[Intel-gfx] [PATCH 3/3] drm/i915: Use intel_plane_obj_offset from more places

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Tue Jun 16 03:17:11 PDT 2015


On 05/28/2015 03:09 PM, Daniel Vetter wrote:
> On Thu, May 28, 2015 at 01:36:54PM +0100, Chris Wilson wrote:
>> On Thu, May 28, 2015 at 02:24:40PM +0200, Daniel Vetter wrote:
>>> On Thu, May 28, 2015 at 09:58:30AM +0100, Tvrtko Ursulin wrote:
>>>>
>>>> On 05/27/2015 10:15 PM, Chris Wilson wrote:
>>>>> On Wed, May 27, 2015 at 10:52:34AM +0100, Tvrtko Ursulin wrote:
>>>>>> From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>>>>>>
>>>>>> These are the display call sites so should use the proper helper.
>>>>>>
>>>>>> Also requires intel_plane_obj_offset to assume normal view when
>>>>>> plane pointer is not available.
>>>>>
>>>>> Eugh. If only the plane stored the offset, bonus marks for storing the
>>>>> vma cookie, then we would not have to keep recomputing the view and
>>>>> searching every single time...
>>>>
>>>> Well, the patch even decreases the number of searches! :)
>>>>
>>>> And we don't recompute when querying the offset - it just figures out what
>>>> type of vma it should look for. So I think it doesn't prevent any future
>>>> caching improvements. It actually makes it easier since it consolidates the
>>>> query.
>>>>
>>>> I'll need this, or something like it, for some future work. So at the very
>>>> moment I am not too bothered if this goes in or not.
>>>
>>> Yeah unfortunately we can't eliminate the view searches completely since
>>> the view depends upon fb + plane_state. So not perfectly aligned with our
>>> hw ... Otherwise I'd agree, caching the view in the fb would be neat.
>>
>> Not in the fb, in the plane_state. We acquire the vma for the plane
>> during prepare and then we should be using that vma reference for the
>> lifetime of that atomic plane state.
>
> Hm right that should work. And the pin will make sure it won't go poof
> prematurely.

Maybe I could do this, but at the moment I have no idea how that would 
work from intelfb_alloc who calls pin_and_fence with no state.

I could keep intel_plan_obj_offsets at all call sites and either return 
cached (say plane_state->disp_addr) address or "compute" and cache it, 
but, how would I know cached address is valid or not on startup?

I assume plane state is all initialized to zeros? And zero as a display 
address is valid AFAIK?

Do we have a intel_plane_state "constructor" somewhere which could set 
"intel_plane_state->disp_addr = -1", and so later intel_plane_obj_offset 
would know what to do?

And whatever can be done can also be done on top of this patch, which 
actually fixes things from the current state.

Regards,

Tvrtko


More information about the Intel-gfx mailing list