery)
> >#2 if we have 'read only golden context', copy it to default ctx
> >#3 switch to default context
> >#4 if we had 'read only golden context' we are done with the init.
> >
> >---
> >
> >#5 if this is driver load thus there is no 'read only golden context' yet.
> >#6 init workarounds through ring LRIs
> >#7 run null/golden state batch
> >#8 save this state as a 'read only golden context'
> >
> >---
> >
> >#9 for each new context, initialize ctx obj with 'read only golden
> > context' (either by memcpy or restoring from it when switching to new)
> >
> I understand applying WAs using null batch has its issues but as I mentioned
> in the commit msg I will fix this as a follow up patch.
> It is going to take some time though to change the patch as per the new
> sequence.
> The patch in its current state helps fix WA issues after reset; so it can
> only be accepted if it is updated as per the new sequence?
We already have a lot of "let's fix it later" experiments running, so I
don't want to overload the ship. So I highly prefer to merge the revised
version directly.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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