[Intel-gfx] [PATCH 0/6] Rendering specific Hw workarounds for VLV
akash.goel at intel.com
akash.goel at intel.com
Wed Jan 22 04:45:04 CET 2014
From: Akash Goel <akash.goel at intel.com>
The following patches leads to stable behavior on VLV, especially
when playing 3D Apps, benchmarks.
Akash Goel (6):
drm/i915/vlv: Added a rendering specific Hw WA
'WaTlbInvalidateStoreDataBefore'
drm/i915/vlv: Added a rendering specific Hw WA
'WaReadAfterWriteHazard'
drm/i915/vlv: Modified the programming of 2 regs in Ring
initialisation
drm/i915/vlv: Added 3 rendering specific Hw Workarounds in clock
gating fn
drm/i915/vlv: Removed 3 rendering specific Hw WA from clock gating fn
drm/i915/vlv: Added a rendering specific Hw WA
'WaSendDummy3dPrimitveAfterSetContext'
drivers/gpu/drm/i915/i915_gem_context.c | 64 +++++++++++++++++++++++++++-
drivers/gpu/drm/i915/i915_reg.h | 6 +++
drivers/gpu/drm/i915/intel_pm.c | 32 +++++++++-----
drivers/gpu/drm/i915/intel_ringbuffer.c | 75 ++++++++++++++++++++++++++++++---
drivers/gpu/drm/i915/intel_ringbuffer.h | 1 +
5 files changed, 160 insertions(+), 18 deletions(-)
--
1.8.5.2
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