[Intel-gfx] [PATCH 7/7] drm/i915/skl: Take 90/270 rotation into account in watermark calculations

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Mon Mar 23 07:16:47 PDT 2015


On 03/23/2015 02:12 PM, Daniel Vetter wrote:
> On Mon, Mar 23, 2015 at 11:10:38AM +0000, Tvrtko Ursulin wrote:
>> From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>>
>> v2: Pass in rotation info to sprite plane updates as well.
>>
>> v3: Use helper to determine 90/270 rotation. (Michel Thierry)
>>
>> v4: Rebased for fb modifiers and atomic changes.
>>
>> For: VIZ-4546
>> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>> Reviewed-by: Michel Thierry <michel.thierry at intel.com> (v3)
>> Reviewed-by: Joonas Lahtinen <joonas.lahtinen at linux.intel.com>
>
> Merged the entire series, thanks. I noticed though that we don't yet
> expose 90/270 rotation to userspace, I guess that'll happen when the
> tests/userspace are ready?

Thank you!

And correct - Sonika has a patch series which needs to be rebased on top 
of this and which actually adds plane programming and exposes the plane 
properties. Plus kms_rotation_crc extensions of course.

Regards,

Tvrtko


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