[Intel-gfx] [PATCH] drm/i915: add kerneldoc for i915_audio_component

Daniel Vetter daniel at ffwll.ch
Wed Sep 2 05:18:29 PDT 2015


On Wed, Sep 02, 2015 at 02:12:24PM +0800, libin.yang at intel.com wrote:
> From: Libin Yang <libin.yang at intel.com>
> 
> Add the kerneldoc for i915_audio_component in i915_component.h
> 
> Signed-off-by: Libin Yang <libin.yang at intel.com>
> ---
>  include/drm/i915_component.h | 39 ++++++++++++++++++++++++---------------
>  1 file changed, 24 insertions(+), 15 deletions(-)
> 
> diff --git a/include/drm/i915_component.h b/include/drm/i915_component.h
> index 8ad6f1b..187acc8 100644
> --- a/include/drm/i915_component.h
> +++ b/include/drm/i915_component.h
> @@ -24,23 +24,32 @@
>  #ifndef _I915_COMPONENT_H_
>  #define _I915_COMPONENT_H_
>  
> +/**
> + * struct i915_audio_component_ops - callbacks defined in gfx driver
> + * @owner: the module owner
> + * @get_power: get the POWER_DOMAIN_AUDIO power well
> + * @put_power: put the POWER_DOMAIN_AUDIO power well
> + * @codec_wake_override: Enable/Disable generating the codec wake signal
> + * @get_cdclk_freq: get the Core Display Clock in KHz
> + * @sync_audio_rate: set n/cts based on the sample rate
> + */
> +struct i915_audio_component_ops {
> +	struct module *owner;

New kerneldoc in 4.3 allows you to split structure documentation up into
per-member comments. Especially with vtables I think this makes a lot of
sense, since then you have enough space to document where and how exactly
a given hook is called (looks, place in the overall sequence).

Also please include your stancas in the drm.tmpl docbook template,
otherwise it won't be included in the html docs. And finally please add a
DOC: overview section which explains at a high level how i915 and
hda-intel corporate for hdmi/dp audio.

Thanks, Daniel

> +	void (*get_power)(struct device *);
> +	void (*put_power)(struct device *);
> +	void (*codec_wake_override)(struct device *, bool enable);
> +	int (*get_cdclk_freq)(struct device *);
> +	int (*sync_audio_rate)(struct device *, int port, int rate);
> +};
> +
> +/**
> + * struct i915_audio_component - used for audio video interaction
> + * @dev: the device from gfx driver
> + * @ops: callback for audio driver calling
> + */
>  struct i915_audio_component {
>  	struct device *dev;
> -
> -	const struct i915_audio_component_ops {
> -		struct module *owner;
> -		void (*get_power)(struct device *);
> -		void (*put_power)(struct device *);
> -		void (*codec_wake_override)(struct device *, bool enable);
> -		int (*get_cdclk_freq)(struct device *);
> -		/**
> -		 * @sync_audio_rate: set n/cts based on the sample rate
> -		 *
> -		 * Called from audio driver. After audio driver sets the
> -		 * sample rate, it will call this function to set n/cts
> -		 */
> -		int (*sync_audio_rate)(struct device *, int port, int rate);
> -	} *ops;
> +	const struct i915_audio_component_ops *ops;
>  };
>  
>  #endif /* _I915_COMPONENT_H_ */
> -- 
> 1.9.1
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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