[Intel-gfx] [PATCH] Revert "drm/i915/psr: Make idle_frames sensible again"
Ville Syrjälä
ville.syrjala at linux.intel.com
Thu Sep 8 08:01:51 UTC 2016
On Wed, Sep 07, 2016 at 05:42:31PM -0700, Rodrigo Vivi wrote:
> This reverts commit 1c80c25fb622973dd135878e98d172be20859049.
>
> There are panels that needs 4 idle frames before entering PSR,
> but VBT is unproperly set.
>
> Also lately it was identified that idle frame count calculated at HW
> can be off by 1, what makes the minimum of 2, at least.
>
> Without the current vbt+1 we are with the risk of having HW calculating
> 0 idle frames and entering PSR when it shouldn't. Regardless the lack
> of link training.
>
> Cc: Dominik Brodowski <linux at dominikbrodowski.net>
> Cc: Jani Nikula <jani.nikula at intel.com>
> Cc: Daniel Vetter <daniel.vetter at intel.com>
> Signed-off-by: Rodrigo Vivi <rodrigo.vivi at intel.com>
> ---
> drivers/gpu/drm/i915/intel_psr.c | 14 +++++++-------
> 1 file changed, 7 insertions(+), 7 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/intel_psr.c b/drivers/gpu/drm/i915/intel_psr.c
> index 59a21c9..108ba1e 100644
> --- a/drivers/gpu/drm/i915/intel_psr.c
> +++ b/drivers/gpu/drm/i915/intel_psr.c
> @@ -255,14 +255,14 @@ static void hsw_psr_enable_source(struct intel_dp *intel_dp)
> struct drm_i915_private *dev_priv = to_i915(dev);
>
> uint32_t max_sleep_time = 0x1f;
> - /* Lately it was identified that depending on panel idle frame count
> - * calculated at HW can be off by 1. So let's use what came
> - * from VBT + 1.
> - * There are also other cases where panel demands at least 4
> - * but VBT is not being set. To cover these 2 cases lets use
> - * at least 5 when VBT isn't set to be on the safest side.
> + /*
> + * Let's respect VBT in case VBT asks a higher idle_frame value.
> + * Let's use 6 as the minimum to cover all known cases including
> + * the off-by-one issue that HW has in some cases. Also there are
> + * cases where sink should be able to train
> + * with the 5 or 6 idle patterns.
> */
> - uint32_t idle_frames = dev_priv->vbt.psr.idle_frames + 1;
> + uint32_t idle_frames = max(6, dev_priv->vbt.psr.idle_frames);
I don't really understand this logic compared to the explanations.
Shouldn't we do something like 'idle_frames = max(4, psr.idle_frames) + 1;'?
> uint32_t val = EDP_PSR_ENABLE;
>
> val |= max_sleep_time << EDP_PSR_MAX_SLEEP_TIME_SHIFT;
> --
> 1.9.1
>
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--
Ville Syrjälä
Intel OTC
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