[Intel-gfx] [PATCH 07/11] drm/i915: Add hue and saturation correction
shashank.sharma at intel.com
shashank.sharma at intel.com
Wed Jul 23 20:05:01 CEST 2014
From: Shashank Sharma <shashank.sharma at intel.com>
This patch adds support for color property to set sprite plane
hue and saturation values, for intel color manager framework.
It adds two functions:
1. intel_clrmgr_set_hue_sat: This is a wrapper function
which checks the platform type, and calls the valleyview
specific set_hue_saturation function. As different platforms have different
methods of setting hue/saturation, this function is required.The support for
other platfroms can be plugged-in here in the wrapper function.
Adding this function as .set_property for hue and saturation color properties.
2. vlv_set_hs: Core function to program hue/saturation values as per
vlv specs. This function expects one 32bit value as input, encoded in exact
register format, and applies it.
Signed-off-by: Shashank Sharma <shashank.sharma at intel.com>
---
drivers/gpu/drm/i915/i915_reg.h | 3 ++
drivers/gpu/drm/i915/intel_clrmgr.c | 57 +++++++++++++++++++++++++++++++++++++
drivers/gpu/drm/i915/intel_clrmgr.h | 17 +++++++++++
3 files changed, 77 insertions(+)
diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
index 414a113..7614a0f 100644
--- a/drivers/gpu/drm/i915/i915_reg.h
+++ b/drivers/gpu/drm/i915/i915_reg.h
@@ -6103,6 +6103,9 @@ enum punit_power_well {
/* Contrast and brightness */
#define VLV_SPRITE_CB_BASE (dev_priv->info.display_mmio_offset + 0x721d0)
+/* Hue and saturation */
+#define VLV_SPRITE_HS_BASE (dev_priv->info.display_mmio_offset + 0x721d4)
+
/* VLV MIPI registers */
#define _MIPIA_PORT_CTRL (VLV_DISPLAY_BASE + 0x61190)
diff --git a/drivers/gpu/drm/i915/intel_clrmgr.c b/drivers/gpu/drm/i915/intel_clrmgr.c
index 781df59..a4c8f0f 100644
--- a/drivers/gpu/drm/i915/intel_clrmgr.c
+++ b/drivers/gpu/drm/i915/intel_clrmgr.c
@@ -88,10 +88,67 @@ struct clrmgr_property gen6_plane_color_corrections[] = {
.min = 0,
.len = VLV_HS_MAX_VALS,
.name = "hue-saturation",
+ .set_property = intel_clrmgr_set_hue_sat,
}
};
/*
+* vlv_set_hs
+* Valleyview specific hue/saturation setting function.
+* Valleyview supports hue/saturation correction only on
+* sprite planes.
+* inputs:
+* - intel_crtc *
+* - hs: registered property for hue/sat. This encapsulates a drm_property
+* which is common for all sprite planes. The property has entries equal
+* to no of sprite planes in valleyview = 2
+* -data: 64 bit encoded values, low 32 bits contain the new contrast/
+ brightness values, whereas the upper 32 bits contain the sprite no.
+*/
+bool vlv_set_hs(struct intel_plane *intel_plane, struct clrmgr_regd_prop *hs,
+ uint64_t *data)
+{
+
+ u32 new_val, reg, sprite;
+ struct drm_device *dev = intel_plane->base.dev;
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ struct drm_property *property = hs->property;
+
+ sprite = intel_plane->plane;
+
+ /* If plane enabled */
+ if (!(SPCNTR(intel_plane->pipe, sprite) & SP_ENABLE)) {
+ DRM_ERROR("Sprite plane %d not enabled\n", sprite);
+ return false;
+ }
+
+ /* Apply correction */
+ DRM_DEBUG_DRIVER("Applying hs correction on Sprite\n");
+ reg = SPRITE_HS(intel_plane->pipe, sprite);
+ new_val = *data;
+
+ /* Contrast and brightness are single value properties */
+ I915_WRITE(reg, new_val);
+ property->values[property->num_values - 1] = *data;
+ DRM_DEBUG_DRIVER("Set Hue/Saturation to 0x%x successful\n", new_val);
+ return true;
+}
+
+bool intel_clrmgr_set_hue_sat(void *plane,
+ struct clrmgr_regd_prop *hs, u64 *data)
+{
+ struct intel_plane *intel_plane = plane;
+ struct drm_device *dev = intel_plane->base.dev;
+
+ if (IS_VALLEYVIEW(dev))
+ return vlv_set_hs(intel_plane, hs, data);
+
+ /* Todo: Support other gen devices */
+ DRM_ERROR("Color correction is supported only on VLV for now\n");
+ return false;
+}
+
+/*
* vlv_set_cb
* Valleyview specific common functtion for contsrast/brightness
* setting. The method and registes are same for both.
diff --git a/drivers/gpu/drm/i915/intel_clrmgr.h b/drivers/gpu/drm/i915/intel_clrmgr.h
index d1fc787..6d316d2 100644
--- a/drivers/gpu/drm/i915/intel_clrmgr.h
+++ b/drivers/gpu/drm/i915/intel_clrmgr.h
@@ -80,6 +80,9 @@
/* Sprite Hue and Saturation Registers */
#define VLV_HS_MAX_VALS 1
+#define SPRITE_HS(p, s) (VLV_SPRITE_HS_BASE + \
+ ((p * 2 + s) * SPRITE_COLOR_OFFSET))
+
/* Color manager features */
enum clrmgr_tweaks {
@@ -169,6 +172,20 @@ bool intel_clrmgr_set_brightness(void *plane,
struct clrmgr_regd_prop *bright, u64 *data);
/*
+* intel_clrmgr_set_hue-sat
+* Set contrast level.
+* Different gen devices have different methods for
+* contrast setting. This is a wrapper function to
+* call device specific set contrast function
+* inputs:
+* - plane: void*, can be typecasted to intel_plane*
+* - hs: registered color property for hue and saturation
+* - data: new value
+*/
+bool intel_clrmgr_set_hue_sat(void *plane,
+ struct clrmgr_regd_prop *hs, u64 *data);
+
+/*
* intel_clrmgr_set_gamma
* Gamma correction method is different across various
* gen devices. This is a wrapper function which will call
--
1.9.1
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