[Intel-gfx] [PATCH 1/3] drm/i915: Stop putting GGTT VMA at the head of the list
Daniel Vetter
daniel at ffwll.ch
Thu Dec 4 02:54:29 PST 2014
On Thu, Dec 04, 2014 at 09:48:11AM +0000, Chris Wilson wrote:
> On Wed, Dec 03, 2014 at 02:59:24PM +0000, Tvrtko Ursulin wrote:
> > From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> >
> > Multiple GGTT VMAs per object will be introduced in the near future which will
> > make it impossible to guarantee normal GGTT view is at the head of the list.
> >
> > Purpose of this patch is to break this assumption straight away so any
> > potential hidden assumptions in the code base can be bisected to this
> > simple patch.
>
> No, please don't. The rationale for putting ggtt first is because it
> puts the one vma that every object is likely to use at the front, and
> makes it also the first in the list for debugging.
With hindsight I think this was just premature optimization (and way too
many obj->vma lookups to boot). Imo we should just fix the remaining
spurious obj->vma lookups we have and if there's still a problem then we
need to have actual benchmark data or profiles to support this trick.
Hence I pulled this patch in, thanks.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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