[Intel-gfx] [PATCH 0/6] Add 180 degree primary and sprite rotation
Damien Lespiau
damien.lespiau at intel.com
Tue Jul 15 12:52:21 CEST 2014
On Tue, Jul 15, 2014 at 02:10:23PM +0530, sonika.jindal at intel.com wrote:
> From: Sonika Jindal <sonika.jindal at intel.com>
>
> This patchset provides support for 0/180 degree hardare rotaion for primary and
> sprite planes. The rotation property is now made global and is part of
> drm_mode_config. It is attached to different planes.
>
> Sonika Jindal (3):
> drm: Add rotation_property to mode_config
> drm/i915: Add 180 degree primary plane rotation support
> drm: Resetting rotation property
>
> Ville Syrjälä (3):
> drm/i915: Add 180 degree sprite rotation support
> drm/i915: Make intel_plane_restore() return an error
> drm/i915: Add rotation property for sprites
Also, you forgot to bump the series version, it's really nice to have it
to follow the progress (and later, to have tools do that for us).
I noticed you likely used --subject-prefix="v3" in the previous one,
that's not quite how one is supposed to do it. The series versioning
goes into the cover letter subject, and that's it.
Cheers,
--
Damien
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