[Intel-gfx] [PATCH] drm/i915: Add BXT Sprite plane fractional scalings
Maiti, Nabendu Bikash
nabendu.bikash.maiti at intel.com
Wed Nov 18 05:07:17 PST 2015
On 11/18/2015 5:41 PM, Ville Syrjälä wrote:
> On Wed, Nov 18, 2015 at 05:13:01PM +0530, Nabendu Maiti wrote:
>> On older platforms scalers/cliping used to provide destination size an
>> exact multiple of src size.
>> Gen-9 and above support fractional ratio of dst/src so that source is
>> not manipulated to meet the exact multiple factor.
>>
>> Signed-off-by: Nabendu Maiti <nabendu.bikash.maiti at intel.com>
>> ---
>> drivers/gpu/drm/i915/intel_sprite.c | 48 +++++++++++++++++++++----------------
>> 1 file changed, 28 insertions(+), 20 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
>> index 2b96f33..e8c17ae 100644
>> --- a/drivers/gpu/drm/i915/intel_sprite.c
>> +++ b/drivers/gpu/drm/i915/intel_sprite.c
>> @@ -813,29 +813,37 @@ intel_check_sprite_plane(struct drm_plane *plane,
>> crtc_h = drm_rect_height(dst);
>>
>> if (state->visible) {
>> - /* check again in case clipping clamped the results */
>> - hscale = drm_rect_calc_hscale(src, dst, min_scale, max_scale);
>> - if (hscale < 0) {
>> - DRM_DEBUG_KMS("Horizontal scaling factor out of limits\n");
>> - drm_rect_debug_print("src: ", src, true);
>> - drm_rect_debug_print("dst: ", dst, false);
>> -
>> - return hscale;
>> - }
>>
>> - vscale = drm_rect_calc_vscale(src, dst, min_scale, max_scale);
>> - if (vscale < 0) {
>> - DRM_DEBUG_KMS("Vertical scaling factor out of limits\n");
>> - drm_rect_debug_print("src: ", src, true);
>> - drm_rect_debug_print("dst: ", dst, false);
>> + /* Gen 9 and above has fractional scaling support */
>> + if (INTEL_INFO(plane->dev)->gen < 9) {
>>
>> - return vscale;
>> - }
>> + /* check again in case clipping clamped the results */
>> + hscale = drm_rect_calc_hscale(src, dst, min_scale, max_scale);
>> + if (hscale < 0) {
>> + DRM_DEBUG_KMS("Horizontal scaling factor out of limits\n");
>> + drm_rect_debug_print("src: ", src, true);
>> + drm_rect_debug_print("dst: ", dst, false);
>> +
>> + return hscale;
>> + }
>> +
>> + vscale = drm_rect_calc_vscale(src, dst, min_scale, max_scale);
>> + if (vscale < 0) {
>> + DRM_DEBUG_KMS("Vertical scaling factor out of limits\n");
>> + drm_rect_debug_print("src: ", src, true);
>> + drm_rect_debug_print("dst: ", dst, false);
>>
>> - /* Make the source viewport size an exact multiple of the scaling factors. */
>> - drm_rect_adjust_size(src,
>> - drm_rect_width(dst) * hscale - drm_rect_width(src),
>> - drm_rect_height(dst) * vscale - drm_rect_height(src));
>> + return vscale;
>> + }
>> +
>> + /*
>> + * Make the source viewport size an exact
>> + * multiple of the scaling factors.
>> + */
>> + drm_rect_adjust_size(src,
>> + drm_rect_width(dst) * hscale - drm_rect_width(src),
>> + drm_rect_height(dst) * vscale - drm_rect_height(src));
>> + }
> NAK. This code just makes sure the actual scaling ratio matches what we
> calculated. As in there may have been some amount of rounding involved
> etc.
>
> The part you actually want to change is what comes after this where we
> throw away the fractional part of the coordinates. And then you need to
> change the actual hw programming so that we actually feed the sub-pixel
> coordinates to the hardware.
In line
drm_rect_adjust_size(src,
+ drm_rect_width(dst) * hscale - drm_rect_width(src),
+ drm_rect_height(dst) * vscale - drm_rect_height(src));
I think we throw away the fractional part, which modifies the src,rectangle. In commit we use the modified state->src size.
>>
>> drm_rect_rotate_inv(src, fb->width << 16, fb->height << 16,
>> state->base.rotation);
>> --
>> 1.9.1
>>
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