[Intel-gfx] [PATCH v2 3/3] drm/i915: Clean up GPU hang message
Chris Wilson
chris at chris-wilson.co.uk
Fri Dec 11 14:59:24 PST 2015
Remove some redundant kernel messages as we deduce a hung GPU and
capture the error state.
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
---
drivers/gpu/drm/i915/i915_irq.c | 16 ++++++----------
1 file changed, 6 insertions(+), 10 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 4cfbd694b3a8..365d4872a67d 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -2963,7 +2963,7 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
struct drm_device *dev = dev_priv->dev;
struct intel_engine_cs *ring;
int i;
- int busy_count = 0, rings_hung = 0;
+ int busy_count = 0;
bool stuck[I915_NUM_RINGS] = { 0 };
#define BUSY 1
#define KICK 5
@@ -3057,17 +3057,13 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
}
for_each_ring(ring, dev_priv, i) {
- if (ring->hangcheck.score >= HANGCHECK_SCORE_RING_HUNG) {
- DRM_INFO("%s on %s\n",
- stuck[i] ? "stuck" : "no progress",
- ring->name);
- rings_hung++;
- }
+ if (ring->hangcheck.score >= HANGCHECK_SCORE_RING_HUNG)
+ return i915_handle_error(dev, true,
+ "%s on %s",
+ stuck[i] ? "No progress" : "Hang",
+ ring->name);
}
- if (rings_hung)
- return i915_handle_error(dev, true, "Ring hung");
-
/* Reset timer in case GPU hangs without another request being added */
if (busy_count)
i915_queue_hangcheck(dev_priv);
--
2.6.3
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