[Intel-gfx] [igt PATCH] gen9: fix gem_render_copy 3d state setup

Imre Deak imre.deak at intel.com
Thu Jan 29 03:01:50 PST 2015


On Thu, 2015-01-29 at 10:51 +0000, Damien Lespiau wrote:
> On Thu, Jan 29, 2015 at 12:03:19AM -0800, Imre Deak wrote:
> > Without emitting the default 3DSTATE_WM_DEPTH_STENCIL state the test
> > will fail.
> > 
> > Signed-off-by: Imre Deak <imre.deak at intel.com>
> 
> Question: Wasn't the golden context supposed to paper over those?

Perhaps, currently the golden context doesn't include this. I put it
here to match what GEN8 copy_render does, but I agree that eventually we
should move it to the golden context. I noticed that a bunch of other
3DSTATE commands are missing, which could explain the failures I see
with other tests (at least piglit-mesa). I'm experimenting now with an
updated golden context to see if it solves those failures.

--Imre




More information about the Intel-gfx mailing list