[Intel-gfx] [PATCH 0/7] Increase the utilization of Stolen area on VLV
Jani Nikula
jani.nikula at linux.intel.com
Thu Jan 9 09:30:17 CET 2014
Hi Akash, please check your git sendemail.thread configuration (or
format.thread for format-patch) to make the patches in-reply-to the
cover letter.
Thanks,
Jani.
On Thu, 09 Jan 2014, akash.goel at intel.com wrote:
> From: Akash Goel <akash.goel at intel.com>
>
> These patches are mainly for increasing the utilization
> of stolen memory area on VLV.
> Although the changes were already there to allocate few
> internal resources from stolen area, but due to a resource
> conflict the stolen area was not getting used at all.
> The third patch is also a bug fix but specific only to VLV.
> The rest of the patches actually increase the utilization
> stolen area on VLV by allocating User created frame buffers
> (only X tiled).
> These changes proved especially useful for Android BYT products,
> which had smaller RAM(1GB), where it enabled playback of most
> of the available 3D games/Apps.
>
> Akash Goel (7):
> drm/i915: Fix the offset issue for the stolen GEM objects
> drm/i915: Resolving the memory region conflict for Stolen area
> drm/i915/vlv: Not reallocating VLV PCTX upon every suspend/resume
> drm/i915: Added an identifier for User frame buffers to Gem obj
> structure
> drm/i915/vlv: Increase the utilization of stolen memory on VLV.
> drm/i915/vlv: Clear out contents of Frame buffer allocations from
> Stolen area
> drm/i915/vlv: Use Blitter Engine to clear out contents of Stolen frame
> buffers
>
> drivers/gpu/drm/i915/i915_drv.h | 6 +
> drivers/gpu/drm/i915/i915_gem.c | 21 +++
> drivers/gpu/drm/i915/i915_gem_stolen.c | 246 ++++++++++++++++++++++++++++++++-
> drivers/gpu/drm/i915/intel_display.c | 2 +
> drivers/gpu/drm/i915/intel_pm.c | 9 +-
> 5 files changed, 275 insertions(+), 9 deletions(-)
>
> --
> 1.8.5.2
>
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--
Jani Nikula, Intel Open Source Technology Center
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