[Intel-gfx] [PATCH 05/23] drm: Add structure to set/get a CTM color property
Ville Syrjälä
ville.syrjala at linux.intel.com
Tue Sep 22 08:22:08 PDT 2015
On Wed, Sep 16, 2015 at 11:07:02PM +0530, Shashank Sharma wrote:
> From: Kausal Malladi <kausalmalladi at gmail.com>
>
> Color Manager framework defines a color correction property for color
> space transformation and Gamut mapping. This property is called CTM (Color
> Transformation Matrix).
>
> This patch adds a new structure in DRM layer for CTM.
> This structure can be used by all user space agents to
> configure CTM coefficients for color correction.
>
> Signed-off-by: Shashank Sharma <shashank.sharma at intel.com>
> Signed-off-by: Kausal Malladi <kausalmalladi at gmail.com>
> ---
> include/uapi/drm/drm.h | 12 ++++++++++++
> 1 file changed, 12 insertions(+)
>
> diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
> index f72b916..9580772 100644
> --- a/include/uapi/drm/drm.h
> +++ b/include/uapi/drm/drm.h
> @@ -867,6 +867,18 @@ struct drm_palette {
> struct drm_r32g32b32 lut[0];
> };
>
> +struct drm_ctm {
> + /* Structure version. Should be 1 currently */
> + __u32 version;
> + /*
> + * Each value is in S31.32 format.
> + * This is 3x3 matrix in row major format.
I'm not sure that exlains things. Maybe sketch the math equation here
(something like what I put in i915_reg.h for the CHV sprite CSC). Which
reminds me: what are we going to do about the pre/post offset stuff? I
was sort of expecting to see it here, but maybe you put those into
separate properties?
> + * Integer part will be clipped to nearest
> + * max/min boundary as supported by the HW platform.
> + */
> + __s64 ctm_coeff[9];
ctm_ prefix seems superfluous. Also could maybe use some comment
explaining what ctm is?
> +};
> +
> /* typedef area */
> #ifndef __KERNEL__
> typedef struct drm_clip_rect drm_clip_rect_t;
> --
> 1.9.1
>
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--
Ville Syrjälä
Intel OTC
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