[Intel-gfx] [PATCH 3/4] drm/i915: Change CHV WIZ hashing mode to 16x4
ville.syrjala at linux.intel.com
ville.syrjala at linux.intel.com
Wed Jan 21 09:38:00 PST 2015
From: Ville Syrjälä <ville.syrjala at linux.intel.com>
I ran a few tests with xonotic and synmark2 trying out the
different WIZ hashing modes on CHV. The results seem to match the
results I got with IVB/HSW when I did the similar tests on them
in the past. That is 16x4 is generally the fastest mode, 8x8 comes
next and finally 8x4. On CHV the difference between the modes is
at most ~1% in most tests. IIRC on IVB/HSW the difference was a little
bigger, but as there doesn't seem to be any real downside to 16x4
let's use it by default.
Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
---
drivers/gpu/drm/i915/intel_ringbuffer.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 2a1a178..0bd3976 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -858,6 +858,18 @@ static int chv_init_workarounds(struct intel_engine_cs *ring)
/* Improve HiZ throughput on CHV. */
WA_SET_BIT_MASKED(HIZ_CHICKEN, CHV_HZ_8X8_MODE_IN_1X);
+ /*
+ * BSpec recommends 8x4 when MSAA is used,
+ * however in practice 16x4 seems fastest.
+ *
+ * Note that PS/WM thread counts depend on the WIZ hashing
+ * disable bit, which we don't touch here, but it's good
+ * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
+ */
+ WA_SET_FIELD_MASKED(GEN7_GT_MODE,
+ GEN6_WIZ_HASHING_MASK,
+ GEN6_WIZ_HASHING_16x4);
+
return 0;
}
--
2.0.5
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