[Intel-gfx] [PATCH 03/11] drm/i915/tdr: Update reset_in_progress to account for engine reset

Arun Siluvery arun.siluvery at linux.intel.com
Wed Jul 27 11:16:04 UTC 2016


On 26/07/2016 22:52, Chris Wilson wrote:
> On Tue, Jul 26, 2016 at 05:40:49PM +0100, Arun Siluvery wrote:
>> Now that we track reset progress using separate set of flags, update it to
>> account for engine reset as well.
>>
>> A bit corresponding engine->id is set if reset is in progress for that
>> engine. Bit0 is for full gpu reset.
>>
>> Signed-off-by: Arun Siluvery <arun.siluvery at linux.intel.com>
>> ---
>>   drivers/gpu/drm/i915/i915_drv.h | 16 +++++++++++++++-
>>   1 file changed, 15 insertions(+), 1 deletion(-)
>>
>> diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
>> index 11436e7..125fafa 100644
>> --- a/drivers/gpu/drm/i915/i915_drv.h
>> +++ b/drivers/gpu/drm/i915/i915_drv.h
>> @@ -1403,6 +1403,8 @@ struct i915_gpu_error {
>>   #define I915_RESET_IN_PROGRESS	0
>>   #define I915_WEDGED		(BITS_PER_LONG-1)
>>
>> +	unsigned long engine_reset_count[I915_NUM_ENGINES];
>> +
>>   	/**
>>   	 * Waitqueue to signal when a hang is detected. Used to for waiters
>>   	 * to release the struct_mutex for the reset to procede.
>> @@ -3194,9 +3196,10 @@ i915_gem_find_active_request(struct intel_engine_cs *engine);
>>   void i915_gem_retire_requests(struct drm_i915_private *dev_priv);
>>   void i915_gem_retire_requests_ring(struct intel_engine_cs *engine);
>>
>> +/* indicates the progress of engine reset or full gpu reset */
>>   static inline bool i915_reset_in_progress(struct i915_gpu_error *error)
>>   {
>> -	return test_bit(I915_RESET_IN_PROGRESS, &error->flags);
>> +	return unlikely(READ_ONCE(error->flags) & ~BIT(I915_WEDGED));
>>   }
>>
>>   static inline bool i915_terminally_wedged(struct i915_gpu_error *error)
>> @@ -3214,6 +3217,17 @@ static inline u32 i915_reset_count(struct i915_gpu_error *error)
>>   	return READ_ONCE(error->reset_count);
>>   }
>>
>> +static inline bool i915_full_gpu_reset_in_progress(struct i915_gpu_error *error)
>> +{
>> +	return test_bit(I915_RESET_IN_PROGRESS, &error->flags);
>> +}
>> +
>> +static inline bool i915_engine_reset_in_progress(struct i915_gpu_error *error,
>> +						 struct intel_engine_cs *engine)
>> +{
>> +	return test_bit(engine->id + 1, &error->flags);
>> +}
>
> ?
>
> A totally unexplained change. If it is because you think to want to break
> waiters on struct_mutex, try again.
So you don't want error->flags to include engine reset bits?
ok, it should be possible to use engine_mask itself.

Next patch separates engine reset and full gpu reset in separate 
functions, for branching purposes i915_full_gpu_reset_in_progress() is 
added, is this ok or directly use test_bit() ?

regards
Arun


> -Chris
>



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