[Intel-gfx] [RFC i-g-t PATCH 2/3] igt/gem_wait: Use new igt_dummyload api

Abdiel Janulgue abdiel.janulgue at linux.intel.com
Wed Oct 12 11:59:53 UTC 2016


Signed-off-by: Abdiel Janulgue <abdiel.janulgue at linux.intel.com>
---
 tests/gem_wait.c | 77 +++++++++-----------------------------------------------
 1 file changed, 12 insertions(+), 65 deletions(-)

diff --git a/tests/gem_wait.c b/tests/gem_wait.c
index 461efdb..24a5f5e 100644
--- a/tests/gem_wait.c
+++ b/tests/gem_wait.c
@@ -54,36 +54,6 @@
 #define BUF_PAGES ((8<<20)>>12)
 drm_intel_bo *dst, *dst2;
 
-/* returns time diff in milliseconds */
-static int64_t
-do_time_diff(struct timespec *end, struct timespec *start)
-{
-	int64_t ret;
-	ret = (MSEC_PER_SEC * difftime(end->tv_sec, start->tv_sec)) +
-	      ((end->tv_nsec/NSEC_PER_MSEC) - (start->tv_nsec/NSEC_PER_MSEC));
-	return ret;
-}
-
-static void blt_color_fill(struct intel_batchbuffer *batch,
-			   drm_intel_bo *buf,
-			   const unsigned int pages)
-{
-	const unsigned short height = pages/4;
-	const unsigned short width =  4096;
-
-	COLOR_BLIT_COPY_BATCH_START(COLOR_BLT_WRITE_ALPHA |
-				    XY_COLOR_BLT_WRITE_RGB);
-	OUT_BATCH((3 << 24)	| /* 32 Bit Color */
-		  (0xF0 << 16)	| /* Raster OP copy background register */
-		  0);		  /* Dest pitch is 0 */
-	OUT_BATCH(0);
-	OUT_BATCH(width << 16	|
-		  height);
-	OUT_RELOC_FENCED(buf, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
-	OUT_BATCH(rand()); /* random pattern */
-	ADVANCE_BATCH();
-}
-
 static void render_timeout(int fd)
 {
 	drm_intel_bufmgr *bufmgr;
@@ -91,10 +61,11 @@ static void render_timeout(int fd)
 	int64_t timeout = ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC;
 	int64_t negative_timeout = -1;
 	int ret;
+	const unsigned short height = BUF_PAGES/4;
+	const unsigned short width =  4096;
 	const bool do_signals = true; /* signals will seem to make the operation
 				       * use less process CPU time */
-	bool done = false;
-	int i, iter = 1;
+	int iter = 1;
 
 	igt_skip_on_simulation();
 
@@ -112,30 +83,9 @@ static void render_timeout(int fd)
 	/* Figure out a rough number of fills required to consume 1 second of
 	 * GPU work.
 	 */
-	do {
-		struct timespec start, end;
-		long diff;
-
-#ifndef CLOCK_MONOTONIC_RAW
-#define CLOCK_MONOTONIC_RAW CLOCK_MONOTONIC
-#endif
-
-		igt_assert(clock_gettime(CLOCK_MONOTONIC_RAW, &start) == 0);
-		for (i = 0; i < iter; i++)
-			blt_color_fill(batch, dst, BUF_PAGES);
-		intel_batchbuffer_flush(batch);
-		drm_intel_bo_wait_rendering(dst);
-		igt_assert(clock_gettime(CLOCK_MONOTONIC_RAW, &end) == 0);
-
-		diff = do_time_diff(&end, &start);
-		igt_assert(diff >= 0);
-
-		if ((diff / MSEC_PER_SEC) > ENOUGH_WORK_IN_SECONDS)
-			done = true;
-		else
-			iter <<= 1;
-	} while (!done && iter < 1000000);
-
+	iter = igt_calibrate_dummy_load(bufmgr, batch, fd,
+					dst->handle, 0,
+					width, height, 1, IGT_DUMMY_BLIT_FILL);
 	igt_assert_lt(iter, 1000000);
 
 	igt_debug("%d iters is enough work\n", iter);
@@ -146,10 +96,9 @@ static void render_timeout(int fd)
 	/* We should be able to do half as much work in the same amount of time,
 	 * but because we might schedule almost twice as much as required, we
 	 * might accidentally time out. Hence add some fudge. */
-	for (i = 0; i < iter/3; i++)
-		blt_color_fill(batch, dst2, BUF_PAGES);
 
-	intel_batchbuffer_flush(batch);
+	igt_emit_dummy_load(bufmgr, batch, fd, dst2->handle, 0,
+			    width, height, iter/3, 0, IGT_DUMMY_BLIT_FILL);
 	igt_assert(gem_bo_busy(fd, dst2->handle) == true);
 
 	igt_assert_eq(gem_wait(fd, dst2->handle, &timeout), 0);
@@ -168,10 +117,9 @@ static void render_timeout(int fd)
 	/* Now check that we correctly time out, twice the auto-tune load should
 	 * be good enough. */
 	timeout = ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC;
-	for (i = 0; i < iter*2; i++)
-		blt_color_fill(batch, dst2, BUF_PAGES);
 
-	intel_batchbuffer_flush(batch);
+	igt_emit_dummy_load(bufmgr, batch, fd, dst2->handle, 0,
+			    width, height, iter*2, 0, IGT_DUMMY_BLIT_FILL);
 
 	ret = gem_wait(fd, dst2->handle, &timeout);
 	igt_assert_eq(ret, -ETIME);
@@ -186,10 +134,9 @@ static void render_timeout(int fd)
 
 	/* Now check that we can pass negative (infinite) timeouts. */
 	negative_timeout = -1;
-	for (i = 0; i < iter; i++)
-		blt_color_fill(batch, dst2, BUF_PAGES);
 
-	intel_batchbuffer_flush(batch);
+	igt_emit_dummy_load(bufmgr, batch, fd, dst2->handle, 0,
+			    width, height, iter, 0, IGT_DUMMY_BLIT_FILL);
 
 	igt_assert_eq(gem_wait(fd, dst2->handle, &negative_timeout), 0);
 	igt_assert_eq(negative_timeout, -1); /* infinity always remains */
-- 
2.7.0



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