[Intel-gfx] Request for feedback - Sprite flip notification support
Ville Syrjälä
ville.syrjala at linux.intel.com
Wed Feb 5 16:13:33 CET 2014
On Wed, Feb 05, 2014 at 08:35:11PM +0530, Vijay Purushothaman wrote:
> Hello,
>
> In our current driver implementation we support flip notifications only
> for primary plane. So, in a full screen video playback scenario where
> only one sprite plane is active, the user space is forced to rely on
> primary plane flip notification even though there is no real need for
> this plane to be active. Ideally we should be able to support flip
> notifications for any given plane. Switching off the primary plane (when
> not used) will help in better memory self refresh & decent power savings..
>
> We do have a hack in android product trees which supports flip
> notifications for one sprite plane. unfortunately this hack in its
> current form cannot be considered for up streaming...
>
> My current thinking is to have an array of unpin_work items to match the
> number of planes. Is anyone working on this or thought about this
> scenario in detail? Any pointers / restrictions that needs to considered
> for a generic implementation of this feature?
The plan is to implement the nuclear page flip which will take care of
all planes in the same way.
--
Ville Syrjälä
Intel OTC
More information about the Intel-gfx
mailing list