[Intel-gfx] [PATCH] drm/i915: Show engine state when hangcheck detects a stall
Chris Wilson
chris at chris-wilson.co.uk
Thu Dec 14 12:26:13 UTC 2017
Knowing the state of the engine when hangcheck thinks it is stalling is
useful for both debugging hangcheck itself and the potential cause of an
unwanted stall.
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen at linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala at linux.intel.com>
---
drivers/gpu/drm/i915/intel_hangcheck.c | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c
index 95bbb5a79c4f..0acd9dd3ed5c 100644
--- a/drivers/gpu/drm/i915/intel_hangcheck.c
+++ b/drivers/gpu/drm/i915/intel_hangcheck.c
@@ -349,13 +349,18 @@ static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
case ENGINE_ACTIVE_HEAD:
case ENGINE_ACTIVE_SUBUNITS:
- /* Seqno stuck with still active engine gets leeway,
+ /*
+ * Seqno stuck with still active engine gets leeway,
* in hopes that it is just a long shader.
*/
timeout = I915_SEQNO_DEAD_TIMEOUT;
break;
case ENGINE_DEAD:
+ if (drm_debug & DRM_UT_DRIVER) {
+ struct drm_printer p = drm_debug_printer("hangcheck");
+ intel_engine_dump(engine, &p, "%s", engine->name);
+ }
break;
default:
--
2.15.1
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