[Intel-gfx] [PATCH v2 05/25] drm/i915: Update a couple of hangcheck comments to talk about engines

Chris Wilson chris at chris-wilson.co.uk
Fri Jul 22 09:03:32 UTC 2016


We still have lots of comments that refer to the old ring when we mean
struct intel_engine_cs and its hardware correspondence. This patch fixes
an instance inside hangcheck to talk about engines.

Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
---
 drivers/gpu/drm/i915/i915_irq.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 7104dc1463eb..f5bf4f913a91 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -3140,13 +3140,13 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
 				}
 			} else {
 				/* We always increment the hangcheck score
-				 * if the ring is busy and still processing
+				 * if the engine is busy and still processing
 				 * the same request, so that no single request
 				 * can run indefinitely (such as a chain of
 				 * batches). The only time we do not increment
 				 * the hangcheck score on this ring, if this
-				 * ring is in a legitimate wait for another
-				 * ring. In that case the waiting ring is a
+				 * engine is in a legitimate wait for another
+				 * engine. In that case the waiting engine is a
 				 * victim and we want to be sure we catch the
 				 * right culprit. Then every time we do kick
 				 * the ring, add a small increment to the
-- 
2.8.1



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