[Intel-gfx] [PATCH i-g-t] tests/gem_render_linear_blits: split into two subtests
Chris Wilson
chris at chris-wilson.co.uk
Wed Feb 18 02:45:46 PST 2015
On Tue, Feb 17, 2015 at 11:40:17AM +0000, tim.gore at intel.com wrote:
> From: Tim Gore <tim.gore at intel.com>
>
> The gem_render_linear_blits test tends to get oom killed
> on low memory (< 4GB) Android systems. This is because the
> test tries to allocate (sysinfo.totalram * 9 / 10) in
> buffer objects and the remaining 10% of memory is not
> always enough for the Android system.
> After a discussion with Chris Wilson I have split this
> test into a "basic" and an "apperture-thrash" subtest,
> in the same way as gem_linear_blits. The basic test
> uses just two buffer objects and the apperture-thrash
> test is skipped if there is insuffiecient memory.
>
> Signed-off-by: Tim Gore <tim.gore at intel.com>
> ---
> tests/gem_render_linear_blits.c | 55 ++++++++++++++++++++++-------------------
> 1 file changed, 30 insertions(+), 25 deletions(-)
>
> diff --git a/tests/gem_render_linear_blits.c b/tests/gem_render_linear_blits.c
> index 60ba831..3a548d3 100644
> --- a/tests/gem_render_linear_blits.c
> +++ b/tests/gem_render_linear_blits.c
> @@ -80,18 +80,14 @@ check_bo(int fd, uint32_t handle, uint32_t val)
> }
> }
>
> -int main(int argc, char **argv)
> +static void run_test (int fd, int count)
> {
> drm_intel_bufmgr *bufmgr;
> struct intel_batchbuffer *batch;
> uint32_t *start_val;
> drm_intel_bo **bo;
> uint32_t start = 0;
> - int i, j, fd, count;
> -
> - igt_simple_init(argc, argv);
> -
> - fd = drm_open_any();
> + int i, j;
>
> render_copy = igt_get_render_copyfunc(intel_get_drm_devid(fd));
> igt_require(render_copy);
> @@ -99,24 +95,6 @@ int main(int argc, char **argv)
> bufmgr = drm_intel_bufmgr_gem_init(fd, 4096);
> batch = intel_batchbuffer_alloc(bufmgr, intel_get_drm_devid(fd));
>
> - count = 0;
> - if (igt_run_in_simulation())
> - count = 2;
> - if (argc > 1)
> - count = atoi(argv[1]);
> -
> - if (count == 0)
> - count = 3 * gem_aperture_size(fd) / SIZE / 2;
> - else if (count < 2) {
> - igt_warn("count must be >= 2\n");
> - return 1;
> - }
> -
> - if (count > intel_get_total_ram_mb() * 9 / 10) {
> - count = intel_get_total_ram_mb() * 9 / 10;
> - igt_info("not enough RAM to run test, reducing buffer count\n");
> - }
> -
> bo = malloc(sizeof(*bo)*count);
> start_val = malloc(sizeof(*start_val)*count);
>
> @@ -153,7 +131,7 @@ int main(int argc, char **argv)
> check_bo(fd, bo[i]->handle, start_val[i]);
>
> if (igt_run_in_simulation())
> - return 0;
> + return;
>
> igt_info("Cyclic blits, backward...\n");
> for (i = 0; i < count * 4; i++) {
> @@ -200,5 +178,32 @@ int main(int argc, char **argv)
> for (i = 0; i < count; i++)
> check_bo(fd, bo[i]->handle, start_val[i]);
>
> + intel_batchbuffer_free(batch);
> + drm_intel_bufmgr_destroy(bufmgr);
> +}
> +
> +int main(int argc, char **argv)
> +{
> + static int fd = 0;
static!
> + int count=0;
> +
> + igt_subtest_init(argc, argv);
> + igt_fixture {
> + fd = drm_open_any();
> + }
> +
> + igt_subtest("basic") {
> + run_test(fd, 2);
> + }
> +
> + igt_subtest("apperture-thrash") {
> + if (argc > 1)
> + count = atoi(argv[1]);
With automated testing we want to perform the same test over and over
again. If it is called aperture-thrash, let's make sure we do!
If anyone ever wants to manually run this with varying amounts of
objects: first they should consider enhancing the test to capture the
scenario of concern, then secondly add the manual option.
> + if (count == 0)
> + count = 3 * gem_aperture_size(fd) / SIZE / 2;
> + igt_require(count > 1);
> + intel_require_memory(count, SIZE, CHECK_RAM);
> + run_test(fd, count);
> + }
> igt_exit();
> }
> --
> 2.3.0
>
--
Chris Wilson, Intel Open Source Technology Centre
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