[Intel-gfx] [PATCH v6 16/20] drm/i915: Watchdog timeout: IRQ handler for gen8+
Chris Wilson
chris at chris-wilson.co.uk
Wed Apr 19 10:20:26 UTC 2017
On Tue, Apr 18, 2017 at 01:23:31PM -0700, Michel Thierry wrote:
> *** General ***
>
> Watchdog timeout (or "media engine reset") is a feature that allows
> userland applications to enable hang detection on individual batch buffers.
> The detection mechanism itself is mostly bound to the hardware and the only
> thing that the driver needs to do to support this form of hang detection
> is to implement the interrupt handling support as well as watchdog command
> emission before and after the emitted batch buffer start instruction in the
> ring buffer.
>
> The principle of the hang detection mechanism is as follows:
>
> 1. Once the decision has been made to enable watchdog timeout for a
> particular batch buffer and the driver is in the process of emitting the
> batch buffer start instruction into the ring buffer it also emits a
> watchdog timer start instruction before and a watchdog timer cancellation
> instruction after the batch buffer start instruction in the ring buffer.
>
> 2. Once the GPU execution reaches the watchdog timer start instruction
> the hardware watchdog counter is started by the hardware. The counter
> keeps counting until either reaching a previously configured threshold
> value or the timer cancellation instruction is executed.
>
> 2a. If the counter reaches the threshold value the hardware fires a
> watchdog interrupt that is picked up by the watchdog interrupt handler.
> This means that a hang has been detected and the driver needs to deal with
> it the same way it would deal with a engine hang detected by the periodic
> hang checker. The only difference between the two is that we already blamed
> the active request (to ensure an engine reset).
>
> 2b. If the batch buffer completes and the execution reaches the watchdog
> cancellation instruction before the watchdog counter reaches its
> threshold value the watchdog is cancelled and nothing more comes of it.
> No hang is detected.
>
> Note about future interaction with preemption: Preemption could happen
> in a command sequence prior to watchdog counter getting disabled,
> resulting in watchdog being triggered following preemption. The driver will
> need to explicitly disable the watchdog counter as part of the
> preemption sequence.
Does MI_ARB_ON_OFF do the trick? Shouldn't we basically be only turning
preemption on for the user buffers as it just causes hassle if we allow
preemption in our preamble + breadcrumb. (And there's little point in
preempting in the flushes.)
> *** This patch introduces: ***
>
> 1. IRQ handler code for watchdog timeout allowing direct hang recovery
> based on hardware-driven hang detection, which then integrates directly
> with the hang recovery path. This is independent of having per-engine reset
> or just full gpu reset.
>
> 2. Watchdog specific register information.
>
> Currently the render engine and all available media engines support
> watchdog timeout (VECS is only supported in GEN9). The specifications elude
> to the BCS engine being supported but that is currently not supported by
> this commit.
>
> Note that the value to stop the counter is different between render and
> non-render engines in GEN8; GEN9 onwards it's the same.
Should mention the choice to piggyback the current hangcheck + capture
scheme.
> + if (iir & (GT_GEN8_WATCHDOG_INTERRUPT << test_shift)) {
> + tasklet_schedule(&engine->watchdog_tasklet);
> + }
Kill unwanted braces.
> +#define GEN8_WATCHDOG_1000US 0x2ee0 //XXX: Temp, replace with helper function
> +static void gen8_watchdog_irq_handler(unsigned long data)
> +{
> + struct intel_engine_cs *engine = (struct intel_engine_cs *)data;
> + struct drm_i915_private *dev_priv = engine->i915;
> + u32 current_seqno;
> +
> + intel_uncore_forcewake_get(dev_priv, engine->fw_domains);
> +
> + /* Stop the counter to prevent further timeout interrupts */
> + I915_WRITE_FW(RING_CNTR(engine->mmio_base), get_watchdog_disable(engine));
> +
> + current_seqno = intel_engine_get_seqno(engine);
> +
> + /* did the request complete after the timer expired? */
> + if (intel_engine_last_submit(engine) == current_seqno)
> + goto fw_put;
> +
> + if (engine->hangcheck.watchdog == current_seqno) {
> + /* Make sure the active request will be marked as guilty */
> + engine->hangcheck.stalled = true;
> + engine->hangcheck.seqno = intel_engine_get_seqno(engine);
Use current_seqno again. intel_engine_get_seqno() may have just changed.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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