[Intel-gfx] [PATCH 07/11] drm/i915: Add hue and saturation correction

shashank.sharma at intel.com shashank.sharma at intel.com
Wed Jul 23 20:05:01 CEST 2014


From: Shashank Sharma <shashank.sharma at intel.com>

This patch adds support for color property to set sprite plane
hue and saturation values, for intel color manager framework.
It adds two functions:
  1. intel_clrmgr_set_hue_sat: This is a wrapper function
     which checks the platform type, and calls the valleyview
     specific set_hue_saturation function. As different platforms have different
     methods of setting hue/saturation, this function is required.The support for
     other platfroms can be plugged-in here in the wrapper function.
     Adding this function as .set_property for hue and saturation color properties.
  2. vlv_set_hs: Core function to program hue/saturation values as per
     vlv specs. This function expects one 32bit value as input, encoded in exact
     register format, and applies it.

Signed-off-by: Shashank Sharma <shashank.sharma at intel.com>
---
 drivers/gpu/drm/i915/i915_reg.h     |  3 ++
 drivers/gpu/drm/i915/intel_clrmgr.c | 57 +++++++++++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/intel_clrmgr.h | 17 +++++++++++
 3 files changed, 77 insertions(+)

diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
index 414a113..7614a0f 100644
--- a/drivers/gpu/drm/i915/i915_reg.h
+++ b/drivers/gpu/drm/i915/i915_reg.h
@@ -6103,6 +6103,9 @@ enum punit_power_well {
 /* Contrast and brightness */
 #define VLV_SPRITE_CB_BASE	(dev_priv->info.display_mmio_offset + 0x721d0)
 
+/* Hue and saturation */
+#define VLV_SPRITE_HS_BASE	(dev_priv->info.display_mmio_offset + 0x721d4)
+
 /* VLV MIPI registers */
 
 #define _MIPIA_PORT_CTRL			(VLV_DISPLAY_BASE + 0x61190)
diff --git a/drivers/gpu/drm/i915/intel_clrmgr.c b/drivers/gpu/drm/i915/intel_clrmgr.c
index 781df59..a4c8f0f 100644
--- a/drivers/gpu/drm/i915/intel_clrmgr.c
+++ b/drivers/gpu/drm/i915/intel_clrmgr.c
@@ -88,10 +88,67 @@ struct clrmgr_property gen6_plane_color_corrections[] = {
 		.min = 0,
 		.len = VLV_HS_MAX_VALS,
 		.name = "hue-saturation",
+		.set_property = intel_clrmgr_set_hue_sat,
 	}
 };
 
 /*
+* vlv_set_hs
+* Valleyview specific hue/saturation setting function.
+* Valleyview supports hue/saturation correction only on
+* sprite planes.
+* inputs:
+* - intel_crtc *
+* - hs: registered property for hue/sat. This encapsulates a drm_property
+*	which is common for all sprite planes. The property has entries equal
+*	to no of sprite planes in valleyview = 2
+* -data: 64 bit encoded values, low 32 bits contain the new contrast/
+	brightness values, whereas the upper 32 bits contain the sprite no.
+*/
+bool vlv_set_hs(struct intel_plane *intel_plane, struct clrmgr_regd_prop *hs,
+	uint64_t *data)
+{
+
+	u32 new_val, reg, sprite;
+	struct drm_device *dev = intel_plane->base.dev;
+	struct drm_i915_private *dev_priv = dev->dev_private;
+	struct drm_property *property = hs->property;
+
+	sprite = intel_plane->plane;
+
+	/* If plane enabled */
+	if (!(SPCNTR(intel_plane->pipe, sprite) & SP_ENABLE)) {
+			DRM_ERROR("Sprite plane %d not enabled\n", sprite);
+			return false;
+	}
+
+	/* Apply correction */
+	DRM_DEBUG_DRIVER("Applying hs correction on Sprite\n");
+	reg = SPRITE_HS(intel_plane->pipe, sprite);
+	new_val = *data;
+
+	/* Contrast and brightness are single value properties */
+	I915_WRITE(reg, new_val);
+	property->values[property->num_values - 1] = *data;
+	DRM_DEBUG_DRIVER("Set Hue/Saturation to 0x%x successful\n", new_val);
+	return true;
+}
+
+bool intel_clrmgr_set_hue_sat(void *plane,
+	struct clrmgr_regd_prop *hs, u64 *data)
+{
+	struct intel_plane *intel_plane = plane;
+	struct drm_device *dev = intel_plane->base.dev;
+
+	if (IS_VALLEYVIEW(dev))
+		return vlv_set_hs(intel_plane, hs, data);
+
+	/* Todo: Support other gen devices */
+	DRM_ERROR("Color correction is supported only on VLV for now\n");
+	return false;
+}
+
+/*
 * vlv_set_cb
 * Valleyview specific common functtion for contsrast/brightness
 * setting. The method and registes are same for both.
diff --git a/drivers/gpu/drm/i915/intel_clrmgr.h b/drivers/gpu/drm/i915/intel_clrmgr.h
index d1fc787..6d316d2 100644
--- a/drivers/gpu/drm/i915/intel_clrmgr.h
+++ b/drivers/gpu/drm/i915/intel_clrmgr.h
@@ -80,6 +80,9 @@
 
 /* Sprite Hue and Saturation Registers */
 #define VLV_HS_MAX_VALS				1
+#define SPRITE_HS(p, s)				(VLV_SPRITE_HS_BASE +  \
+					((p * 2 + s) * SPRITE_COLOR_OFFSET))
+
 
 /* Color manager features */
 enum clrmgr_tweaks {
@@ -169,6 +172,20 @@ bool intel_clrmgr_set_brightness(void *plane,
 	struct clrmgr_regd_prop *bright, u64 *data);
 
 /*
+* intel_clrmgr_set_hue-sat
+* Set contrast level.
+* Different gen devices have different methods for
+* contrast setting. This is a wrapper function to
+* call device specific set contrast function
+* inputs:
+* - plane: void*, can be typecasted to intel_plane*
+* - hs: registered color property for hue and saturation
+* - data: new value
+*/
+bool intel_clrmgr_set_hue_sat(void *plane,
+	struct clrmgr_regd_prop *hs, u64 *data);
+
+/*
 * intel_clrmgr_set_gamma
 * Gamma correction method is different across various
 * gen devices. This is a wrapper function which will call
-- 
1.9.1




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