[Intel-gfx] [PATCH v6 05/20] drm/i915/tdr: Add support for per engine reset recovery

Chris Wilson chris at chris-wilson.co.uk
Wed Apr 19 10:49:26 UTC 2017


On Tue, Apr 18, 2017 at 01:23:20PM -0700, Michel Thierry wrote:
> From: Arun Siluvery <arun.siluvery at linux.intel.com>
> 
> This change implements support for per-engine reset as an initial, less
> intrusive hang recovery option to be attempted before falling back to the
> legacy full GPU reset recovery mode if necessary. This is only supported
> from Gen8 onwards.
> 
> Hangchecker determines which engines are hung and invokes error handler to
> recover from it. Error handler schedules recovery for each of those engines
> that are hung. The recovery procedure is as follows,
>  - identifies the request that caused the hang and it is dropped
>  - force engine to idle: this is done by issuing a reset request
>  - reset and re-init engine
>  - restart submissions to the engine
> 
> If engine reset fails then we fall back to heavy weight full gpu reset
> which resets all engines and reinitiazes complete state of HW and SW.
> 
> v2: Rebase.
> v3: s/*engine_reset*/*reset_engine*/; freeze engine and irqs before
> calling i915_gem_reset_engine (Chris).
> v4: Rebase, modify i915_gem_reset_prepare to use a ring mask and
> reuse the function for reset_engine.
> v5: intel_reset_engine_start/cancel instead of request/unrequest_reset.
> v6: Clean up reset_engine function to not require mutex, i.e. no need to call
> revoke/restore_fences and _retire_requests (Chris).
> 
> Cc: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: Mika Kuoppala <mika.kuoppala at linux.intel.com>
> Signed-off-by: Tomas Elf <tomas.elf at intel.com>
> Signed-off-by: Arun Siluvery <arun.siluvery at linux.intel.com>
> Signed-off-by: Michel Thierry <michel.thierry at intel.com>
> ---
>  drivers/gpu/drm/i915/i915_drv.c         | 76 ++++++++++++++++++++++++--
>  drivers/gpu/drm/i915/i915_drv.h         | 12 +++-
>  drivers/gpu/drm/i915/i915_gem.c         | 97 +++++++++++++++++++--------------
>  drivers/gpu/drm/i915/i915_gem_request.c |  2 +-
>  drivers/gpu/drm/i915/intel_uncore.c     | 20 +++++++
>  5 files changed, 158 insertions(+), 49 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_drv.c b/drivers/gpu/drm/i915/i915_drv.c
> index e03d0643dbd6..634893cd93b3 100644
> --- a/drivers/gpu/drm/i915/i915_drv.c
> +++ b/drivers/gpu/drm/i915/i915_drv.c
> @@ -1810,7 +1810,7 @@ void i915_reset(struct drm_i915_private *dev_priv)
>  
>  	pr_notice("drm/i915: Resetting chip after gpu hang\n");
>  	disable_irq(dev_priv->drm.irq);
> -	ret = i915_gem_reset_prepare(dev_priv);
> +	ret = i915_gem_reset_prepare(dev_priv, ALL_ENGINES);
>  	if (ret) {
>  		DRM_ERROR("GPU recovery failed\n");
>  		intel_gpu_reset(dev_priv, ALL_ENGINES);
> @@ -1852,7 +1852,7 @@ void i915_reset(struct drm_i915_private *dev_priv)
>  	i915_queue_hangcheck(dev_priv);
>  
>  finish:
> -	i915_gem_reset_finish(dev_priv);
> +	i915_gem_reset_finish(dev_priv, ALL_ENGINES);
>  	enable_irq(dev_priv->drm.irq);
>  
>  wakeup:
> @@ -1871,11 +1871,79 @@ void i915_reset(struct drm_i915_private *dev_priv)
>   *
>   * Reset a specific GPU engine. Useful if a hang is detected.
>   * Returns zero on successful reset or otherwise an error code.
> + *
> + * Procedure is:
> + *  - identifies the request that caused the hang and it is dropped
> + *  - force engine to idle: this is done by issuing a reset request
> + *  - reset engine
> + *  - restart submissions to the engine
>   */
>  int i915_reset_engine(struct intel_engine_cs *engine)
>  {
> -	/* FIXME: replace me with engine reset sequence */
> -	return -ENODEV;
> +	int ret;
> +	struct drm_i915_private *dev_priv = engine->i915;
> +	struct i915_gpu_error *error = &dev_priv->gpu_error;
> +
> +	GEM_BUG_ON(!test_bit(I915_RESET_BACKOFF, &error->flags));
> +
> +	DRM_DEBUG_DRIVER("resetting %s\n", engine->name);
> +
> +	/*
> +	 * We need to first idle the engine by issuing a reset request,
> +	 * then perform soft reset and re-initialize hw state, for all of
> +	 * this GT power need to be awake so ensure it does throughout the
> +	 * process
> +	 */
> +	intel_uncore_forcewake_get(dev_priv, FORCEWAKE_ALL);

Hmm, what path did we take to get here without taking rpm? I thought I
had fixed the last offender.

> +	disable_irq(dev_priv->drm.irq);

I am 99% certain that we don't need to disable_irq() now for per-engine
reset... I'd keep it in the global reset as simple paranoia.

> +	ret = i915_gem_reset_prepare_engine(engine);
> +	if (ret) {
> +		DRM_ERROR("Previous reset failed - promote to full reset\n");
> +		goto error;
> +	}
> +
> +	/*
> +	 * the request that caused the hang is stuck on elsp, identify the
> +	 * active request and drop it, adjust head to skip the offending
> +	 * request to resume executing remaining requests in the queue.
> +	 */

Hmm. Interesting. This relies on i915_gem_retire_requests() (i.e.
struct_mutex) to skip replaying innocent requests, but here we should be
asserting that we do have the hung request.

i.e.
request = i915_gem_find_active_request(engine);
if (!request)
	goto skip.

Bonus points for tying that into i915_gem_reset_prepare_engine() so that
we only seach for the active_request once.

> +	i915_gem_reset_engine(engine);

Where does skip_request() get called?

> +
> +	/* forcing engine to idle */
> +	ret = intel_reset_engine_start(engine);
> +	if (ret) {
> +		DRM_ERROR("Failed to disable %s\n", engine->name);
> +		goto error;
> +	}
> +
> +	/* finally, reset engine */
> +	ret = intel_gpu_reset(dev_priv, intel_engine_flag(engine));
> +	if (ret) {
> +		DRM_ERROR("Failed to reset %s, ret=%d\n", engine->name, ret);
> +		intel_reset_engine_cancel(engine);
> +		goto error;
> +	}
> +
> +	/* be sure the request reset bit gets cleared */
> +	intel_reset_engine_cancel(engine);
> +
> +	i915_gem_reset_finish_engine(engine);
> +
> +	/* replay remaining requests in the queue */
> +	ret = engine->init_hw(engine);
> +	if (ret)
> +		goto error;
> +
> +wakeup:
> +	enable_irq(dev_priv->drm.irq);
> +	intel_uncore_forcewake_put(dev_priv, FORCEWAKE_ALL);
> +	wake_up_bit(&error->flags, I915_RESET_HANDOFF);

No handoff here anymore.

> +	return ret;
> +
> +error:
> +	/* use full gpu reset to recover on error */
> +	goto wakeup;
>  }

-- 
Chris Wilson, Intel Open Source Technology Centre


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