[Intel-gfx] [PATCH 0/5] Make num_sprites a per pipe value (v3)

Damien Lespiau damien.lespiau at intel.com
Mon Mar 3 18:31:43 CET 2014


Follow up of:
  http://lists.freedesktop.org/archives/intel-gfx/2014-February/040789.html

With a couple of changes:

  - Fix up the poor style when initializing the per-pipe num_sprites
  - Added more for_each_pipe(pipe) conversion
  - Added a small cleanup patch spotted when doing the previous patch

-- 
Damien

Damien Lespiau (5):
  drm/i915: Use a pipe variable to cycle through the pipes
  drm/i915: Don't declare unnecessary shadowing variable
  drm/i915: Replace a few for_each_pipe(i) by for_each_pipe(pipe)
  drm/i915: Add a for_each_sprite() macro
  drm/i915: Make num_sprites a per-pipe value

 drivers/gpu/drm/i915/i915_debugfs.c  | 15 +++++++--------
 drivers/gpu/drm/i915/i915_dma.c      |  8 ++++++--
 drivers/gpu/drm/i915/i915_drv.h      |  5 +++--
 drivers/gpu/drm/i915/i915_irq.c      | 14 +++++++-------
 drivers/gpu/drm/i915/intel_display.c | 21 +++++++++++----------
 drivers/gpu/drm/i915/intel_pm.c      | 16 ++++++++--------
 6 files changed, 42 insertions(+), 37 deletions(-)

-- 
1.8.3.1




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