[Intel-gfx] [PATCH 2/2] drm/i915: Delay disabling the user interrupt for breadcrumbs

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Wed Feb 22 17:26:34 UTC 2017


On 17/02/2017 15:51, Chris Wilson wrote:
> A significant cost in setting up a wait is the overhead of enabling the
> interrupt. As we disable the interrupt whenever the queue of waiters is
> empty, if we are frequently waiting on alternating batches, we end up
> re-enabling the interrupt on a frequent basis. We do want to disable the
> interrupt during normal operations as under high load it may add several
> thousand interrupts/s - we have been known in the past to occupy whole
> cores with our interrupt handler after accidentally leaving user
> interrupts enabled. As a compromise, leave the interrupt enabled until
> the next IRQ, or the system is idle. This gives a small window for a
> waiter to keep the interrupt active and not be delayed by having to
> re-enable the interrupt.
>
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> Cc: Mika Kuoppala <mika.kuoppala at linux.intel.com>
> ---
>  drivers/gpu/drm/i915/i915_gem.c          |  4 +-
>  drivers/gpu/drm/i915/i915_irq.c          |  5 +-
>  drivers/gpu/drm/i915/intel_breadcrumbs.c | 95 +++++++++++++++++++-------------
>  drivers/gpu/drm/i915/intel_ringbuffer.h  |  4 +-
>  4 files changed, 65 insertions(+), 43 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
> index 6745dcbf3799..9c87aacce43b 100644
> --- a/drivers/gpu/drm/i915/i915_gem.c
> +++ b/drivers/gpu/drm/i915/i915_gem.c
> @@ -3003,8 +3003,10 @@ i915_gem_idle_work_handler(struct work_struct *work)
>  	if (wait_for(intel_execlists_idle(dev_priv), 10))
>  		DRM_ERROR("Timeout waiting for engines to idle\n");
>
> -	for_each_engine(engine, dev_priv, id)
> +	for_each_engine(engine, dev_priv, id) {
> +		intel_engine_disarm_breadcrumbs(engine);
>  		i915_gem_batch_pool_fini(&engine->batch_pool);
> +	}
>
>  	GEM_BUG_ON(!dev_priv->gt.awake);
>  	dev_priv->gt.awake = false;
> diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
> index 0c370c687c2a..fa597a29bc1d 100644
> --- a/drivers/gpu/drm/i915/i915_irq.c
> +++ b/drivers/gpu/drm/i915/i915_irq.c
> @@ -1036,9 +1036,6 @@ static void notify_ring(struct intel_engine_cs *engine)
>  	struct drm_i915_gem_request *rq = NULL;
>  	struct intel_wait *wait;
>
> -	if (!intel_engine_has_waiter(engine))
> -		return;
> -
>  	trace_i915_gem_request_notify(engine);
>  	atomic_inc(&engine->irq_count);
>  	set_bit(ENGINE_IRQ_BREADCRUMB, &engine->irq_posted);
> @@ -1064,6 +1061,8 @@ static void notify_ring(struct intel_engine_cs *engine)
>  			rq = wait->request;
>
>  		wake_up_process(wait->tsk);
> +	} else {
> +		__intel_engine_disarm_breadcrumbs(engine);

So we disarm on the irq following the waiter exiting. But the overall 
effect depends on the timings of the wake up thread getting scheduled in 
combined with batch duration which I am not sure I quite like.

>  	}
>  	spin_unlock(&engine->breadcrumbs.lock);
>
> diff --git a/drivers/gpu/drm/i915/intel_breadcrumbs.c b/drivers/gpu/drm/i915/intel_breadcrumbs.c
> index 860372653a59..94c6ce9c0a6f 100644
> --- a/drivers/gpu/drm/i915/intel_breadcrumbs.c
> +++ b/drivers/gpu/drm/i915/intel_breadcrumbs.c
> @@ -35,8 +35,10 @@ static void intel_breadcrumbs_hangcheck(unsigned long data)
>  {
>  	struct intel_engine_cs *engine = (struct intel_engine_cs *)data;
>  	struct intel_breadcrumbs *b = &engine->breadcrumbs;
> +	struct intel_wait *wait;
> +	unsigned long flags;
>
> -	if (!b->irq_enabled)
> +	if (!intel_engine_has_waiter(engine))
>  		return;
>
>  	if (b->hangcheck_interrupts != atomic_read(&engine->irq_count)) {
> @@ -49,10 +51,15 @@ static void intel_breadcrumbs_hangcheck(unsigned long data)
>  	 * to process the pending interupt (e.g, low priority task on a loaded
>  	 * system) and wait until it sleeps before declaring a missed interrupt.
>  	 */
> -	if (!intel_engine_wakeup(engine)) {
> +	spin_lock_irqsave(&b->lock, flags);
> +	wait = b->first_wait;
> +	if (wait && !wake_up_process(wait->tsk)) {
>  		mod_timer(&b->hangcheck, wait_timeout());
> -		return;
> +		wait = NULL;
>  	}
> +	spin_unlock_irqrestore(&b->lock, flags);
> +	if (!wait)
> +		return;
>
>  	DRM_DEBUG("Hangcheck timer elapsed... %s idle\n", engine->name);
>  	set_bit(engine->id, &engine->i915->gpu_error.missed_irq_rings);
> @@ -107,6 +114,34 @@ static void irq_disable(struct intel_engine_cs *engine)
>  	spin_unlock(&engine->i915->irq_lock);
>  }
>
> +void __intel_engine_disarm_breadcrumbs(struct intel_engine_cs *engine)
> +{
> +	struct intel_breadcrumbs *b = &engine->breadcrumbs;
> +
> +	assert_spin_locked(&b->lock);
> +
> +	if (b->irq_enabled) {
> +		irq_disable(engine);
> +		b->irq_enabled = false;
> +	}
> +
> +	b->irq_armed = false;

Do we need the two level, armed & enabled scheme? I mean, why not just 
have irq_enabled and disable it from the timer callback? It is a bit 
challenging to figure out how the two level thing works.

Would a simpler scheme work where we would just bump the irq_enabled 
counter to N on every waiter entering, decrement by one in each user 
interrupt, and finally turn off on reaching zero? Maybe it would be too 
costly in terms of useless wake-ups. Hm, not sure.

> +}
> +
> +void intel_engine_disarm_breadcrumbs(struct intel_engine_cs *engine)
> +{
> +	struct intel_breadcrumbs *b = &engine->breadcrumbs;
> +	unsigned long flags;
> +
> +	if (!b->irq_armed)
> +		return;
> +
> +	spin_lock_irqsave(&b->lock, flags);
> +	if (!intel_engine_has_waiter(engine))
> +		__intel_engine_disarm_breadcrumbs(engine);
> +	spin_unlock_irqrestore(&b->lock, flags);
> +}
> +
>  static bool use_fake_irq(const struct intel_breadcrumbs *b)
>  {
>  	const struct intel_engine_cs *engine =
> @@ -131,9 +166,17 @@ static void __intel_breadcrumbs_enable_irq(struct intel_breadcrumbs *b)
>  	struct drm_i915_private *i915 = engine->i915;
>
>  	assert_spin_locked(&b->lock);
> -	if (b->rpm_wakelock)
> +	if (b->irq_armed)
>  		return;
>
> +	/* The breadcrumb irq will be disarmed on the interrupt after the
> +	 * waiters are signaled. This gives us a single interrupt window in
> +	 * which we can add a new waiter and avoid the cost of re-enabling
> +	 * the irq.
> +	 */
> +	b->irq_armed = true;
> +	GEM_BUG_ON(b->irq_enabled);
> +
>  	if (I915_SELFTEST_ONLY(b->mock)) {
>  		/* For our mock objects we want to avoid interaction
>  		 * with the real hardware (which is not set up). So
> @@ -142,17 +185,15 @@ static void __intel_breadcrumbs_enable_irq(struct intel_breadcrumbs *b)
>  		 * implementation to call intel_engine_wakeup()
>  		 * itself when it wants to simulate a user interrupt,
>  		 */
> -		b->rpm_wakelock = true;
>  		return;
>  	}
>
>  	/* Since we are waiting on a request, the GPU should be busy
> -	 * and should have its own rpm reference. For completeness,
> -	 * record an rpm reference for ourselves to cover the
> -	 * interrupt we unmask.
> +	 * and should have its own rpm reference. This is tracked
> +	 * by i915->gt.awake, we can forgo holding our own wakref
> +	 * for the interrupt as before i915->gt.awake is released (when
> +	 * the driver is idle) we disarm the breadcrumbs.
>  	 */
> -	intel_runtime_pm_get_noresume(i915);
> -	b->rpm_wakelock = true;
>
>  	/* No interrupts? Kick the waiter every jiffie! */
>  	if (intel_irqs_enabled(i915)) {
> @@ -171,29 +212,6 @@ static void __intel_breadcrumbs_enable_irq(struct intel_breadcrumbs *b)
>  	}
>  }
>
> -static void __intel_breadcrumbs_disable_irq(struct intel_breadcrumbs *b)
> -{
> -	struct intel_engine_cs *engine =
> -		container_of(b, struct intel_engine_cs, breadcrumbs);
> -
> -	assert_spin_locked(&b->lock);
> -	if (!b->rpm_wakelock)
> -		return;
> -
> -	if (I915_SELFTEST_ONLY(b->mock)) {
> -		b->rpm_wakelock = false;
> -		return;
> -	}
> -
> -	if (b->irq_enabled) {
> -		irq_disable(engine);
> -		b->irq_enabled = false;
> -	}
> -
> -	intel_runtime_pm_put(engine->i915);
> -	b->rpm_wakelock = false;
> -}
> -
>  static inline struct intel_wait *to_wait(struct rb_node *node)
>  {
>  	return rb_entry(node, struct intel_wait, node);
> @@ -413,7 +431,6 @@ static void __intel_engine_remove_wait(struct intel_engine_cs *engine,
>  			wake_up_process(b->first_wait->tsk);
>  		} else {
>  			b->first_wait = NULL;
> -			__intel_breadcrumbs_disable_irq(b);
>  		}
>  	} else {
>  		GEM_BUG_ON(rb_first(&b->waiters) == &wait->node);
> @@ -707,14 +724,16 @@ void intel_engine_reset_breadcrumbs(struct intel_engine_cs *engine)
>  	cancel_fake_irq(engine);
>  	spin_lock_irq(&b->lock);
>
> -	__intel_breadcrumbs_disable_irq(b);
> +	if (b->irq_enabled)
> +		irq_enable(engine);

Can't hit that GEM_BUG_ON(b->irq_enabled) in 
__intel_breadcrumbs_enable_irq from here?

> +	else
> +		irq_disable(engine);
> +
>  	if (intel_engine_has_waiter(engine)) {
> -		__intel_breadcrumbs_enable_irq(b);
>  		if (test_bit(ENGINE_IRQ_BREADCRUMB, &engine->irq_posted))
>  			wake_up_process(b->first_wait->tsk);
> -	} else {
> +		mod_timer(&b->hangcheck, wait_timeout());

If there are no waiters why schedule the timer? It won't do anything 
anyway AFAICS.

I need to give this some more thought tomorrow.

Regards,

Tvrtko

>  		/* sanitize the IMR and unmask any auxiliary interrupts */
> -		irq_disable(engine);
>  	}
>
>  	spin_unlock_irq(&b->lock);
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
> index 1271b6ebdd4d..1362169ef2b4 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
> @@ -246,8 +246,8 @@ struct intel_engine_cs {
>
>  		unsigned int hangcheck_interrupts;
>
> +		bool irq_armed : 1;
>  		bool irq_enabled : 1;
> -		bool rpm_wakelock : 1;
>  		I915_SELFTEST_DECLARE(bool mock : 1);
>  	} breadcrumbs;
>
> @@ -621,6 +621,8 @@ static inline bool intel_engine_wakeup(struct intel_engine_cs *engine)
>  	return wait;
>  }
>
> +void __intel_engine_disarm_breadcrumbs(struct intel_engine_cs *engine);
> +void intel_engine_disarm_breadcrumbs(struct intel_engine_cs *engine);
>  void intel_engine_reset_breadcrumbs(struct intel_engine_cs *engine);
>  void intel_engine_fini_breadcrumbs(struct intel_engine_cs *engine);
>  bool intel_breadcrumbs_busy(struct intel_engine_cs *engine);
>


More information about the Intel-gfx mailing list