[Intel-gfx] [PATCH 1/3] drm/i915: Make fb user dirty operation to invalidate frontbuffer
Vivi, Rodrigo
rodrigo.vivi at intel.com
Mon Jul 6 09:43:07 PDT 2015
On Fri, 2015-07-03 at 09:10 +0200, Daniel Vetter wrote:
> On Thu, Jul 02, 2015 at 04:41:32PM +0000, Vivi, Rodrigo wrote:
> > On Thu, 2015-07-02 at 13:03 -0300, Paulo Zanoni wrote:
> > > 2015-06-30 20:42 GMT-03:00 Rodrigo Vivi <rodrigo.vivi at intel.com>:
> > > > Let's do a frontbuffer invalidation on dirty fb.
> > > > To be used for DIRTYFB drm ioctl.
> > > >
> > > > This patch solves the biggest PSR known issue, that is
> > > > missed screen updates during boot, mainly when there is a splash
> > > > screen involved like plymouth.
> > > >
> > > > Plymoth will do a modeset over ioctl that flushes frontbuffer
> > > > tracking and PSR gets back to work while it cannot track the
> > > > screen updates and exit properly. However plymouth also uses
> > > > a dirtyfb ioctl whenever updating the screen. So let's use it
> > > > to invalidate PSR back again.
> > > >
> > > > v2: Remove ORIGIN_FB_DIRTY and use ORIGIN_GTT instead since dirty
> > > > callback is just called after few screen updates and not on
> > > > everyone as pointed by Daniel.
> > > >
> > > > Cc: Daniel Vetter <daniel.vetter at ffwll.ch>
> > > > Signed-off-by: Rodrigo Vivi <rodrigo.vivi at intel.com>
> > > > ---
> > > > drivers/gpu/drm/i915/intel_display.c | 18 ++++++++++++++++++
> > > > 1 file changed, 18 insertions(+)
> > > >
> > > > diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
> > > > index 724b0e3..b55b1b6 100644
> > > > --- a/drivers/gpu/drm/i915/intel_display.c
> > > > +++ b/drivers/gpu/drm/i915/intel_display.c
> > > > @@ -14393,9 +14393,27 @@ static int intel_user_framebuffer_create_handle(struct drm_framebuffer *fb,
> > > > return drm_gem_handle_create(file, &obj->base, handle);
> > > > }
> > > >
> > > > +static int intel_user_framebuffer_dirty(struct drm_framebuffer *fb,
> > > > + struct drm_file *file,
> > > > + unsigned flags, unsigned color,
> > > > + struct drm_clip_rect *clips,
> > > > + unsigned num_clips)
> > >
> > > You don't need the white space on the lines above, just the tabs.
> > >
> > > > +{
> > > > + struct drm_device *dev = fb->dev;
> > > > + struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
> > > > + struct drm_i915_gem_object *obj = intel_fb->obj;
> > > > +
> > > > + mutex_lock(&dev->struct_mutex);
> > > > + intel_fb_obj_invalidate(obj, ORIGIN_GTT);
> > >
> > > As far as I understood from my brief investigation, the dirty IOCTL
> > > just says "hey, I'm done writing on the memory, you can flush things
> > > now", and if the user writes on the buffer again later, it will need
> > > to call the dirty IOCTL again. So shouldn't we call
> > > intel_fb_obj_flush(obj, false) here? It seems this was also pointed by
> > > Daniel on the first review. It would be better because it would allow
> > > us to actually keep PSR/FBC enabled.
> >
> > The flush caused by the dumb modeset ioctl is exactly what I want to
> > revert here.
> >
> > Well, I just tested to double check here and flush makes me to miss
> > screen updates. (triple checked with retired = true as well just in
> > case)
> >
> > fbdev comes to place and invalidated frontbuffer, then plymouth does a
> > flush that makes psr start working when it should continue disabled.
> > Continue flushing it doesn't solve the problem, just ratify it.
> >
> > But beside the issue that it is solving I don't believe we want is a
> > flush anyway. There is something writing directly to frontbuffer with no
> > invalidation. The dirty call is supposed to be a damage call that
> > actually tells something on the screen got written and needs to be
> > updated if it hasn't still. In our cause this is exactly the frontbuffer
> > invalidate, not the flush.
> >
> > The flush place would be after it really stopped doing something, but
> > since I don't trust it I prefer to let it invalidated until next flip.
>
> See my review on the first round of this patch: dirtyfb _is_ a flush. If
> it's not enough then there's some other problems still around.
Well, the flush itself in the way it is defined is to flush frontbuffer
bits and put power saving features back to work. PSR flush for instance
doesn't exit on every flush. Only in the cases that we know HW tracking
doesn't work.
One possibility would be change PSR to respect that all flush always is
invalidate (exit) + flush fb_bits. But I'm against this since PSR on
core platforms doesn't have SW trackking ext and it wasn't implemented
to be fully enabled/disabled every time.
Another idea on this line is to make flushs know origins or at least a
boolean to separate cases where flush must be handled as flush bits +
continue working or invalidate + flush bits + start working again
Please let me know what you think.
But putting flushs on this dirty callback is currently useless because
flush just tells psr to continue working without getting screen updates.
Well, this is the most important discussion for now, but also even we
change flush interface or only in PSR I'm not sure this will work.
This dirty case happens in the middle of fbdev and when it gives control
back to fbcon psr would be working without no one else invalidate or
flushing it and we would miss screen updates anyway.
But in this case I understand this is a hack and if we put the
invalidate there I should also put a FIXME XXX explaining that...
> -Daniel
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