[Intel-gfx] [PATCH 3/9] drm/i915: Move intel_prepare_plane_fb() and intel_cleanup_plane_fb()
Chris Wilson
chris at chris-wilson.co.uk
Wed Aug 31 09:11:04 UTC 2016
In the next patch, a few rearrangements are made to make these static.
First, we move them so the changes are not lost in the noise.
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
---
drivers/gpu/drm/i915/intel_display.c | 239 ++++++++++++++++++-----------------
1 file changed, 120 insertions(+), 119 deletions(-)
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 5811d4e0a6c7..39a0380f6b55 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -14052,6 +14052,126 @@ static int intel_atomic_check(struct drm_device *dev,
return calc_watermark_data(state);
}
+/**
+ * intel_prepare_plane_fb - Prepare fb for usage on plane
+ * @plane: drm plane to prepare for
+ * @fb: framebuffer to prepare for presentation
+ *
+ * Prepares a framebuffer for usage on a display plane. Generally this
+ * involves pinning the underlying object and updating the frontbuffer tracking
+ * bits. Some older platforms need special physical address handling for
+ * cursor planes.
+ *
+ * Must be called with struct_mutex held.
+ *
+ * Returns 0 on success, negative error code on failure.
+ */
+int
+intel_prepare_plane_fb(struct drm_plane *plane,
+ struct drm_plane_state *new_state)
+{
+ struct drm_device *dev = plane->dev;
+ struct drm_framebuffer *fb = new_state->fb;
+ struct drm_i915_gem_object *obj = intel_fb_obj(fb);
+ struct drm_i915_gem_object *old_obj = intel_fb_obj(plane->state->fb);
+ struct reservation_object *resv;
+ int ret = 0;
+
+ if (!obj && !old_obj)
+ return 0;
+
+ if (old_obj) {
+ struct drm_crtc_state *crtc_state =
+ drm_atomic_get_existing_crtc_state(new_state->state, plane->state->crtc);
+
+ /* Big Hammer, we also need to ensure that any pending
+ * MI_WAIT_FOR_EVENT inside a user batch buffer on the
+ * current scanout is retired before unpinning the old
+ * framebuffer. Note that we rely on userspace rendering
+ * into the buffer attached to the pipe they are waiting
+ * on. If not, userspace generates a GPU hang with IPEHR
+ * point to the MI_WAIT_FOR_EVENT.
+ *
+ * This should only fail upon a hung GPU, in which case we
+ * can safely continue.
+ */
+ if (needs_modeset(crtc_state))
+ ret = i915_gem_object_wait_rendering(old_obj, true);
+ if (ret) {
+ /* GPU hangs should have been swallowed by the wait */
+ WARN_ON(ret == -EIO);
+ return ret;
+ }
+ }
+
+ if (!obj)
+ return 0;
+
+ /* For framebuffer backed by dmabuf, wait for fence */
+ resv = i915_gem_object_get_dmabuf_resv(obj);
+ if (resv) {
+ long lret;
+
+ lret = reservation_object_wait_timeout_rcu(resv, false, true,
+ MAX_SCHEDULE_TIMEOUT);
+ if (lret == -ERESTARTSYS)
+ return lret;
+
+ WARN(lret < 0, "waiting returns %li\n", lret);
+ }
+
+ if (plane->type == DRM_PLANE_TYPE_CURSOR &&
+ INTEL_INFO(dev)->cursor_needs_physical) {
+ int align = IS_I830(dev) ? 16 * 1024 : 256;
+ ret = i915_gem_object_attach_phys(obj, align);
+ if (ret)
+ DRM_DEBUG_KMS("failed to attach phys object\n");
+ } else {
+ struct i915_vma *vma;
+
+ vma = intel_pin_and_fence_fb_obj(fb, new_state->rotation);
+ if (IS_ERR(vma))
+ ret = PTR_ERR(vma);
+ }
+
+ if (ret == 0) {
+ new_state->fence =
+ &i915_gem_active_get(&obj->last_write,
+ &obj->base.dev->struct_mutex)->fence;
+ }
+
+ return ret;
+}
+
+/**
+ * intel_cleanup_plane_fb - Cleans up an fb after plane use
+ * @plane: drm plane to clean up for
+ * @fb: old framebuffer that was on plane
+ *
+ * Cleans up a framebuffer that has just been removed from a plane.
+ *
+ * Must be called with struct_mutex held.
+ */
+void
+intel_cleanup_plane_fb(struct drm_plane *plane,
+ struct drm_plane_state *old_state)
+{
+ struct drm_device *dev = plane->dev;
+ struct intel_plane_state *old_intel_state;
+ struct drm_i915_gem_object *old_obj = intel_fb_obj(old_state->fb);
+ struct drm_i915_gem_object *obj = intel_fb_obj(plane->state->fb);
+
+ old_intel_state = to_intel_plane_state(old_state);
+
+ if (!obj && !old_obj)
+ return;
+
+ if (old_obj && (plane->type != DRM_PLANE_TYPE_CURSOR ||
+ !INTEL_INFO(dev)->cursor_needs_physical))
+ intel_unpin_fb_obj(old_state->fb, old_state->rotation);
+}
+
+
static int intel_atomic_prepare_commit(struct drm_device *dev,
struct drm_atomic_state *state,
bool nonblock)
@@ -14594,125 +14714,6 @@ static const struct drm_crtc_funcs intel_crtc_funcs = {
.atomic_destroy_state = intel_crtc_destroy_state,
};
-/**
- * intel_prepare_plane_fb - Prepare fb for usage on plane
- * @plane: drm plane to prepare for
- * @fb: framebuffer to prepare for presentation
- *
- * Prepares a framebuffer for usage on a display plane. Generally this
- * involves pinning the underlying object and updating the frontbuffer tracking
- * bits. Some older platforms need special physical address handling for
- * cursor planes.
- *
- * Must be called with struct_mutex held.
- *
- * Returns 0 on success, negative error code on failure.
- */
-int
-intel_prepare_plane_fb(struct drm_plane *plane,
- struct drm_plane_state *new_state)
-{
- struct drm_device *dev = plane->dev;
- struct drm_framebuffer *fb = new_state->fb;
- struct drm_i915_gem_object *obj = intel_fb_obj(fb);
- struct drm_i915_gem_object *old_obj = intel_fb_obj(plane->state->fb);
- struct reservation_object *resv;
- int ret = 0;
-
- if (!obj && !old_obj)
- return 0;
-
- if (old_obj) {
- struct drm_crtc_state *crtc_state =
- drm_atomic_get_existing_crtc_state(new_state->state, plane->state->crtc);
-
- /* Big Hammer, we also need to ensure that any pending
- * MI_WAIT_FOR_EVENT inside a user batch buffer on the
- * current scanout is retired before unpinning the old
- * framebuffer. Note that we rely on userspace rendering
- * into the buffer attached to the pipe they are waiting
- * on. If not, userspace generates a GPU hang with IPEHR
- * point to the MI_WAIT_FOR_EVENT.
- *
- * This should only fail upon a hung GPU, in which case we
- * can safely continue.
- */
- if (needs_modeset(crtc_state))
- ret = i915_gem_object_wait_rendering(old_obj, true);
- if (ret) {
- /* GPU hangs should have been swallowed by the wait */
- WARN_ON(ret == -EIO);
- return ret;
- }
- }
-
- if (!obj)
- return 0;
-
- /* For framebuffer backed by dmabuf, wait for fence */
- resv = i915_gem_object_get_dmabuf_resv(obj);
- if (resv) {
- long lret;
-
- lret = reservation_object_wait_timeout_rcu(resv, false, true,
- MAX_SCHEDULE_TIMEOUT);
- if (lret == -ERESTARTSYS)
- return lret;
-
- WARN(lret < 0, "waiting returns %li\n", lret);
- }
-
- if (plane->type == DRM_PLANE_TYPE_CURSOR &&
- INTEL_INFO(dev)->cursor_needs_physical) {
- int align = IS_I830(dev) ? 16 * 1024 : 256;
- ret = i915_gem_object_attach_phys(obj, align);
- if (ret)
- DRM_DEBUG_KMS("failed to attach phys object\n");
- } else {
- struct i915_vma *vma;
-
- vma = intel_pin_and_fence_fb_obj(fb, new_state->rotation);
- if (IS_ERR(vma))
- ret = PTR_ERR(vma);
- }
-
- if (ret == 0) {
- new_state->fence =
- &i915_gem_active_get(&obj->last_write,
- &obj->base.dev->struct_mutex)->fence;
- }
-
- return ret;
-}
-
-/**
- * intel_cleanup_plane_fb - Cleans up an fb after plane use
- * @plane: drm plane to clean up for
- * @fb: old framebuffer that was on plane
- *
- * Cleans up a framebuffer that has just been removed from a plane.
- *
- * Must be called with struct_mutex held.
- */
-void
-intel_cleanup_plane_fb(struct drm_plane *plane,
- struct drm_plane_state *old_state)
-{
- struct drm_device *dev = plane->dev;
- struct intel_plane_state *old_intel_state;
- struct drm_i915_gem_object *old_obj = intel_fb_obj(old_state->fb);
- struct drm_i915_gem_object *obj = intel_fb_obj(plane->state->fb);
-
- old_intel_state = to_intel_plane_state(old_state);
-
- if (!obj && !old_obj)
- return;
-
- if (old_obj && (plane->type != DRM_PLANE_TYPE_CURSOR ||
- !INTEL_INFO(dev)->cursor_needs_physical))
- intel_unpin_fb_obj(old_state->fb, old_state->rotation);
-}
-
int
skl_max_scale(struct intel_crtc *intel_crtc, struct intel_crtc_state *crtc_state)
{
--
2.9.3
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