[Intel-gfx] [PATCH 3/3] drm/i915: Stop the machine as we install the wedged submit_request handler

Chris Wilson chris at chris-wilson.co.uk
Fri Nov 18 14:38:06 UTC 2016


On Fri, Nov 18, 2016 at 09:37:08AM +0000, Chris Wilson wrote:
> In order to prevent a race between the old callback submitting an
> incomplete request and i915_gem_set_wedged() installing its nop handler,
> we must ensure that the swap occurs when the machine is idle
> (stop_machine).
> 
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> ---
>  drivers/gpu/drm/i915/i915_gem.c | 25 ++++++++++++++++++++-----
>  1 file changed, 20 insertions(+), 5 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
> index 7037a8b26903..6b1df3de90f0 100644
> --- a/drivers/gpu/drm/i915/i915_gem.c
> +++ b/drivers/gpu/drm/i915/i915_gem.c
> @@ -38,6 +38,7 @@
>  #include <linux/reservation.h>
>  #include <linux/shmem_fs.h>
>  #include <linux/slab.h>
> +#include <linux/stop_machine.h>
>  #include <linux/swap.h>
>  #include <linux/pci.h>
>  #include <linux/dma-buf.h>
> @@ -2768,6 +2769,12 @@ static void nop_submit_request(struct drm_i915_gem_request *request)
>  
>  static void i915_gem_cleanup_engine(struct intel_engine_cs *engine)
>  {
> +	/* We need to be sure that no thread is running the old callback as
> +	 * we install the nop handler (otherwise we would submit a request
> +	 * to hardware that will never complete). In order to prevent this
> +	 * race, we wait until the machine is idle before making the swap
> +	 * (using stop_machine()).
> +	 */
>  	engine->submit_request = nop_submit_request;
>  
>  	/* Mark all pending requests as complete so that any concurrent
> @@ -2798,19 +2805,27 @@ static void i915_gem_cleanup_engine(struct intel_engine_cs *engine)
>  	}
>  }
>  
> -void i915_gem_set_wedged(struct drm_i915_private *dev_priv)
> +static int __i915_gem_set_wedged_BKL(void *data)
>  {
> +	struct drm_i915_private *i915 = data;
>  	struct intel_engine_cs *engine;
>  	enum intel_engine_id id;
>  
> +	i915_gem_context_lost(i915);
> +	for_each_engine(engine, i915, id)
> +		i915_gem_cleanup_engine(engine);
> +
> +	return 0;
> +}
> +
> +void i915_gem_set_wedged(struct drm_i915_private *dev_priv)
> +{
>  	lockdep_assert_held(&dev_priv->drm.struct_mutex);
>  	set_bit(I915_WEDGED, &dev_priv->gpu_error.flags);
>  
> -	i915_gem_context_lost(dev_priv);
> -	for_each_engine(engine, dev_priv, id)
> -		i915_gem_cleanup_engine(engine);
> -	mod_delayed_work(dev_priv->wq, &dev_priv->gt.idle_work, 0);
> +	stop_machine(__i915_gem_set_wedged_BKL, dev_priv, NULL);
>  
> +	mod_delayed_work(dev_priv->wq, &dev_priv->gt.idle_work, 0);
>  	i915_gem_retire_requests(dev_priv);

mod_delayed_work() should be after retire_requests as retire_requests
should hopefully also do mod_delayed_work (we could prefix if with
if (!active_requests) mod_delayed_work())

Also considering pull context lost is proably best after the
stop_machine, before the retire_requests. There is no reason to do that
inside the stop_machine (it's just the takeover of the fence callback
that is racy with fence signaling).
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre


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