[Intel-gfx] [PATCH 00/11] Support for 180 degree HW rotation
Chris Wilson
chris at chris-wilson.co.uk
Wed Jun 18 13:07:17 CEST 2014
On Wed, Jun 18, 2014 at 12:00:36PM +0100, Damien Lespiau wrote:
> On Wed, Jun 18, 2014 at 02:27:16PM +0530, sonika.jindal at intel.com wrote:
> > From: Sonika Jindal <sonika.jindal at intel.com>
> >
> > Enables 180 degree rotation for sprite and primary planes.
> > Updated the primary plane rotation support as per the new universal plane
> > design.
> >
> > Most of these patches were already reviewed in intel-gfx in February 2014 thats
> > why there is version history in few of them.
> >
> > Testcase: kms_rotation_crc
> > This igt can be extended for clipped rotation cases. Right it only tests 180
> > degree rotation for sprite and primary plane with crc check.
> >
> > Sonika Jindal (2):
> > tests/kms_rotation_crc: IGT for 180 degree HW rotation
> > drm/i915: Add 180 degree primary plane rotation support
> >
> > Ville Syrjälä (9):
> > drm: Move DRM_ROTATE bits out of omapdrm into drm_crtc.h
> > drm: Add support_bits parameter to drm_property_create_bitmask()
> > drm: Add drm_mode_create_rotation_property()
> > drm/omap: Switch omapdrm over to drm_mode_create_rotation_property()
> > drm: Add drm_rect rotation functions
> > drm: Add drm_rotation_simplify()
> > drm/i915: Add 180 degree sprite rotation support
> > drm/i915: Make intel_plane_restore() return an error
> > drm/i915: Add rotation property for sprites
>
> Now that we have universal planes, I guess the last blocker for this
> series is gone. Thanks for keeping at it.
Hah. We were last arguing over the property names.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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