[Intel-gfx] [PATCH 04/62] drm/i915: Restore waitboost credit to the synchronous waiter

Daniel Vetter daniel at ffwll.ch
Wed Jun 8 09:04:57 UTC 2016


On Fri, Jun 03, 2016 at 05:36:29PM +0100, Chris Wilson wrote:
> Ideally, we want to automagically have the GPU respond to the
> instantaneous load by reclocking itself. However, reclocking occurs
> relatively slowly, and to the client waiting for a result from the GPU,
> too late. To compensate and reduce the client latency, we allow the
> first wait from a client to boost the GPU clocks to maximum. This
> overcomes the lag in autoreclocking, at the expense of forcing the GPU
> clocks too high. So to offset the excessive power usage, we currently
> allow a client to only boost the clocks once before we detect the GPU
> is idle again. This works reasonably for say the first frame in a
> benchmark, but for many more synchronous workloads (like OpenCL) we find
> the GPU clocks remain too low. By noting a wait which would idle the GPU
> (i.e. we just waited upon the last known request), we can give that
> client the idle boost credit (for their next wait) without the 100ms
> delay required for us to detect the GPU idle state. The intention is to
> boost clients that are stalling in the process of feeding the GPU more
> work (and who in doing so let the GPU idle), without granting boost
> credits to clients that are throttling themselves (such as compositors).
> 
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: "Zou, Nanhai" <nanhai.zou at intel.com>
> Cc: Jesse Barnes <jbarnes at virtuousgeek.org>
> Reviewed-by: Jesse Barnes <jbarnes at virtuousgeek.org>

I wonder a bit what will happen here for workloads that flip-flop between
engines, since you check for last request on a given engine. But maybe in
the future we'll get clock domains per engine ;-)

Anyway commit message needs to be touched up to say idle engine instead of
idle GPU. With that

Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>

since it makes sense indeed.

> ---
>  drivers/gpu/drm/i915/i915_gem.c | 16 ++++++++++++++++
>  1 file changed, 16 insertions(+)
> 
> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
> index da44715c894f..bec02baef190 100644
> --- a/drivers/gpu/drm/i915/i915_gem.c
> +++ b/drivers/gpu/drm/i915/i915_gem.c
> @@ -1310,6 +1310,22 @@ complete:
>  			*timeout = 0;
>  	}
>  
> +	if (rps && req->seqno == req->engine->last_submitted_seqno) {
> +		/* The GPU is now idle and this client has stalled.
> +		 * Since no other client has submitted a request in the
> +		 * meantime, assume that this client is the only one
> +		 * supplying work to the GPU but is unable to keep that
> +		 * work supplied because it is waiting. Since the GPU is
> +		 * then never kept fully busy, RPS autoclocking will
> +		 * keep the clocks relatively low, causing further delays.
> +		 * Compensate by giving the synchronous client credit for
> +		 * a waitboost next time.
> +		 */
> +		spin_lock(&req->i915->rps.client_lock);
> +		list_del_init(&rps->link);
> +		spin_unlock(&req->i915->rps.client_lock);
> +	}
> +
>  	return ret;
>  }
>  
> -- 
> 2.8.1
> 
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-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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