[Intel-gfx] [PATCH] drm/i915: Correcting proper src & dst height - width comparision for 90/270 rotation.
Ville Syrjälä
ville.syrjala at linux.intel.com
Wed Nov 18 04:14:04 PST 2015
On Wed, Nov 18, 2015 at 05:19:26PM +0530, Nabendu Maiti wrote:
> On 90/270 rotation case source width and height was not compared
> properly with destination height and width check plane.Which added
> erroneous check while doing scaling or normal 90/270 rotation.
>
> Signed-off-by: Nabendu Maiti <nabendu.bikash.maiti at intel.com>
> ---
> drivers/gpu/drm/i915/intel_display.c | 22 ++++++++++++++++++++--
> 1 file changed, 20 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
> index 688d484..cd5bb28 100644
> --- a/drivers/gpu/drm/i915/intel_display.c
> +++ b/drivers/gpu/drm/i915/intel_display.c
> @@ -13723,6 +13723,9 @@ intel_check_primary_plane(struct drm_plane *plane,
> int min_scale = DRM_PLANE_HELPER_NO_SCALING;
> int max_scale = DRM_PLANE_HELPER_NO_SCALING;
> bool can_position = false;
> + struct drm_rect *src = &state->src;
> + struct drm_rect *dest = &state->dst;
> + int ret = -1;
>
> /* use scaler when colorkey is not required */
> if (INTEL_INFO(plane->dev)->gen >= 9 &&
> @@ -13732,11 +13735,26 @@ intel_check_primary_plane(struct drm_plane *plane,
> can_position = true;
> }
>
> - return drm_plane_helper_check_update(plane, crtc, fb, &state->src,
> - &state->dst, &state->clip,
> + /*
> + * FIXME the following code does a bunch of fuzzy adjustments to the
> + * coordinates and sizes for rotations. We probably need some way to
> + * decide whether more strict checking should be done instead.
> + */
> + if (fb)
> + drm_rect_rotate(src, fb->width << 16, fb->height << 16,
> + state->base.rotation);
> +
> + ret = drm_plane_helper_check_update(plane, crtc, fb, src,
> + dest, &state->clip,
> min_scale, max_scale,
> can_position, true,
> &state->visible);
> +
> + /* Restore the originl unrotated co-ordinates */
> + if (fb)
> + drm_rect_rotate_inv(src, fb->width << 16, fb->height << 16,
> + state->base.rotation);
We should put the rotation handling into helper. And someone should
really just move all the good code from intel_sprite into the helper
instead of having two totally different ways of doing things.
> + return ret;
> }
>
> static void
> --
> 1.9.1
>
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--
Ville Syrjälä
Intel OTC
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