[Intel-gfx] [PATCH 7/9] instdone: Add human readable names for HSW
Robert Bragg
robert.bragg at intel.com
Fri Jul 18 17:38:51 CEST 2014
---
lib/instdone.c | 28 ++++++++++++++--------------
1 file changed, 14 insertions(+), 14 deletions(-)
diff --git a/lib/instdone.c b/lib/instdone.c
index 99857e2..57b1635 100644
--- a/lib/instdone.c
+++ b/lib/instdone.c
@@ -381,23 +381,23 @@ init_g4x_instdone1(void)
static void
init_gen7_instdone(void)
{
- gen6_instdone1_bit(1 << 19, "GAM");
+ gen6_instdone1_bit(1 << 19, "Memory Arbiter (GAM)");
gen6_instdone1_bit(1 << 18, "GAFM");
- gen6_instdone1_bit(1 << 17, "TSG");
- gen6_instdone1_bit(1 << 16, "VFE");
+ gen6_instdone1_bit(1 << 17, "Thread Spawner (TSG)");
+ gen6_instdone1_bit(1 << 16, "Video Front-End (VFE)");
gen6_instdone1_bit(1 << 15, "GAFS");
gen6_instdone1_bit(1 << 14, "SVG");
- gen6_instdone1_bit(1 << 13, "URBM");
- gen6_instdone1_bit(1 << 12, "TDG");
- gen6_instdone1_bit(1 << 9, "SF");
- gen6_instdone1_bit(1 << 8, "CL");
- gen6_instdone1_bit(1 << 7, "SOL");
- gen6_instdone1_bit(1 << 6, "GS");
- gen6_instdone1_bit(1 << 5, "DS");
- gen6_instdone1_bit(1 << 4, "TE");
- gen6_instdone1_bit(1 << 3, "HS");
- gen6_instdone1_bit(1 << 2, "VS");
- gen6_instdone1_bit(1 << 1, "VF");
+ gen6_instdone1_bit(1 << 13, "Uni. Ret. Buf. Mgr. (URBM)");
+ gen6_instdone1_bit(1 << 12, "Thread Dispatcher (TDG)");
+ gen6_instdone1_bit(1 << 9, "FF Strips & Fans (SF)");
+ gen6_instdone1_bit(1 << 8, "FF Clip Unit (CL)");
+ gen6_instdone1_bit(1 << 7, "FF Stream Output Logic (SOL)");
+ gen6_instdone1_bit(1 << 6, "FF Geometry Shader (GS)");
+ gen6_instdone1_bit(1 << 5, "FF Domain Shader (DS)");
+ gen6_instdone1_bit(1 << 4, "FF Tessellation Engine (TE)");
+ gen6_instdone1_bit(1 << 3, "FF Hull Shader (HS)");
+ gen6_instdone1_bit(1 << 2, "FF Vertex Shader (VS)");
+ gen6_instdone1_bit(1 << 1, "FF Vertex Fetch (VF)");
}
static void
--
2.0.1
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