[Intel-gfx] [PATCH v3 28/33] drm/i915: No need to wait for idle on L3 remap
Chris Wilson
chris at chris-wilson.co.uk
Fri Jun 3 14:37:11 UTC 2016
As the L3 remapping is applied before the next execution, there is no
need to wait until all previous uses are idle, the application will not
occur any sooner.
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen at linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala at intel.com>
---
drivers/gpu/drm/i915/i915_sysfs.c | 7 -------
1 file changed, 7 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_sysfs.c b/drivers/gpu/drm/i915/i915_sysfs.c
index 02507bfc8def..a6e90fe05a1e 100644
--- a/drivers/gpu/drm/i915/i915_sysfs.c
+++ b/drivers/gpu/drm/i915/i915_sysfs.c
@@ -227,13 +227,6 @@ i915_l3_write(struct file *filp, struct kobject *kobj,
}
}
- ret = i915_gpu_idle(drm_dev);
- if (ret) {
- kfree(temp);
- mutex_unlock(&drm_dev->struct_mutex);
- return ret;
- }
-
/* TODO: Ideally we really want a GPU reset here to make sure errors
* aren't propagated. Since I cannot find a stable way to reset the GPU
* at this point it is left as a TODO.
--
2.8.1
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