[Intel-gfx] [PATCH 2/9] drm/i915: Add per-pipe plane identifier

Paulo Zanoni paulo.r.zanoni at intel.com
Fri Nov 18 14:17:06 UTC 2016


Em Qui, 2016-11-17 às 21:43 +0200, Ville Syrjälä escreveu:
> On Thu, Nov 17, 2016 at 05:09:38PM -0200, Paulo Zanoni wrote:
> > 
> > Em Ter, 2016-11-08 às 16:47 +0200, ville.syrjala at linux.intel.com
> > escreveu:
> > > 
> > > From: Ville Syrjälä <ville.syrjala at linux.intel.com>
> > > 
> > > As I told people in [1] we really should not be confusing enum
> > > plane
> > > as a per-pipe plane identifier. Looks like that happened
> > > nonetheless,
> > > so
> > > let's fix it up by splitting the two into two enums.
> > > 
> > > We'll also want something we just directly pass to various
> > > register
> > > offset macros and whatnot on SKL+. So let's make this new thing
> > > work
> > > for that.
> > > Currently we pass intel_plane->plane for the "sprites" and just a
> > > hardcoded zero for the "primary" planes. We want to get rid of
> > > that
> > > hardocoding so that we can share the same code for all planes
> > > (apart
> > > from the legacy cursor of course).
> > > 
> > > [1] https://lists.freedesktop.org/archives/intel-gfx/2015-Septemb
> > > er/0
> > > 76082.html
> > > 
> > > Cc: Matt Roper <matthew.d.roper at intel.com>
> > > Cc: Daniel Vetter <daniel at ffwll.ch>
> > > Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
> > > ---
> > >  drivers/gpu/drm/i915/i915_drv.h      | 28 +++++++++++++++++++++-
> > > ----
> > > --
> > >  drivers/gpu/drm/i915/intel_display.c |  2 ++
> > >  drivers/gpu/drm/i915/intel_drv.h     |  3 ++-
> > >  drivers/gpu/drm/i915/intel_sprite.c  |  1 +
> > >  4 files changed, 26 insertions(+), 8 deletions(-)
> > > 
> > > diff --git a/drivers/gpu/drm/i915/i915_drv.h
> > > b/drivers/gpu/drm/i915/i915_drv.h
> > > index 30777dee3f9c..2451b88b1e82 100644
> > > --- a/drivers/gpu/drm/i915/i915_drv.h
> > > +++ b/drivers/gpu/drm/i915/i915_drv.h
> > > @@ -171,22 +171,36 @@ static inline bool transcoder_is_dsi(enum
> > > transcoder transcoder)
> > >  }
> > >  
> > >  /*
> > > - * I915_MAX_PLANES in the enum below is the maximum (across all
> > > platforms)
> > > - * number of planes per CRTC.  Not all platforms really have
> > > this
> > > many planes,
> > > - * which means some arrays of size I915_MAX_PLANES may have
> > > unused
> > > entries
> > > - * between the topmost sprite plane and the cursor plane.
> > > + * Global legacy plane identifier. Valid only for primary/sprite
> > > + * planes on pre-g4x, and only for primary planes on g4x+.
> > >   */
> > >  enum plane {
> > > -	PLANE_A = 0,
> > > +	PLANE_A,
> > >  	PLANE_B,
> > >  	PLANE_C,
> > > -	PLANE_CURSOR,
> > > -	I915_MAX_PLANES,
> > >  };
> > >  #define plane_name(p) ((p) + 'A')
> > >  
> > >  #define sprite_name(p, s) ((p) * INTEL_INFO(dev_priv)-
> > > > 
> > > > num_sprites[(p)] + (s) + 'A')
> > >  
> > > +/*
> > > + * Per-pipe plane identifier.
> > > + * I915_MAX_PLANES in the enum below is the maximum (across all
> > > platforms)
> > > + * number of planes per CRTC.  Not all platforms really have
> > > this
> > > many planes,
> > > + * which means some arrays of size I915_MAX_PLANES may have
> > > unused
> > > entries
> > > + * between the topmost sprite plane and the cursor plane.
> > > + *
> > > + * This is expected to be passed to various register macros
> > > + * (eg. PLANE_CTL(), PS_PLANE_SEL(), etc.) so adjust with care.
> > > + */
> > > +enum plane_id {
> > > +	PLANE_PRIMARY,
> > > +	PLANE_SPRITE0,
> > > +	PLANE_SPRITE1,
> > > +	PLANE_CURSOR,
> > > +	I915_MAX_PLANES,
> > > +};
> > 
> > We now have two different enums defining PLANE_SOMETHING, and we
> > even
> > moved some stuff from one to the other. I think this adds more
> > confusion to the code, so we would probably be saner with:
> > 
> > enum plane_id {
> > 	PLANE_ID_PRIMARY,
> > 	PLANE_ID_SPRITE0,
> > 	PLANE_ID_SPRITE1,
> > 	PLANE_ID_CURSOR,
> > 	PLANE_ID_{MAX,NUM,TOTAL,SOMETHINGELSE},
> > };
> 
> I did have _ID_ in there originally, but then decided it was just
> wasted
> space. Weren't you complaining about me exceeding 80cols already too
> much? ;)

I like to have big_descriptive_variable_names but still stay under 80
columns. It's a design pattern called Masochism.

> 
> I915_MAX_PLANES I wanted to leave be since it was already in use, and
> it
> does match our weird naming convention for these things. So if we
> change
> it we should change all other similar things.

Makes sense.

> 
> > 
> > 
> > Otherwise, the patch does what it says, so:
> > Reviewed-by: Paulo Zanoni <paulo.r.zanoni at intel.com>
> > 
> > But please get Matt's ack before merging the series since he's been
> > touching this area of the code for his work on changing how we
> > treat
> > the plane cursor.
> 
> Nod.
> 
> > 
> > 
> > Also, please consider the renames :).
> 
> Which ones? The _ID_ thing, or just renaming the entire enum plane to
> something else? For the latter my best idea was legacy_plane_id, but
> not sure anyone else likes it. I guess we could also make it
> primary_plane_id, but like I said that might complicate my long term
> plan of restoring its use for cursor planes.

The big problem addressed by this series is: we have two different
things we call "plane". One refers to the fact that in older hardware
Plane A isn't necessarily attached to Pipe A, so we need the variable
to know how things are connected in the hardware, which hardware plane
we're talking about. The other is for the new platforms, and it refers
to the Z order of the planes on a pipe.

I think this series does a nice job of using "plane_id" to refer to
everything related to the Z order (except for the fact that its enum
doesn't say "id"), but we still use "plane" to refer to the first case.
Having the "plane" vs "plane_id" is already an improvement, but IMHO
there's room to make it even better.

So there are two problems.

Problem 1 is making sure we use "id" every time we're talking about the
Z order. IMHO the only missing thing here would be adding "id" to the
enums.

Problem 2 is finding a more appropriated name to what's still being
called just "plane". How about just renaming it to hw_plane? Or really
just plane_name? plane_selected?

I'm always in favor of having the dumbest possible code, so I wouldn't
complain if you just renamed everything to plane_letter and
plane_number :). I know it sounds super silly, but I bet people would
quickly understand it.

Anyway, you already have the R-B tag for the patch since I believe
we're already better with the code you wrote. Feel free to adopt the
suggestions you think make more sense. Maybe do some of the renames as
later patches if you want.


> 
> > 
> > 
> > > 
> > > +
> > >  enum port {
> > >  	PORT_NONE = -1,
> > >  	PORT_A = 0,
> > > diff --git a/drivers/gpu/drm/i915/intel_display.c
> > > b/drivers/gpu/drm/i915/intel_display.c
> > > index 10869360cfdc..b318119330e8 100644
> > > --- a/drivers/gpu/drm/i915/intel_display.c
> > > +++ b/drivers/gpu/drm/i915/intel_display.c
> > > @@ -15008,6 +15008,7 @@ intel_primary_plane_create(struct
> > > drm_i915_private *dev_priv, enum pipe pipe)
> > >  		primary->plane = (enum plane) !pipe;
> > >  	else
> > >  		primary->plane = (enum plane) pipe;
> > > +	primary->id = PLANE_PRIMARY;
> > >  	primary->frontbuffer_bit =
> > > INTEL_FRONTBUFFER_PRIMARY(pipe);
> > >  	primary->check_plane = intel_check_primary_plane;
> > >  
> > > @@ -15203,6 +15204,7 @@ intel_cursor_plane_create(struct
> > > drm_i915_private *dev_priv, enum pipe pipe)
> > >  	cursor->max_downscale = 1;
> > >  	cursor->pipe = pipe;
> > >  	cursor->plane = pipe;
> > > +	cursor->id = PLANE_CURSOR;
> > >  	cursor->frontbuffer_bit =
> > > INTEL_FRONTBUFFER_CURSOR(pipe);
> > >  	cursor->check_plane = intel_check_cursor_plane;
> > >  	cursor->update_plane = intel_update_cursor_plane;
> > > diff --git a/drivers/gpu/drm/i915/intel_drv.h
> > > b/drivers/gpu/drm/i915/intel_drv.h
> > > index 398195bf6dd1..58fc8e1d2aa8 100644
> > > --- a/drivers/gpu/drm/i915/intel_drv.h
> > > +++ b/drivers/gpu/drm/i915/intel_drv.h
> > > @@ -767,7 +767,8 @@ struct intel_plane_wm_parameters {
> > >  
> > >  struct intel_plane {
> > >  	struct drm_plane base;
> > > -	int plane;
> > > +	u8 plane;
> > > +	enum plane_id id;
> > >  	enum pipe pipe;
> > >  	bool can_scale;
> > >  	int max_downscale;
> > > diff --git a/drivers/gpu/drm/i915/intel_sprite.c
> > > b/drivers/gpu/drm/i915/intel_sprite.c
> > > index 5e4eb7cafef0..4b44863a07c2 100644
> > > --- a/drivers/gpu/drm/i915/intel_sprite.c
> > > +++ b/drivers/gpu/drm/i915/intel_sprite.c
> > > @@ -1126,6 +1126,7 @@ intel_sprite_plane_create(struct
> > > drm_i915_private *dev_priv,
> > >  
> > >  	intel_plane->pipe = pipe;
> > >  	intel_plane->plane = plane;
> > > +	intel_plane->id = PLANE_SPRITE0 + plane;
> > >  	intel_plane->frontbuffer_bit =
> > > INTEL_FRONTBUFFER_SPRITE(pipe, plane);
> > >  	intel_plane->check_plane = intel_check_sprite_plane;
> > >  
> 


More information about the Intel-gfx mailing list