[Intel-gfx] [PATCH v2] drm/i915: Clear lost context-switch interrupts across reset
Michel Thierry
michel.thierry at intel.com
Fri Aug 18 16:31:38 UTC 2017
On 18/08/17 02:05, Chris Wilson wrote:
> During a global reset, we disable the irq. As we disable the irq, the
> hardware may be raising a GT interrupt that we then ignore, leaving it
> pending in the GTIIR. After the reset, we then re-enable the irq,
> triggering the pending interrupt. However, that interrupt was for the
> stale state from before the reset, and the contents of the CSB buffer
> are now invalid.
>
> v2: Add a comment to make it clear that the double clear is purely my
> paranoia.
Or say I was the paranoid.
>
> Reported-by: "Dong, Chuanxiao" <chuanxiao.dong at intel.com>
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: "Dong, Chuanxiao" <chuanxiao.dong at intel.com>
> Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> Cc: Michal Winiarski <michal.winiarski at intel.com>
> Cc: Michel Thierry <michel.thierry at intel.com>
> Link: https://patchwork.freedesktop.org/patch/msgid/20170807121919.30165-1-chris@chris-wilson.co.uk
> ---
> drivers/gpu/drm/i915/intel_lrc.c | 23 ++++++++++++++++++++++-
> 1 file changed, 22 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
> index b0738d2b2a7f..6f972e6ec663 100644
> --- a/drivers/gpu/drm/i915/intel_lrc.c
> +++ b/drivers/gpu/drm/i915/intel_lrc.c
> @@ -1221,6 +1221,14 @@ static int intel_init_workaround_bb(struct intel_engine_cs *engine)
> return ret;
> }
>
> +static u8 gtiir[] = {
> + [RCS] = 0,
> + [BCS] = 0,
> + [VCS] = 1,
> + [VCS2] = 1,
> + [VECS] = 3,
> +};
> +
> static int gen8_init_common_ring(struct intel_engine_cs *engine)
> {
> struct drm_i915_private *dev_priv = engine->i915;
> @@ -1245,9 +1253,22 @@ static int gen8_init_common_ring(struct intel_engine_cs *engine)
>
> DRM_DEBUG_DRIVER("Execlists enabled for %s\n", engine->name);
>
> - /* After a GPU reset, we may have requests to replay */
> + GEM_BUG_ON(engine->id >= ARRAY_SIZE(gtiir));
> +
> + /*
> + * Clear any pending interrupt state.
> + *
> + * We do it twice out of paranoia that some of the IIR are double
> + * buffered, and if we only reset it once there may still be
> + * an interrupt pending.
> + */
> + I915_WRITE(GEN8_GT_IIR(gtiir[engine->id]),
> + GT_CONTEXT_SWITCH_INTERRUPT << engine->irq_shift);
> + I915_WRITE(GEN8_GT_IIR(gtiir[engine->id]),
> + GT_CONTEXT_SWITCH_INTERRUPT << engine->irq_shift);
> clear_bit(ENGINE_IRQ_EXECLIST, &engine->irq_posted);
>
> + /* After a GPU reset, we may have requests to replay */
> submit = false;
> for (n = 0; n < ARRAY_SIZE(engine->execlist_port); n++) {
> if (!port_isset(&port[n]))
>
Reviewed-by: Michel Thierry <michel.thierry at intel.com>
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