[Intel-gfx] [PATCH v2 05/25] drm/i915: Update a couple of hangcheck comments to talk about engines
Chris Wilson
chris at chris-wilson.co.uk
Fri Jul 22 09:03:32 UTC 2016
We still have lots of comments that refer to the old ring when we mean
struct intel_engine_cs and its hardware correspondence. This patch fixes
an instance inside hangcheck to talk about engines.
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
---
drivers/gpu/drm/i915/i915_irq.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 7104dc1463eb..f5bf4f913a91 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -3140,13 +3140,13 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
}
} else {
/* We always increment the hangcheck score
- * if the ring is busy and still processing
+ * if the engine is busy and still processing
* the same request, so that no single request
* can run indefinitely (such as a chain of
* batches). The only time we do not increment
* the hangcheck score on this ring, if this
- * ring is in a legitimate wait for another
- * ring. In that case the waiting ring is a
+ * engine is in a legitimate wait for another
+ * engine. In that case the waiting engine is a
* victim and we want to be sure we catch the
* right culprit. Then every time we do kick
* the ring, add a small increment to the
--
2.8.1
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