[Intel-gfx] [PATCH 0/5] Make num_sprites a per pipe value (v3)
Damien Lespiau
damien.lespiau at intel.com
Mon Mar 3 18:31:43 CET 2014
Follow up of:
http://lists.freedesktop.org/archives/intel-gfx/2014-February/040789.html
With a couple of changes:
- Fix up the poor style when initializing the per-pipe num_sprites
- Added more for_each_pipe(pipe) conversion
- Added a small cleanup patch spotted when doing the previous patch
--
Damien
Damien Lespiau (5):
drm/i915: Use a pipe variable to cycle through the pipes
drm/i915: Don't declare unnecessary shadowing variable
drm/i915: Replace a few for_each_pipe(i) by for_each_pipe(pipe)
drm/i915: Add a for_each_sprite() macro
drm/i915: Make num_sprites a per-pipe value
drivers/gpu/drm/i915/i915_debugfs.c | 15 +++++++--------
drivers/gpu/drm/i915/i915_dma.c | 8 ++++++--
drivers/gpu/drm/i915/i915_drv.h | 5 +++--
drivers/gpu/drm/i915/i915_irq.c | 14 +++++++-------
drivers/gpu/drm/i915/intel_display.c | 21 +++++++++++----------
drivers/gpu/drm/i915/intel_pm.c | 16 ++++++++--------
6 files changed, 42 insertions(+), 37 deletions(-)
--
1.8.3.1
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