[Intel-gfx] [PATCH] drm/i915: Remove pointer indirection for hangcheck_state local
Chris Wilson
chris at chris-wilson.co.uk
Tue Dec 19 13:09:48 UTC 2017
Use the local on-stack struct directly rather than hide it behind a
pointer. This should be both clearer for the reader and the compiler (we
rely on the compiler seeing through the functions to spot uninitialized
uses of the local).
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala at linux.intel.com>
---
drivers/gpu/drm/i915/intel_hangcheck.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c
index 0acd9dd3ed5c..fe99439aaf39 100644
--- a/drivers/gpu/drm/i915/intel_hangcheck.c
+++ b/drivers/gpu/drm/i915/intel_hangcheck.c
@@ -429,18 +429,18 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
intel_uncore_arm_unclaimed_mmio_detection(dev_priv);
for_each_engine(engine, dev_priv, id) {
- struct intel_engine_hangcheck cur_state, *hc = &cur_state;
+ struct intel_engine_hangcheck hc;
const bool busy = intel_engine_has_waiter(engine);
semaphore_clear_deadlocks(dev_priv);
- hangcheck_load_sample(engine, hc);
- hangcheck_accumulate_sample(engine, hc);
- hangcheck_store_sample(engine, hc);
+ hangcheck_load_sample(engine, &hc);
+ hangcheck_accumulate_sample(engine, &hc);
+ hangcheck_store_sample(engine, &hc);
if (engine->hangcheck.stalled) {
hung |= intel_engine_flag(engine);
- if (hc->action != ENGINE_DEAD)
+ if (hc.action != ENGINE_DEAD)
stuck |= intel_engine_flag(engine);
}
--
2.15.1
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