[Intel-gfx] [PATCH v2 1/3] drm/i915/hda: Add audio component stub
Takashi Iwai
tiwai at suse.de
Tue May 17 15:03:27 UTC 2016
On Tue, 17 May 2016 15:59:17 +0200,
Daniel Vetter wrote:
>
> On Tue, May 17, 2016 at 03:57:30PM +0200, Takashi Iwai wrote:
> > On Tue, 17 May 2016 14:53:40 +0200,
> > Takashi Iwai wrote:
> > >
> > > On Tue, 17 May 2016 14:39:26 +0200,
> > > Daniel Vetter wrote:
> > > >
> > > > And if we _really_ want this to work at runtime too, then we need a
> > > > system-wide nomodeset option that snd-hda can look up and act accordingly.
> > >
> > > Yes, this would be one option.
> >
> > And I noticed that this can be easily added to patch 3, just like i915
> > driver does:
> >
> > diff --git a/sound/hda/hdac_i915.c b/sound/hda/hdac_i915.c
> > index c9af022676c2..c48a014be7b4 100644
> > --- a/sound/hda/hdac_i915.c
> > +++ b/sound/hda/hdac_i915.c
> > @@ -361,6 +361,11 @@ int snd_hdac_i915_init(struct hdac_bus *bus)
> > if (WARN_ON(hdac_acomp))
> > return -EBUSY;
> >
> > +#ifdef CONFIG_VGA_CONSOLE
> > + if (vgacon_text_force())
> > + return -ENODEV;
> > +#endif
>
> There's a dummy vgacon_text_force now, so you don't even need the #ifdef.
Good to know!
Takashi
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